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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Prop Hunt Reforged

Submitted by Krazykid
This bundle is marked as approved. It works and satisfies the submission rules.


[​IMG]

NEW VIDEO ON REFORGED:





OLD VIDEOS BEFORE REFORGED:







Optional modes that add more fun to the game
• Two main game modes (Endless/Rounds)

12 Different Playable areas that randomize each round

Reforged for Warcraft 3 Reforged, see what I did there?

Previews
Contents

Krazykid's Prop Hunt Reforged (Map)

Reviews
Moderator
[IMG][c]Moderator: StoPCampinGn00b[IMG][IMG] akaka's Prop Hunt by akaka / Crazykid [IMG] RATINGS Scores[/COLOR]] Gameplay: 24/30 Terrain & Aesthetics: 17/20 Total Score: 41/50 Explanation[/COLOR]]5 Stars: 47+ 4 Stars: 40-47 3 Stars:...
  1. [​IMG]
    Moderator:
    StoPCampinGn00b
    version 1.06
    [​IMG] [​IMG]
    akaka's Prop Hunt
    by akaka / Crazykid
    [​IMG] RATINGS
    • Scores[/COLOR]] Gameplay: 24/30
      Terrain & Aesthetics: 17/20
      Total Score: 41/50

    • Explanation[/COLOR]]5 Stars: 47+
      4 Stars: 40-47
      3 Stars: 25-39
      2 Stars: 10-24
      1 Stars: 1-9

    [​IMG] CRITIQUE
    Gameplay:
    The gameplay resembles most hide and seek maps such as murder at the mansion. It shares the basic features such as disguising as a prop, and the "seeker" having a number of chances to find them. With the feature of rounds and being able to move around, those things makes this hide and seek map a little different than the others.

    There aren't necessarily any bad points, but I do see some missed opportunities. Map sizes do vary somewhat, but when choosing, the hunter doesn't exactly know which ones are suitable for more or less players. In a three player session, it just isn't fun going into a map with so many props. I understand that you recommend this game for more players, but making it able to be enjoyable for a varied amount is a thing many of the new maps have these days. One other thing is how all of the areas to choose from are only Warcraft terrain themed. The prop hunt section just doesn't have the charm and uniqueness than it could have.

    24/30

    Terrain & Aesthetics:
    The terrain was done pretty well, it was regular tiles done well.

    Your strong point in the terrain was height leveling. When there were cliffs, they weren't ugly and spammed. Every section has very well executed use of height leveling, especially near water.

    You did a great job designing things like night elf villages and lava areas. Doodads matched in there rightful environment. The only criticism I have is that there aren't too much special effects. For example, making lava spout in some areas would look fantastic. Those kind of things add on to the visuals of the map, especially if it's basic like terrain.

    17/20


    [​IMG] VERDICT
    The only way a map can be approved is if it follows the map submission rules that apply to the map type.
    - All rules followed, map approved!
    [​IMG] NOTES
    Overall if players are tired of playing other hide and seek games, play this one! I don't think players would be disappointed. Feel free to contact me about this review on this map page OR message me about anything. (+2) reputation points for taking your time to upload this map to Hive.

    [​IMG] [​IMG]
    [/tdalt][/tr]
     
  2. GhxBronie

    GhxBronie

    Joined:
    Jun 26, 2014
    Messages:
    38
    Resources:
    2
    Maps:
    2
    Resources:
    2
    It's Very Entertaining, I've played with 5 people. We did not know what to do, but slowly we understand this.

    Just found a Bug which is:

    When you Cancel the Attack when the unit is about to shoot. You lose down 10 life unjustly.

    If you can fix it, I appreciate it.


    Regards - [​IMG]
     
  3. Krazykid

    Krazykid

    Joined:
    Sep 29, 2012
    Messages:
    176
    Resources:
    3
    Maps:
    3
    Resources:
    3
    Ill look into it, glad you like the game! :D]
    Edit-Update v.1.02 fixed attack canceling and other stuff.
     
    Last edited: Oct 22, 2014
  4. Rex.

    Rex.

    Joined:
    Aug 6, 2014
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    825
    Resources:
    4
    Packs:
    1
    Maps:
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    Resources:
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    Like it!
     
  5. Krazykid

    Krazykid

    Joined:
    Sep 29, 2012
    Messages:
    176
    Resources:
    3
    Maps:
    3
    Resources:
    3
    im glad! :D
     
  6. PlankingWolf

    PlankingWolf

    Joined:
    Sep 1, 2013
    Messages:
    665
    Resources:
    0
    Resources:
    0
    Great recreation, map photo is from the TF2 Prop Hunt version, where everybody's a Pyro.
     
  7. Krazykid

    Krazykid

    Joined:
    Sep 29, 2012
    Messages:
    176
    Resources:
    3
    Maps:
    3
    Resources:
    3
    Yup :D
     
  8. StoPCampinGn00b

    StoPCampinGn00b

    Community Manager

    Joined:
    Apr 2, 2013
    Messages:
    2,459
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Review finished :cgrin:

    [​IMG]
    Moderator:
    StoPCampinGn00b
    version 1.06
    [​IMG] [​IMG]
    akaka's Prop Hunt
    by akaka / Crazykid
    [​IMG] RATINGS
    • Gameplay: 24/30
      Terrain & Aesthetics: 17/20
      Total Score: 41/50

    • 5 Stars: 47+
      4 Stars: 40-47
      3 Stars: 25-39
      2 Stars: 10-24
      1 Stars: 1-9

    [​IMG] CRITIQUE
    Gameplay:
    The gameplay resembles most hide and seek maps such as murder at the mansion. It shares the basic features such as disguising as a prop, and the "seeker" having a number of chances to find them. With the feature of rounds and being able to move around, those things makes this hide and seek map a little different than the others.

    There aren't necessarily any bad points, but I do see some missed opportunities. Map sizes do vary somewhat, but when choosing, the hunter doesn't exactly know which ones are suitable for more or less players. In a three player session, it just isn't fun going into a map with so many props. I understand that you recommend this game for more players, but making it able to be enjoyable for a varied amount is a thing many of the new maps have these days. One other thing is how all of the areas to choose from are only Warcraft terrain themed. The prop hunt section just doesn't have the charm and uniqueness than it could have.

    24/30

    Terrain & Aesthetics:
    The terrain was done pretty well, it was regular tiles done well.

    Your strong point in the terrain was height leveling. When there were cliffs, they weren't ugly and spammed. Every section has very well executed use of height leveling, especially near water.

    You did a great job designing things like night elf villages and lava areas. Doodads matched in there rightful environment. The only criticism I have is that there aren't too much special effects. For example, making lava spout in some areas would look fantastic. Those kind of things add on to the visuals of the map, especially if it's basic like terrain.

    17/20


    [​IMG] VERDICT
    The only way a map can be approved is if it follows the map submission rules that apply to the map type.
    - All rules followed, map approved!
    [​IMG] NOTES
    Overall if players are tired of playing other hide and seek games, play this one! I don't think players would be disappointed. Feel free to contact me about this review on this map page OR message me about anything. (+2) reputation points for taking your time to upload this map to Hive.

    [​IMG] [​IMG]
    [/tdalt][/tr]
     
    Last edited: Nov 16, 2014
  9. Krazykid

    Krazykid

    Joined:
    Sep 29, 2012
    Messages:
    176
    Resources:
    3
    Maps:
    3
    Resources:
    3
    "Shadow of spongebob" Its a box. Running away from a hunter. Its the Garys mod picture for prop hunt. And i suggested 4-8 players in the description. If you have atleast 4, the maps will all be ok to play. Some are bigger than others, yes, but the big ones have less props than then smaller ones. And i did that for the reasons you explained. "In a three player session, it just isn't fun going into a map with so many props."
    Also im unsure of what you mean by warcraft 3 themed?, do you mean i didnt put many custom models? I did it to save space, everything looks really good without custom models.
     
  10. StoPCampinGn00b

    StoPCampinGn00b

    Community Manager

    Joined:
    Apr 2, 2013
    Messages:
    2,459
    Resources:
    1
    Maps:
    1
    Resources:
    1
    - I meant the prop areas aren't too creative, as they are all Warcraft 3 biome related. It is a missed opportunity to add other themes such as horror, arcade, or something just out there and creative.
    - Though it says in the description you should have 4-8, wouldn't you think it would be better to have different sections to have different difficulties?
    - The map didn't have any issues for the time I've played for 25 minutes, it looks pretty solid.


    You put out some reasonable arguments, so I've agreed to meet you half way. Score raised to a low 4 star rating.
     
  11. Krazykid

    Krazykid

    Joined:
    Sep 29, 2012
    Messages:
    176
    Resources:
    3
    Maps:
    3
    Resources:
    3
    Well actually i have future plans for more maps to be added,but school and stuff. And i dont see how the maps are war3 related, i havint played campaign or anything. these are all at the top of my head, i made these from scratch. if they are related to war3 in anyway , what a coincidence haha. but thank you for the new rate. :ogre_haosis:
     
  12. StoPCampinGn00b

    StoPCampinGn00b

    Community Manager

    Joined:
    Apr 2, 2013
    Messages:
    2,459
    Resources:
    1
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    Resources:
    1
    Good day then! They are WC3 themed, though the night elf village looks like it could come straight out of the campaign.
     
  13. Krazykid

    Krazykid

    Joined:
    Sep 29, 2012
    Messages:
    176
    Resources:
    3
    Maps:
    3
    Resources:
    3
    I got the image in my head sort of from WoW nightelf villages when i played it as a kid, i was never interested to play the warcraft 3 campaign. I must have done a great job on the terrain for it to look like the campaign o_O
     
  14. ukn0wnD3str0y3r

    ukn0wnD3str0y3r

    Joined:
    Feb 15, 2013
    Messages:
    364
    Resources:
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    1
    Spells:
    2
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    DotA 2's Custom Map have it too xD but is Clockwerk Goblin and Wisp
     
  15. Skitoritto

    Skitoritto

    Joined:
    Nov 20, 2014
    Messages:
    9
    Resources:
    0
    Resources:
    0
    Looks pretty damn good, what I do not like is the choice of Hunter models.
    Did it really had to be Rifleman? Wouldn't an Necromancer or Orc Warlock be a better pick for Wacraft thematic? If anyone wants to play this with me PM me so we can form a group or something.
     
  16. Krazykid

    Krazykid

    Joined:
    Sep 29, 2012
    Messages:
    176
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    3
    Maps:
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    You can test it with me and my clan, also i changed the model. The pictures are old. Clan Mk and Useast. if u wanna meet up
     
  17. Skitoritto

    Skitoritto

    Joined:
    Nov 20, 2014
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    Uh, Battle Net, I do not like using it :x. Is it possible for you guys to get Gameranger?
     
  18. Krazykid

    Krazykid

    Joined:
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    That would really overcomplicate things.
     
  19. Skitoritto

    Skitoritto

    Joined:
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    I guess..by the way my Warcraft can't read this with it's full name. I had to re-name it, anyone knows why?