- Joined
- Dec 29, 2008
- Messages
- 3,361
I, supertoinkz, is needing THW's triggerers to make me the custom spells I am needing.
(lol
)
1)Litany
a multicaster spell (the one X-Omg-X made for me didn't suit my needs)
there are two methods to make it: 1 being the harder method, the 2nd is easier
but I would like you to use method 1
Method 1:
It will check if the player is currently selecting 3 Priest, then the spell will be available (when the player is not selecting 3 priest, the spell will be unavailable with a requirement of "3 Priests Needed".
Method 2:
When casted, the priest (caster) will call 2 other priests, so the 3 priests will also cast it
What the spell does-
The spell is channeling. Increases movement speed (15%) of every friendly unit and adds some spell damage resistance (30%). The 3 priests will lose 75 mana per second.
The channel will stop when
-One of the priest has insufficient mana
-One of the priest move
2)Fury of the Ancients
a charged spell
lets see this scenario so you can understand the spell very well
Obsidian Tower - Charger Building (it charges the spell)
Mage - the caster
When the obsidian tower (limit: 1) is built, it will charge the spell Fury of the Ancients. (Maximum charges is 3, every 120 seconds, +1 charge). Meanwhile, the spell (FotA) on the Mage is unavailable ( like the one I said on Litany ) if the charge is 0. Vice Versa. If the Mage casted the spell, -1 charge. Get it?
.
Oh I forgot, it's a simple flame strike spell with twists I listed above
To be Short, It's like the Starcraft's Ghost's Nuke spell
=> supertoinkz
3)Nova
The Phoenix rams the targeted enemy air unit. After the spell is complete the Phoenix is reborn with full life.
=> Tiche3
4)Gaseous Form
CHANGED
500 AoE
every friendly units on the area become Gaseous Entities which.....
-Flying Unit
-No Collision
-Can revert back to its original form anytime
=> Xiliger
5)Crushing Blow
War Stomp with knockback, the distance of knockback is up to you
=> Paladon
THANK YOU!
+rep for those who help ^_^
(lol
1)Litany
a multicaster spell (the one X-Omg-X made for me didn't suit my needs)
there are two methods to make it: 1 being the harder method, the 2nd is easier
but I would like you to use method 1
Method 1:
It will check if the player is currently selecting 3 Priest, then the spell will be available (when the player is not selecting 3 priest, the spell will be unavailable with a requirement of "3 Priests Needed".
Method 2:
When casted, the priest (caster) will call 2 other priests, so the 3 priests will also cast it
What the spell does-
The spell is channeling. Increases movement speed (15%) of every friendly unit and adds some spell damage resistance (30%). The 3 priests will lose 75 mana per second.
The channel will stop when
-One of the priest has insufficient mana
-One of the priest move
a charged spell
lets see this scenario so you can understand the spell very well
Obsidian Tower - Charger Building (it charges the spell)
Mage - the caster
When the obsidian tower (limit: 1) is built, it will charge the spell Fury of the Ancients. (Maximum charges is 3, every 120 seconds, +1 charge). Meanwhile, the spell (FotA) on the Mage is unavailable ( like the one I said on Litany ) if the charge is 0. Vice Versa. If the Mage casted the spell, -1 charge. Get it?
Oh I forgot, it's a simple flame strike spell with twists I listed above
To be Short, It's like the Starcraft's Ghost's Nuke spell
=> supertoinkz
The Phoenix rams the targeted enemy air unit. After the spell is complete the Phoenix is reborn with full life.
=> Tiche3
CHANGED
500 AoE
every friendly units on the area become Gaseous Entities which.....
-Flying Unit
-No Collision
-Can revert back to its original form anytime
=> Xiliger
War Stomp with knockback, the distance of knockback is up to you
=> Paladon
THANK YOU!
+rep for those who help ^_^
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