The grenade item isnt necessary since there are plenty of "nuke" abilities now. The sprint ability is also unneccessary since the base move speed for humans has been increased, equipping weapon and armor suits reduce move speed alot less, and the stimpack item can boost move speed. Reloading was more annoying than appealing, so now weapons require no ammo, and no reloading to fire. The anti team killing has only been temporarily removed, in the future I will implement a different way to punish team killers. I didnt like the Warp Armor's teleport ability, it had too much game breaking potential, so I replaced it with the Quantum armor which has different, but better abilities.
Try the game out, you'll find the changes are great. I made them in order to make the game more action-packed, and skill-based.
Here's a list of the abilities for all weapon, and armor suits:
• ASR - Energy Blaster, Energized Rounds
• Cobra - Cobra Strike, overshock
• Dragon - Dragon's Breath, Tri-laser
• Dual Scorpians - Shockwave, Autofire
• HAR - Sniper Mode, Spectre Scope
• Hazmat Rifle - DeGen, Ensnare
• Hunter - Quad-fire
• Ripper - Whirlwind, Evisceration
• Slayer - Barrage, Deflection Shield
• Aegis Armor - Aegis Shield, Lure
• Battle Armor - Particle Accelerator, Speed Booster
• Covert Armor - Cloak, Portable Scanner
• Demolition Armor - Blast Charge, Bomb Defuser
• Iatric Armor - Alleviation Field, Restore
• Quantum Armor - Quantum Shift, Molecular Disruption
• Tech Armor - Barricade, Repair
• Tesla Armor - Charge Shield, Shock Drone