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Pyritie's Artwork

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well if it's a logo, then what you did is even worse :) Ha, don't get me wrong here dude, but a logo should be very clear and easy to read. Just look at the actual one: two colors standing side by side with 4 little clear pictographs illustrating the main shits of your school. Simple and effective. That's the key to logos man, they must be simple, easy to read and they must transmit their message very clearly.

You forgot to say that they must have very lazy-made draws, and that an out of imagination creator of the logo normaly makes them symetrical.
 
396e574cf4240377.jpg


Yes I know his neck shading is all funny.
 
Bleh.

If you have any advice or crits please say them now before I work on this more. Because later it's harder to correct the mistakes.

And I know those circles on her chest are off. Just ignore them.

She will be having a fireball in between her hands.

Does she look too skinny?


Scorch_Sketch_by_Pyritie.jpg
 

Dr Super Good

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Face looks too ball like to be a dragon, also neck seems too long. Dragons tend to have a more pointy head than a ball like human one which it looks like. The neck is about half the body length, which I think is a bit much.

Also just because they are dragons does not mean they have to have less than 5 fingers. You currently have 3 claw like toes per foot and 4 claw like fingers per hand, many lizzard species (and dragons are like them) have 5 fingers / toes. Ofcourse the number is up to you as there is no real predefined way to draw dragons, but you should atleast make the number of fingers/toes equal to each other otherwise it just looks wierd. Also I recomend going with 5 as your dragons are meant to be smart and use their hands for more than just walking on so they would have evolved better controle over them like humans have but also kept their ability to walk on them.

Finally the last problem I notice is the tail seems very short, especially with the long necksand dragons usually have a very noticable tail making up nearly half their body length or more. It might be due to the way I interperate the perspectives, but I really thing you need to rethink the neck/tail length to make it appear more natural.

P.S. Yes she does seem a bit skinny, as dragons usually are well built and have a lot of musscle on them, especially by their chests and legs and on their backs (for the wings). Also the tail does not join smoothly with the legs, dragons and lizards I think are more rounded than a sudden thinining of the width.

Finally, you appear to have drawn something looking sort of like a belly button on it. Dragons do not have such a thing as they are reptiles. Infact only mamals have belly buttons as that is how the unbilical cord is attached when in the whome. Thus there is not even a slight cave in for reptiles where a bellybutton is on a mamal.
 
Also just because they are dragons does not mean they have to have less than 5 fingers. You currently have 3 claw like toes per foot and 4 claw like fingers per hand, many lizzard species (and dragons are like them) have 5 fingers / toes. Ofcourse the number is up to you as there is no real predefined way to draw dragons, but you should atleast make the number of fingers/toes equal to each other otherwise it just looks wierd.
I mainly just do 4 because 5 are harder to draw and make it look crowded. Lots of other artists (especially cartoon ones) stick with the 4. But yeah, I should add an extra toe.


Finally the last problem I notice is the tail seems very short, especially with the long necksand dragons usually have a very noticable tail making up nearly half their body length or more. It might be due to the way I interperate the perspectives, but I really thing you need to rethink the neck/tail length to make it appear more natural.
Whoops.

Finally, you appear to have drawn something looking sort of like a belly button on it. Dragons do not have such a thing as they are reptiles. Infact only mamals have belly buttons as that is how the unbilical cord is attached when in the whome. Thus there is not even a slight cave in for reptiles where a bellybutton is on a mamal.
I know, it's just a reference point, not a belly button. I know only mammals have them. :D
 

Dr Super Good

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Looks much better.

The part joining the legs, tail and body still looks funny, unless it is because it is meant to be cloths covering the body and stopping as the tail begins (Why would a dragon wear full body cloths anyway as their scales are probably more protection than cloth can provide) or it is just the way your lines are and on the actual finished dragon it will look better.

The neck is ok in length but to make it look more natural, you may wish to bend it more and connect it with the head more at the back of it (as it is hard for dragons to walk like dragons and suddnly be able to put their heads in postures humans can. What I basically mean is make the neck more curvy and attach it more towards the back of the head not in the front to make it more dragon like and not human like. If you do this, the ammount you move it should be little, just to make it look slightly less human like and more dragon like but not totally change your idea and make it too hard to draw/paint. However it is ok like it is.

Consider adding armlets or bracelets to the arms. It would make the dragon seem less totally wild (like you want) as well as still keeping it dragon like and enhance the whole magic theme of the picture (with the fireball).
 
The clothy parts are just the hood-that-comes-down-to-the-top-half-of-the-torso thing and those weird... knee... things :p But yeah I can add some more decoration to the wrists too.

Also I usually have my dragons walk with their head sticking up (like a dog) instead of parallel (like a crocodile).

And that... area... between the legs will look better when I add the texture and stuff there. At the moment it does look weird, I agree. :p
 

Dr Super Good

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Seems fine to me.

You might want to consider adding more jewlery to make it look more magical like. . .
A ring around the tail.
A neckless.
Some magical looking belt around the chest or waist.
Some golden or shiny strips attached to the wings.
A neckless of some sorts
More armlets/bracelets

However this is purly optional and at most 2 to 3 of the above otherwise it will cover too much of the dragon.
 

Dr Super Good

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The things on wings would hardly hinder flying, they are basically not on the wing surface but on the wink skelton and are very loose (kind of clipped on) just to make the wings look more impressive.

The thing on the tail would basically be like a ring on a humans finger. Tight fitting so it can not easilly fall off but not too tight that it can not be taken off.

Make sure you do not cover too much of the body as otherwise it will ruin the overall dragon feeling of the picture.
 

Dr Super Good

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Looks ok to me.

By the horns, the hood looks slightly messed up but this probably will be fixed by when you shade it ect so you can decifer how the hoods is fitted properly. As currently it seems like the hood behind the horns is missing and all you are seeing is it infront.

I recomend you think about putting some sort of decorative pattern on some of the clothing, as it makes little sense for things to look gold trimed yet be mostly blank cloth.

Maybe more comming tomorrow but I am too tired.
 
By the horns, the hood looks slightly messed up but this probably will be fixed by when you shade it ect so you can decifer how the hoods is fitted properly. As currently it seems like the hood behind the horns is missing and all you are seeing is it infront.
Yes, I haven't added the frills yet. (A membrane between the horns)

I recomend you think about putting some sort of decorative pattern on some of the clothing, as it makes little sense for things to look gold trimed yet be mostly blank cloth.
Well of course I was going to do that. :p

Maybe you should try other colour than orange, I must say.

Maybe a yellow-orangy one, fits you.
This isn't Pyritie; this is Scorch. She is a reddish-orange.
 
Level 28
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Her dragons are not evil/spiky as most dragons do.




Pyritie, a hint about the perspective of his/her face:

Shading. I don't know if this was talked before, or if you know it, but I've seen you saying that you have problems with it....




Anyways, I really suggest you to see the attached image of my idea. It is like this:

Use red for light-shaded areas and dark red for heavily shaded areas. Thats simple. The perspective will work as wanted

I hope I helped ;D
 

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