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New Roleplay?

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Level 26
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Wikipedia! said:
High elves are distinguished from other fantasy elves by their place of living, as they usually dwell in stone cities, instead of woods, like wood-elves. High elves and dark elves can be used to contrast respectively the good elves and the evil elves, as done in Warhammer. High elves could never be evil. Typically high elves consider themselves the most purely good race of all, and view all other races beneath them, especially lower elves, and they are usually the most magically developed of all elves.
I honestly don't understand why high elves would be tree hugging vegetarians. That's never awesome, and it's hard to make high elves un-awesome.
 
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The Dark Elves were High elves and forest elves they were born and by being born into those races they are seen as being choosen by birthright to carry on the custom of no meat because they believe they are choosen to be the protecters of Darjis and they beleive they should not eat what they choose to protect.

The High elves and Forest elves kind of keep apart from the Censestrial Elves but they do not hunt them down and exicute them, they just dislike the Censestrial elves (as well as Sun elves because sun elves eat meat to).

Wecipedia has nothing to do with Darjis in my world the elves are seperated by beliefs not by (where they live, which in my oppnion is a dumb way to clasifie them, and the Dark elves are not named "Dark" elves because there evil and crap they are named that because they are evil in the name of those who shunned them. (though they did turn evil because they turned away from and shielded there self from the very light of Larissa and fell into the dark clutshes of Laventris as she slowly morphed them into minions of her own.




And does that my friends answer your questions?
 
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what ever we need to get on topic
POST HERE SOME MORE AND START POSTING ON World Of Darjis Roleplay! thread. If we are ever to make headway.
 
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the next peice of history is here and i have to say it is my favorate peice so far.

The Great War Of Man

The humans in Darjis began to grow cautious of the many wars and disputes between the elves. Their worry of a possible attack by the elves which were beginning to become increasingly hostile lately lead them to begin crafting weapons of war. The unified nation of Humans in Ashan and the nation in Degro begin to split apart as tensions rised. The nation soon divided into different nations, and the new weapons of war were put to the test as they erupted into a massive war. The war was soon to be called The Great War Of Man and would last for 23 more years. The small outer villages of the countries soon fell into chaos and death. The two nations of Gilanver and Halmon quickly became the main powers of the war. The war was about to come to an end though an extreamly horrific end. Gilanver planned a final assult on Halmon an assult to end the war with them as victors. The great Stronghold of Hilvinsc said to nicknamed the City in the Clouds because of a tower called the Millinium Tower its peck peers the clouds. At the top of the three mile high tower the King of Halmon's throne room sits.
The forces of Gilanver stormed the massive gates of Hilvinsc wall archers picked out the advancing solders one by one as they rolled up a battering ram, the gate was shattered. As the dust cleared the Halmon troops cheered the battle was over,or was it....... As the troops from Hilvinsc walked out on the field the dead's eyes turned green and began to stand up. The troops of Hilvinsc were shocked as the swarm of undead trampled over them into the stronghold they spared no one women, men, or child. The undead plague spread all across the nations of men as Laventris bathed in the blood of millions her waiting was over. THE TIME OF THE DEAD HAD FINALLY COME!
 
Level 14
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what you supose I do.

oh ya and theres a few more pieces of lore left til it gets to present date named below. (there maybe more cant deside)

The Rise Of The Undead
The Dwarven Civil War
The Rise Of The Orc
The First Great War Of Darjis
The Secound Great War Of Darjis
The Disappering Countinant
(present day)
 
Level 14
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I cant do that dude These are things that happen in the past. Maybe this will help you.

In the beginning...-About 957,000 years from present
The Creation-950,000 years from present
The Reborn-950,000 years from present
The Elven Civil War-3000 years from present
The Dark Elven Exile-2940 years from present
The Great War Of Man-1273 years from present
Rise Of The Undead-Happened 1250 years from the time we are in now->Is still going on.
Dwarven Civil War-Happened 1000 years from the time we are in now
The Rise Of The Orc-Happened 935 years from the time we are in now
The First Great War Of Darjis-Happened 98 years from the time we are in now
The Secound Great War Of Darjis-Happened 32 years from the time we are in now
The Disappering Countinant-Happens every 500 years and stay up 500 years then goes down then 500 years later it goes back up and so on
(present day)-The time from the start of the rping and on-> til our actions become history again

(times do not include how long it lasted)

And we are living it the time we are in now will probly become The Great Clensing Or some crap like that.
 
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I don't really know we dident do anything wonderful and intil we assult Malaser (or whatever) I really don't have anything to write about.
 
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This maybe a dumb answer to that but erh how about if you (not me, I'm only a suggestor) make a lore about the Dwemer which I took from TES3: Morrowind?
Or this maybe a lore of it or just info. :cool:

Dwemer meaning "Deep Elves" are a lost race that lived primarily in the region of Vvardenfell. They were a reclusive, independent race, dedicated to the principles of science, alchemy, and engineering. They did not die out; instead, the entire race vanished out of thin air all at the same time around the world. Yagrum Bagarn is the only known remaining living Dwemer on Nirn. Yagrum Bagarn resides in the Corprusarium deep underneath the island of Vvardenfell, in the Morrowind province of Tamriel. He has Corprus, and so lives eternally in constant pain. He is searching for clues to the whereabouts of his race when you find him in TESIII: Morrowind. In the tribunal expansion pack of morrowind, there is also a quest that leads you meet a dwemer ghost whose name is Radac and can be found in Radac's Forge. This dwemer is largely not thought of due to the fact that he does not give any clues about the dwemer race and is not alive.

Records of Dwemer activity date back to before the First Era, most notably in the Vvardenfell region (Vvardenfell, in Dwemeris, means "City of the Strong Shield"), which has the highest concentration of Dwemer ruins of any land in Tamriel. Feuding between Chimer and Dwemer continued until the First Council, when the Dwemer and Chimer unite to expel the Nords from Morrowind. One clan of Dwemer, the Rourken, refused to make peace with the Chimer, and their patriarch threw his ceremonial warhammer, Volendrung, across Tamriel, proclaiming that his clan would settle where it landed. Eventually, they settled in modern-day Hammerfell (explaining that region's name), home of the Redguards.

Eventually, however, tensions developed between the Chimer and Dwemer once again. A great war erupted between them, eventually leading to the mysterious disappearance of the Dwemer during The Battle of Red Mountain. The difficulty was prompted by the discovery of a mythological artifact known as the Heart of Lorkhan by the Dwemer, deep in the mountains' bowels. The Chief Tonal Architect Kagrenac, their de facto religious leader, devised a set of tools (Sunder, Keening, and Wraithguard) to manipulate the Heart to instill divinity to his people, but the spell failed and caused all known Dwemer to vanish (Varying accounts state that their connection to the heart was severed, although this seems unlikely. Other accounts suggest that Kagrenac used his Tools to release the Dwemer from the Mortal Plane, but this is even more implausible). Since 1E 668, no word has been heard of the Dwemer, with the notable exception of Yagrum Bagarn, who resides in the Corprusarium of Tel Fyr. Apparently, he was absent from the Mortal Plane at the time of the disappearance, visiting an Outer Realm, an alternate dimension. His 3000 years of exploration and 500 years of investigation have yielded no leads on the presence of his people on Mundus or any other plane of existence currently known.

There are many mysteries among the Dwemer creations left behind. Mages Guild investigators have discovered that if one of the centurion spiders is taken away from Vvardenfell, it gradually becomes more sluggish, eventually going into a state of torpor. Even more curious is that upon return, the spider re-activates back to normal aggressive levels, as if sensing the presence of the Dwemer ruins. Strangely, the Dwemer robots reactivate in the lands of the Redguard also.

Dwemer artifacts are highly prized throughout the Empire, although since they are technically the property of the Emperor under the charter of the Imperial Society of Architecture and Design as well as the Imperial Historical Society, the sale of them is illegal. This does not seem to stop artifacts from falling off the backs of wagons or otherwise disappearing into various collections. Dwemer weapons and armour are especially valued, renowned for their excellent craftsmanship and sturdy design. However, acquisition of these artifacts is extremely dangerous, because of the remote location of the ruins, and the multitude of aged and no-longer reliable Dwemeri machinery within, including the Steam Centurion and other automata, as well as sophisticated traps of which the Dwemer were particularly fond.

Maybe a nice lore or idea for ya. :cool:
 
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Thank you for your suggestion but I dont like to rip off of another persons lore.

And how can i write about how we assaulted Malastar when we havent assulted it yet.
 
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It's ASCII art. There's a person leaning backwards in it. Take a look at the lowercase v the uppercase. And it links to a sound related to the person.
 
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i think the y's are a bird but not sure.

anyway im going to try and summerize the rp we have doone so far ill try probly won't be good though

The Rise Of the Undead is at its peck and deep in the Censtrial Elves Flying Kingdom a fleet of airships lift off on a expendition to Ashan lead by the really young but extrimly talented Elenai Lefien. While many miles below a Lone Adventurer Gath Stormer travelled the forests below with two glistening sabers one shown like the moon and one that shown like the sun.

im sorry i cant do this anymore thats all I remember that i can write about that intresting.
 
Level 35
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Ok I think it is coming back to me....Let me see...

"And so it came to be, that the abomination of death came upon Ashan and consumed the land. A great lord of man Arrillon, fell to the evil temptations of his ancestor, The Mad-King. With the dark blessing of his unholy master, he set out to bring his kingdom to undeath and submission to his foul will. He succeeded, leaving only the Cathedral Of Larissa free, fore he was too weak to take it....But with a hungry gaze, he looked outward from his borders. He constructed the mighty fortress Malastar, and from his throne there he sent out his plague to crush the rest of humanity. The Undead were unleashed.
Necromancy spread like a flame, and the abominations of death rose from the ground and brought terror upon the land.
It was during this time of strife that the Celestial Elves high above in the sky, the silent guardians of the Elenastralis, and keepers of the adepts of Etheriel, who among the gods decrees the sacrelige of life to be the most abhorent. Noticed the rise in heresy against life...They then sent a young elf named Elenai, to search out the scource of this plague upon humanity. And banish it, before it could make head way into the holy city of Era Etheriel. The Flying capital.
Elenai then set out with his legion of airships, and found his friend Gath, and brought under his allegience a dracon, and a wood elf.
They then traveled and purged a village, and then they seperated to pursue the unrighteous filth that fled from it.

And then they came upon the undead heretic Arrillon, in the assault upon the Cathedral of Larissa, and Elenai drew blades with him, and he smote him to his ruin, and banished him in spirit form fleeing into the desert....where he has remained...stirring....lingering...and brooding.

But a new enemy is arising....Recently recovered, Elenai came upon the trail of a Forsaken, and was lured into the trap laid for him. Gath who had rejoined with him, along with Elenai's legion was trapped within their own minds....to be tortured...."
 
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You've neither vampires nor steam rollers.

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Level 34
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Hold on Gath...

Cleaning thread. . .
Progressing. . .
Sending Kill-Post. . .

Teh_Ephygotowned.jpg


Done!

Ok, did it. Back to topic: Uh huh, uh huh, uuuh hhuuhuhuh... Nice idea's Elenai. Good job, now I'm off...
 
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wow elenai i knew you had it in you good job thats the starting of The Great Clensing which is the ending of The Rise Of The Undead I guess.
 
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Christ, "killing" spam with even more useless spam. At least my useless spam comes with a stupid animation. That isn't in the middle of the post. Also, nice job with botching removing the frame from my avatar.

Elenai, nice job with the lore.
 
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