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Project Eurica v.1.1.122 (Open-Source)
Submitted by
Strydhaizer
- Tags:
- Life of a Peasant / LOAP, Melee, Role Playing Game / RPG, Template / Terrain, Medieval / Warcraft
- Filesize:
- 51.19 MB
- Rating:
-
(1 vote)
- Downloads:
- 131
- Uploaded:
- Oct 17, 2020
- Updated:
- Oct 17, 2020
- Resources:
- 1
- Author(s):
- Strydhaizer
- State:
- Pending

This bundle is marked as pending. It has not been reviewed by a staff member yet.
Read the description below before you download.
This is a project of mine that has been in development hell for a year now, so I decided to release this map as open source for everyone - fully accessible in the editor.
The Survival Mode of this map is FULLY PLAYABLE, however the sandbox/story mode is completely unfinished. You guys can go ahead and continue the project development or change the direction of this project. If you're looking for a good terrain in your project you can go ahead and claim this map.
I am allowing people to preview and edit this map in any way you want as long as you credit me and the rest of the people listed in 'Credits'. You are not allowed to redistribute this template to other forums/websites.
The assets are loose files, you need to download the files (download provided below) and store the files in the game directory, otherwise the models will appear as checkered boxes ingame and in the editor.
For patch 1.30, store the files at <game directory>/war3.mpq (make a new folder if it doesn't exist)
For patch 1.31, store the files at the main game directory.
For patch 1.32, store the files at <game directory>/_retail (folder) if you're in release version, OR <game directory>/_ptr (folder) if you're playing in PTR version
If you use the any of the assets provided in your own map, make sure you credit the author who created the asset(s)!.
Assets Download:
Mirror 1: Resource: Project Eurica Assets/Files | HIVE
Mirror 2: Project Eurica v.1.1.122 (Open-Source)
The spoiler below will present you the project details, screenshots, as well as the credits.
This is a project of mine that has been in development hell for a year now, so I decided to release this map as open source for everyone - fully accessible in the editor.
The Survival Mode of this map is FULLY PLAYABLE, however the sandbox/story mode is completely unfinished. You guys can go ahead and continue the project development or change the direction of this project. If you're looking for a good terrain in your project you can go ahead and claim this map.
I am allowing people to preview and edit this map in any way you want as long as you credit me and the rest of the people listed in 'Credits'. You are not allowed to redistribute this template to other forums/websites.
The assets are loose files, you need to download the files (download provided below) and store the files in the game directory, otherwise the models will appear as checkered boxes ingame and in the editor.
For patch 1.30, store the files at <game directory>/war3.mpq (make a new folder if it doesn't exist)
For patch 1.31, store the files at the main game directory.
For patch 1.32, store the files at <game directory>/_retail (folder) if you're in release version, OR <game directory>/_ptr (folder) if you're playing in PTR version
If you use the any of the assets provided in your own map, make sure you credit the author who created the asset(s)!.
Assets Download:
Mirror 1: Resource: Project Eurica Assets/Files | HIVE
Mirror 2: Project Eurica v.1.1.122 (Open-Source)
The spoiler below will present you the project details, screenshots, as well as the credits.
Created by Strydhaizer |
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View recent/updated media/screenshots/gameplay videos here or here. Terrain Screenshots
Development Videos
Survival Gameplay Screenshots
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Models and Skins • 1RingToRule [HIVE] • 67chrome [HIVE] • A Void [HIVE] • arnelbigstonepd33r [HIVE] • Buster [HIVE] • Blood Raven [HIVE] • Cavman [HIVE] • Celestea [WC3C] • ChevronSeven [HIVE] • Cloudwolf [HIVE] • CRAZYRUSSIAN [HIVE] • CybrgDragon [HIVE] • darkdeathknight [HIVE] • Debode [HIVE] • Deolrin [HIVE] • Dentothor [HIVE] • Domokun [HIVE] • efReeZe [XGM] • Eleandor [HIVE] • Elenai [HIVE] • Epsilon [HIVE] • eubz [HIVE] • Felipe Gormadoc [HIVE] • Fingolfin [HIVE] • Friky [HIVE] • GolluM_KoMe [HIVE] • Grendel [HIVE] • Grey Knight [HIVE] • HammerFist132 [HIVE] • HappyTauren [HIVE] • Hawkwing [HIVE] • HappyTauren [HIVE] • Hellish Hybrid [HIVE] • HerrDave [HIVE] • Hueter [HIVE] • Illidan(Evil)X aka CGSource [HIVE] • InfernalTater [HIVE] • iNfraNe [WC3C] • ikillforeyou [HIVE] • JetFangInferno [HIVE] • KayS [HIVE] • kellym0 [HIVE] • Kitabatake [HIVE] • klarnetist [XGM] • Kuhneghetz [HIVE] • loktar [HIVE] • Mephestrial [HIVE] • Mr Goblin [HIVE] • Mythic [HIVE] • Nano [HIVE] • obelick [XGM] • olofmoleman [HIVE] • paladinjst [HIVE] • paulH [HIVE] • Pins [HIVE] • PyramidHe@d [HIVE] • Red Shift [HIVE] • Rescuer [XGM] • Ribenamania [HIVE] • Rightfield [HIVE] • Rondo [HIVE] • SA Dashie [HIVE] • ScorpioT1000 [XGM] • Sellenisko [HIVE] • Sephiroth_VII [HIVE] • Sin'dorei300 [HIVE] • Spellbound [HIVE] • spong3bob [HIVE] • Sunchips [HIVE] • takakenji [HIVE] • Talavaj [HIVE] • Tamplier777 [HIVE] • Teaspoon [HIVE] • th15 [HIVE] • TDK [HIVE] • The_Silent [HIVE] • Thrikodius [HIVE] • tobyfat [HIVE] • Tranquil [HIVE] • UgoUgo [HIVE] • UncleFester [HIVE] • Wandering Soul [HIVE] • WerBackIII [HIVE] • Whitehorn [HIVE] • WILL THE ALMIGHTY [HIVE/WC3C] • W.I.S.D.O.M. [HIVE] • Windrunner29 [HIVE] • Xardian [HIVE] • xXm0Rph3usXx [WC3C] • Zadelim [HIVE] Icons • darkdeathknight [HIVE] • Hemske [HIVE] • The Panda [HIVE] • Wildfire [HIVE] Spells and Systems • Adiktuz [HIVE] • Bannar [HIVE] • Bribe [HIVE] • Cohadar [HIVE] • Diod [XGM] • Giant_Crab [HIVE] • msongyyy/msongyboi [HIVE] • Haley [HIVE] • IcemanBo [HIVE] • Nestharus [HIVE] • Noobsmoke [HIVE] • Paladon [HIVE] • _Pharaoh [HIVE] • PurgeandFire [HIVE] • Uncle [HIVE] • Vexorian [HIVE] • wc3_n00b [HIVE] • Yellowstar [XGM] Core Systems Development Support (Requests, Triggers, Model Fixes etc.) • Dr Super Good [HIVE] • Hermit [HIVE] • SonsOfSami [HIVE] Self Credit • Strydhaizer - for developing the terrain and most of the systems made exclusively for this map. [More authors may be credited during the development] |
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Jun 14 2020 : - Added Danger zones in survival mode - Added Barricades in survival mode - Added Random drop packages in survival mode - Fixed healing items in survival, healing kits now stack - Removed hero health regeneration in survival mode - Made arrows more expensive in survival mode - Fixed autopilot icon, it now shows proper icon - Fixed green quest icons - Fixed warping causing point leaks - Fixed the bug where player can skip at pre-first round - Temporarily removed armor-breaking system - Fixed the bug where sometimes presssing escape to skip the round it spawn two waves of enemies - Fixed collision of one house in east base. Added pathing blockers - Changed some models' team color texture to shaded - Fixed the bug where the hero can throw arrows without a bow in Survival mode when the player return to wave 1 - Removed energy shield in Multiboard, it's an inaccessible item - Updated food descriptions to match the data in the triggers - Fixed the bug where items not getting cleared when player chooses to return to wave 1 in survival mode - Fixed the bug where switching ammo add extra ammo to player (Exploit) - Fixed the bug where player get stucked in cinematic mode when going back to level 1 in survival mode - Fixed the hotkey for dismount should be 'Q' not 'E' - Fixed the death explosion not playing for Steam Tanks in Survival - Fixed the sleeping in survival mode, player shouldn't worry about sleeping in survival mode anymore - Fixed the units at front of the tank not getting knockbacked - Increased time from 15 seconds to 25 seconds before the wave starts in survival mode - Fixed missing barricade info in multiboard in survival mode - Fixed light being visible before spawning in survival mode, also fixed the light not getting Locust/unclickable ability - Fixed the Barricade and Water Icon - Fixed the horse in survival mode getting knockbacked when moving Jun 09 2020 : - Enabled Sandbox Mode - Added Job Quests - New Introduction in Survival - Some interiors are now accessible - More information about sandbox posted at the map information/description. Feb 25 2020 : - Play the survival mode like the ones in Eurica: The Caribbean v.1.10.1x, but with expanded map, updated wave system, and more variety in customizablity and survival challenges. - More information about survival posted at the map information/description. - Sandbox mode as well as the interiors are temporarily disabled/made inaccessible. Jan 25 2020 : - Project development resumed Nov 13 2019 : - Project development halted due to time constraints June 21 2019 : - Started the project |
Contents