
.......Hey guys how's it going, my months of planning for Pandemic has finally paid off. Just a few days ago i finally got myself a beta key, and although you can edit maps without the key i found it necessary. The past few days i have been powering down on the game, focusing primarily on smoothing out the gameplay aspect of the game while completely altering the path the game was originally going to head down. Below is a video demonstrating my progress after a few days, presenting: movement, stores, UI, sprinting, and more.
Please watch the video here, in 1080p HD and fullscreen
Gameplay Information:
Currently looking for a Terrainer and Data Editor to work on the project closely with me, PM me and post in this thread for more information.
Please disregard the old pandemic thread, the game is taking a different path in terms of gameplay and units. The same core concept is the same so refer there if you please.
Please watch the video here, in 1080p HD and fullscreen
Gameplay Information:
.......Pandemic is a 5v5 versus game. At the beginning of the match a team is selected to play as the survivors and a team is selected to play as the infected. The objective of the game for the survivors is to survive as long as possible using teamwork, tactics and each other to achieve the highest score possible. The main objective for the infected is to score as many points as they can by causing damage, havoc, and eventually killing all the survivors. After the survivors have been killed the sides are switched. Previous survivors are now infected and vice versa. At the end of the game the scores are added up and the team with the highest score wins the game.
Currently looking for a Terrainer and Data Editor to work on the project closely with me, PM me and post in this thread for more information.
Please disregard the old pandemic thread, the game is taking a different path in terms of gameplay and units. The same core concept is the same so refer there if you please.