- Joined
- May 9, 2009
- Messages
- 536
Alright. In that case, do you want me to simplify infected as well? For example
The Bosses
These units are smart infected, controlled by a player and have unique abilities. Weapon choices available for your zombies are shown below and each one visually changes your zombie in a way. These could also be used to customize an individual zombie owned by your boss infected
Two choices only. First choice is controlled with mouse 1, while your second choice is controlled with mouse 2
Hardened Fists: The fists of this zombie has hardened, allowing for a powerful stunning punch. Deals 5 damage and reduces accuracy by 10% to target on hit
Stiff Grabber: The arm muscles of this zombie have mutated and strengthen them, leaving its legs weak and scrawny. Can grab an enemy and run away with it, dragging it along and dealing 2 damage a second
Mantis Claws: The hands of this zombie have been mutated to a horrible extreme, turning them into scythes for slashing. Deals 3 damage and causes enemies to bleed for 3 seconds
Iron Jaw: The mouth muscles of this zombie have been strengthened in mutation to allow biting down on an enemy. Deals 2 damage per second while clamped on an enemy
Iron Legs: The legs muscles of this zombie have been developed to become hard and tough. Increases speed by 25%
Shambler Caller: This zombie produces a unique scent, attracting zombies. Spawns a zombie every 5 seconds
Methane Cells: The cells of this zombies are filled with methane, causing it to set on fire. 100% resistance to fire, 2 damage per second to nearby enemies and fiery explosion upon death that deals 3 damage. Passive