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Progress

Discussion in 'Shadows of the Past' started by -Kobas-, Feb 20, 2011.

  1. -Kobas-

    -Kobas-

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    [​IMG] Announcement...
    Friday, May 13 2011 22:38
    ------------------------------------------------------
    TA DA TA DA DA DAAAAAAAA

    Guys Ralle added our project to new Hosted Project list :)
    http://www.hiveworkshop.com/forums/projects.php

    As you see web pages aren't completed, I already worked 2 hours on them today and will continue tomorrow, idea is to replace HP Archive sub forum with web pages :)
    We will still have forum for discussion and such things, we will use this more for project promotion, gallery and project info.

    Expect final version in few days.
     
  2. Happyhippo009

    Happyhippo009

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    is that only me who killed the shadow wolf but the quest didn't marked as completed :D it was a really sick battle with over 150 food :D
     
  3. -Kobas-

    -Kobas-

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    Nope trigger is disabled :D
    Sorry will work in new version :D
     
  4. Tleno

    Tleno

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    Oh finally, he added SoTP too! And I tough he forgot about it!
     
  5. -Kobas-

    -Kobas-

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    Last edited: May 14, 2011
  6. Razosh

    Razosh

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    Yay I love screenshots :) (Oh and is that ice spell the spell i suggested? (If it is I'll be overjoyed :) ))
     
  7. Vengeancekael

    Vengeancekael

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    Could we take a closer look at the robe the mage is wearing in the third screenshot? :p
     
  8. -Kobas-

    -Kobas-

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  9. Adiktuz

    Adiktuz

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    btw, the new arts look cool. ^_^
     
  10. Vengeancekael

    Vengeancekael

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    Maybe you should remove the shadow image from the items, it doesn't really look good.
    Well none of the shadows look good in warcraft, but item shadows are just ridiculous.
    Unless you modify the shadow's size :3
     
    Last edited: May 20, 2011
  11. -Kobas-

    -Kobas-

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    Lol true, I will remove them for sure :)
    And because robe looked interesting I decided to upload, soon, new screenshots with item sets for monk and ranger this time :)
     
  12. Vengeancekael

    Vengeancekael

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    So how's the progress?
     
  13. -Kobas-

    -Kobas-

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    Honestly I didn't even opened WE for a week now :sad: I have 7 exams next month and few small tests all around. So far I'm only 100% sure for 4 of them (still I can fail other 3 :sad:). That's why I'm not so active these days, I join from time to time to do some urgent moderation, check staff forums, VMs and PMs :D

    But once when I finish with these school problems I will have all time on this world to finish project (1st good playable version) before next school year :)

    Oh and I go with my team on DOTA contest :D
    Belgrade Cup winners title should be ours :D (And around 250 euros for winning team :D)
     
  14. Tleno

    Tleno

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    Yea, we understand you. I mean, real life is more prior to project, and after these you'll have all the time you need on summer.
     
  15. Arisato

    Arisato

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    good luck on your journey to the exam world(i too have an exam next week >.>)
     
  16. -Kobas-

    -Kobas-

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    [​IMG] Progress...
    Wednesday, Jun 08 2011 12:29
    ------------------------------------------------------
    Guys I found some time to work on improving hero pick system.
    Here you go small preview.
    [​IMG]
    As you can see it's far from finish :)
    Suggestions are always welcome.

    Oh point is to make old one look better and to make it more simple.

    I will need around 3 hours to complete this one, it's more optimized than old one, lag and leaks are reduced to minimum.

    Also expect large number of special effect included as well :)
     

    Attached Files:

  17. Tleno

    Tleno

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    That's really awesome, I just have no idea why you post some, pretty much, useless info on the character statistics, Projectile Speed and Sight Range sounds kinda... useless... better write what weapons it can use or whatever.. or starting items you recieve.
     
  18. -Kobas-

    -Kobas-

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    I wanted to add that into introduction above description :)
     
  19. Tleno

    Tleno

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    Okay. still, sight radius and projectile type sounds a bit... completely useless info for an RPG map.
     
  20. -Kobas-

    -Kobas-

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    [​IMG] Progress...
    Wednesday, Jun 08 2011 18:35
    ------------------------------------------------------
    http://www.youtube.com/watch?v=oziyw85az4U