EDIT1: changed attack animation to attack spell, added melee attack animation - looks better while cutting trees
EDIT2: improved animations
EDIT3: I remade him from scratch, he now uses weapon (magical axe). I gave him animations to work in haunted mine. Also, number of legs is not mistake - in WoW Nerubians have 8 limbs - 4 legs and 4 arms or 6 legs and 2 arms. Give me credits and don't edit without permission
. If you ask I can send you link to base of that model (without animations and weapon). Mesh and animations are mine, except logs. I hope anims are not too bad.
EDIT4: added burrow animations, improved portrait talk anim (pity I didn't notice earlier that it's bugged). Added complementary model with regular gold carring animations. I'm still workin' on new channeling anim.
EDIT5: I forgot about geoset animations in complementary model :-(. Fixed
EDIT6: added full set of attachments, death sound and footsteps
EDIT7: fixed 'gold' model, 'stand work' animation works correctly now