- Joined
- Mar 24, 2010
- Messages
- 950
If i want a spell to be triggered damage so that is still works on magic immune units and does the full 1000 damage what damage type is best to use?
Finger of death lets you target magic immune but does no damage so this is the only way, there is no spell i know of that will damage magic immune without triggering it right?
Before the armor affected it so it didnt deal the full 1000 damage. Am i right in assuming 'Universal' will be the right option?
Finger of death lets you target magic immune but does no damage so this is the only way, there is no spell i know of that will damage magic immune without triggering it right?
- Unit - Cause (Triggering unit) to damage (Target unit of ability being cast), dealing (1000) damage of attack type Spells and damage type Normal
Before the armor affected it so it didnt deal the full 1000 damage. Am i right in assuming 'Universal' will be the right option?