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Mr_Bean we got vJass request here
sure, but i've some work maybe after i finished it
@foxhoud03
Other requests than yours are in wip, ypu will have to wait your turn
Now, your spell has missing definitions, AoE of 1st and 3rd (small AoE and 360° does not count as an AoE); your ulti; what do you mean by "that provides constant buffs"?? And add the specifications of the summoned unit; life mana damage armor etc.. Specify the duration of the AoE of debuff, for the 3rd spell, what is stager ?!????, 1st spell: do you mean is is a bloodlust ability in an AoE? At both ways, specify the ammount of AS and MS bonus for it
ok, will make the 1st spell with 350 AoE, the standard AoE is 900 which will be the one of the 3rd spell
3rd: wtf, an aura that stuns? what is it like? is it like every 0.5 seconds, the Aura hero will stun enemy units in the AoE for 0.2 seconds for example? and specify the duration of the stun
1st: AS:Attack Speed MS: Movement Speed, is it a bloodlust ability that targets AoE units? yes or no, bloodlust gives bonus AS and MS, plz specify that ammount of bonus
Ulti: what 8 buffs??????!!!!!!!!!! EXPLAIN VERY DEEPLY this Ulti
PS: edit the post of your Spell Pack with the informations i am asking you about like the AoE
AoE: ok
3rd: don't worry is the effect is will have a 5% of chance of happening, 0.2 to 0.5 seconds is more than enough, and is every ally unit that is near the AoE of the aura
1st: Standhard Bloodlust bonus on both, all of the Player's units in the AoE you've Specified for the Spell 350 AoE
Ultimate: yep 8 buffs... What about 9 buffs, Selected randomly through a Set variable list and casted contantly for the duration of the ability and then after recasting it it goes through the list and puck a random buff or even no good buff, everything happens with a percentage of 10% per buff with the last 10% to the no buff
3rd: 5% chance on what?, on attack? or every 0.5 sec (ex) it has a 5% chance to do, and to stun what targets? enemy units in the AoE or single target? if it is on attack, the bonus applies on units then
Ulti: you will need to tell us the 8~9 buffs and how are they based on (how does it targets the hero - byt firebolt - by etc by etc ..)
@DotCa: Do you want to do this spell pack in GUI? If it requires anything to do with damage detection, it will be difficult because he uses Nestharus's DDS (which is in vJASS and quite complicated).
There must be another Damage detection that uses GUI
Of course there are, but you said you are using Nestharus's DDS.
I usually use GUI Friendly Damage Detection (GDD) with requests. Should do it in vJASS and use GDD?
GDD By LFH I presume?
I usually prefer systems that are easy to understand but i need to use a system that is game friendly.
Try my request with Nestharus's DDS first, if it's good then it's okay to use, if not you can use the GDD
sure
wait, does it affect ally too?
if you use Doom as based ability, it will damage over time.
so if you target an unit it will damage over time then when that unit is dead it will deals 75 damage to enemies. and heals for 75 HP? correct?
Hello, I'd like to request one spell. I based it on the Doom spell and tried to make it work myself, but I failed.
Spell Name: Exorcism
Code Type: GUI
Spell Type: Hero
Target Type: Unit
Allowed Targets: Enemies and Allies
Area of Effect: 600
Levels: 3
Mana Cost: 100
Cooldown: 60
Description: The spell was supposed to work this way. A unit gets the buff, and takes damage over time, same as the Doom spell, but once it dies, all ally/player units around it in range of 600 are healed for 75 points and all enemies in range of 600 around it are damaged by 75 points.
Maybe it doesn't have to be based on the Doom spell, I really don't know, I'm not experienced with making spell triggers at all.
I made it so that every level of spell units take more damage over time, but the damaged and healed amount stays the same, but it would be better if both would increase.
yeah, i want to ask that tooJust a question, do you want it to silence the target (since Doom, silences)
I tried to warn you.that's too long![]()
tomoraider
DotCa says yours is easy xD
[ no offense ]
Your Spell is done![]()
I just tested it, and it only damages the enemy units, it doesn't heal mine.
oh, sorry, try to target you allies (this will make them heal)
Here you go
///OFF Topic: Omg the first comment on the page 100
Excellent, thanks so much :3
OMG All Spells are done but my sp was so hard ?
after that i want give you 20 SP JAD
20 sp at oncejust kidding but i can request after my immortal sp can i?
