• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Reforged HD Maps

Status
Not open for further replies.
I know not all of you use the Reforged HD graphics of the game, mostly Classic SD, but I was hoping if you guys could add a Reforged Maps sub-category for the Maps of HIVE. Not all maps... translate well when converted or viewed in HD, mostly the terrain's formation and doodads. This sub could be for maps created whilst in HD mode of World Editor or whatever third-party tool you guys use to create maps, or maps you still think can translate decently from SD to HD graphics.
 
Not that I actually frequently download maps and play them anymore, nor do I have irl friends who would be willingly to politically accept to spending time playing HD content if we had an opportunity for a War3 play session, but just as a thought here: is the "supported_modes" flag that HiveWE loads at this line the one that needs to be parsed to fix Hive filters and make them accurately reflect map data (instead of filtering by some user submitted tag that may or may not match the map)?
 
Are you referring to this?
1639555574461.png
 
Status
Not open for further replies.
Back
Top