- Joined
- Feb 28, 2013
- Messages
- 1,902
Project Hachigen
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Personal Note
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Recently this year I decided to replay some of the classic Blizzard games (specifically Starcraft I, and then eventually Warcraft III) and coincidentally Blizzard also declared 1.29 as the official Legacy version of Warcraft in the Battlenet, which "kind-of, sort-of" motivated me to return to modding; it's a big deal to me as it means more players will actually have access to legacy (officially distributed by Blizzard), and I like creating maps in legacy still. After 6 years of hiatus I decided to make something new again; a singleplayer altered melee map; And here it is. |
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Description
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Project Hachigen (Hachiken) is an "singleplayer" altered melee map/survival defense set in an alternate universe of Warcraft. The map is a complete remake and a successor to my decade old map "The Caribbean", and uses my unfinished "Project Eurica" as its foundation. This map is heavily inspired from the simplistic melee gameplay of Starcraft I and The Scouring. -This project aims to resolve the issues of the predecessor such as tight spaces, unit & economy inbalance, and unit training limitations. -Note that this project is primarily a melee map; this is not a campaign or story-oriented project. The premise is presented to you in a sandbox way instead of a cinematic and scriptwriting. |
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Current Features
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• Races: The map feature two (2) main factions (during release) - Currently three (3) after the released updates 1. The Vanguard (human faction)
- This race specializes primarily on the defensive; primarily focuses on healing and repair (self-preservation); and specializes in lightning and raw abilities. 2. The Ironfang (orc faction) - This race specializes primarily on the offense, focuses on aggressive abilities, and specializes on fire abilities --- and a dragon. 3. The Nightwatch (elven faction - added in v0.2) - An elven race that primarily utilizes stealth, and specializes on nature abilities --- and a chimaera. • Custom AI : The map is built with a custom melee AI that can 1. Use randomized factions; and build randomized set of buildings/units (build queue) 2. Invade and retreat from enemy bases 3. Utilize Zeppelins on attacks (related to #2) 4. Expand and Create Outposts (takeover goldmines from free and invaded territories) 5. Defensive mode when the base is attacked (defense is highly prioritized over raids) etc. • 8 Teams Map : The map features 3x and 7x AI; higher means more interactions between the teams but lesser resource nodes available. • Battle Royale-esque Map Design: The map encourages the teams to move inwards as the outer nodes have lesser resources. There are 8 available outer nodes and 4 available inner nodes, when the outer nodes run dry 8 teams will be pushed to fight for the remaining 4 nodes. This also puts the remaining 4 teams closer together until you (the player) wins. |
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Screenshots
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I acknowledge that these are a little less detailed compared to my previous works; this is due to my time availability and game's limitation when making symmetrical maps (it is difficult to mirror when there are too much objects) The use of standard cliffs instead of custom-made is also by choice as it is easier to mirror, they block unit visions properly, and they serve as "directors" for the AI pathing (so the AI will actually use the paths more frequently and not offroad unless necessary) The gameplay screenshots are taken in a debug mode (hence the gold/lumber and the visibility to the other teams). |
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Credits
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A special mention to the following asset creators Mr Goblin, Sin'dorei300, Pyramidhe@d & 67chrome - For the SoC Resource Pack Wisdom - For the SoC Fun Made Resource pack FrIkY - For the Maghar Orcs Pack, and other skins and icons Fingolfin - For the environment assets WILL THE ALMIGHTY - For the explosion and blood effects bakr, Manastorm, BaiyuGalan & Jiok- For the amazing faction buildings Mythic / Vinz, nightelfbuilder - For the beautiful modern special effects, and Night Elf assets Paladon, PurgeandFire and Bribe's Systems- For the systems and libraries Other credits listed below !!GORO!!
Aldeia Arowanna Blood Raven CRAZYRUSSIAN Darkfang Dentothor Hueter InfernalTater JetFangInferno kola Kuhneghetz Liu MangakaDark morbent NFWar olofmoleman Paladon Panda PerditionsEdge Pins PrinceYaser Rondo Sellenisko Spellbound tobyfat50 UgoUgo Ujimasa Hojo Villagerino zbc Zephyrius2412 (Still working on this list, some names are still missing) |
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Roadmap, Feedbacks and Known Bugs
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Roadmap I will not be dropping dates in the roadmap, but I plan to have them in the map.
-Variations of Zeppelins to utilize the implemented AI transport system -Better AI outposts; and utilization of Lumber Mills -Overhaul of the highest tier units of all factions (currently they're just high HP/damage units) -New factions (human[bandits]; orc [blackrock/trolls]; elven [high elves/dark elves]); Feedbacks |
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Compatibility
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It is required to play the map in patch 1.29.2 (legacy) officially distributed in the Battlenet (it can also be played up to 1.31). Reforged versions are not recommended as they break the UI and environment lighting of the map. It can be played in SD Reforged, but know that it WILL NOT work as originally intended. This is how it looks in Reforged. Don't try it, it's broken.
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Closing Note & Download
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I've attached below a working BETA copy of the map for those who want to try it; it is currently in BETA and seeking for suggestions and feedbacks. Also do mind that I'm not as available as I was 6 - 12 years ago, I'm a working man now. So revisions of this map might be slow. If you read the whole post; and/or help with your feedbacks please know that I appreciate you so much The map is, as usual, open source (not protected); you can explore it in the editor if you wish. Downloads (top link is the latest) MXE_ProjectHachigen v0.3.w3x - https://www.hiveworkshop.com/attachments/mxe_projecthachigen-v0-3-w3x.600021/ MXE_ProjectHachigen v0.2.w3x - https://www.hiveworkshop.com/attachments/mxe_projecthachigen-v0-2-w3x.599158/ MXE_ProjectHachigen v0.1.w3x - https://www.hiveworkshop.com/attachments/mxe_projecthachigen-v0-1-w3x.599157/ Full Download List - Vault: Project Hachigen Backups (Unlocked) |
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