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Mr_Bean's Spell Workshop

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Level 8
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Sep 2, 2012
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308
Then here you go :

Immortal the Terror of the Void

Rupture : Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them.
Ruptures the ground at target location. Enemies caught in the rupture are launched into the air for 1 second, take 80/135/190/245/305 (+1) magic damage, and are slowed by 60% for 3 seconds.

Cost
90 Mana
Range
950


Feral Scream : Immortal unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds.
Silences enemies in a cone for 1.5/1.75/2/2.25/2.5 second(s) and deals 75/125/175/225/275 (+0.7) magic damage.

Cost
70/80/90/100/110 Mana
Range
300


Vorpal Spikes : Immortal attacks passively release deadly spikes, dealing damage to all enemy units in front of him.
Toggle: Basic attacks launch spikes that deal 20/35/50/65/80 (+0.3) magic damage. Spikes grow wider as Immortal levels.

Cost
No Cost
Range
0


Feast : Devours an enemy unit, dealing a high amount of true damage. If the target is killed, Immortal grows, gaining maximum health (maximum 6 stacks). Immortal loses half of his stacks upon death.
Hungrily devours an enemy dealing 300/475/650 (+0.7) true damage to Enemies, or 1000 (+0.7) true damage to minions.

If the enemy is killed by Feast, Immortal grows, gaining 90/120/150 maximum Health (maximum 6 stacks). Loses half of his stacks on death.


Hint:Please use a custom model of a zerg or a nerbuian that have claws
 
Level 16
Joined
Jul 31, 2012
Messages
2,217
Ok, will ask you more deep questions in a bit, but the main questions:
What is that (+1) magic damage?
Do you have a DDS?
What is that (+0.7) true damage
Explain more the 3rd spell, when will it be activated and what does it do (only line damage?)
Ruptures' aoe?
Rupture's Height?
Is devaur an instant damage? Or the damage is dealt over time?

Please provide the exact model you want for this hero
 
Level 13
Joined
Jan 30, 2012
Messages
1,298
really? than use this
Mr-Bean.jpg

hahaha ;D
 
Do you think Im joking? Do you think these resources of mine are joking?:
http://www.hiveworkshop.com/forums/spells-569/macro-v1-0-a-236764/
http://www.hiveworkshop.com/forums/spells-569/tool-v1-1-a-236209/
http://www.hiveworkshop.com/forums/spells-569/debug-i-o-v1-1-a-234246/
If these resources are possible, why wouldn't CSS not be possible?
Also, CSS has also the same resource quality and features as of http://www.hiveworkshop.com/forums/...prev=search=Inventory%20extension&d=list&r=20

Also, DotCA, it is possible. If I can, all of you can. I even converted vJASS and Zinc codes to JASS.
 
Level 16
Joined
Jul 31, 2012
Messages
2,217
Do you think Im joking? Do you think these resources of mine are joking?:
http://www.hiveworkshop.com/forums/spells-569/macro-v1-0-a-236764/
http://www.hiveworkshop.com/forums/spells-569/tool-v1-1-a-236209/
http://www.hiveworkshop.com/forums/spells-569/debug-i-o-v1-1-a-234246/
If these resources are possible, why wouldn't CSS not be possible?
Also, CSS has also the same resource quality and features as of http://www.hiveworkshop.com/forums/...prev=search=Inventory%20extension&d=list&r=20

Also, DotCA, it is possible. If I can, all of you can. I even converted vJASS and Zinc codes to JASS.

Mr Bean is gonna kill us :ogre_hurrhurr:, if you can then it's possible
the thing is i am just GUIer and custom script coder, i don't know JASS, so it is impossible to be done FOR ME
 
Level 10
Joined
Jun 9, 2012
Messages
826
Flames of Hatred Spellpack

Name: [1] Molten Impact
Target Type: Target unit
Levels: 4
Spell Type: Hero

Description: Caster hurls a fist made out of molten rocks which smash at the target unit, knocking it back by 300 range and dealing physical damage based on 10/15/20/25% of her total mana. If [3]Inner Fire is active, it deals magical damage instead and ignores any armor or spell resistance.

Extra: - 900 casting range.
- Molten Impact missile can be either a model or a triggered effect, your choice (I'll find a suitable missile if i have to if you choose to use a custom model).
- No damage.
- http://www.hiveworkshop.com/forums/icons-541/btnfireimpact-103937/ will be used as icon.
- 10 seconds cooldown.
- 120 / 125 / 130 / 135 manacost

vJASS or GUI - True
MUI - True


Name: [2] Outcast
Target Type: Target unit
Levels: 4
Spell Type: Hero

Description: Caster traps the target enemy unit in a flame prison, dealing physical damage per second based on 5/8/10/12% of her total mana which lasts for 1.5/1.75.2.2.25 seconds and preventing the target unit from receiving positive buffs. Additionally, if Inner Fire is activated, caster gets 18/26/34/42% bonus spell resistance.

Extra: - 700 casting range.
- http://www.hiveworkshop.com/forums/icons-541/btnspell_fire_sealoffire-54621/ will be used as icon.
- 16 seconds cooldown.
- 100 manacost

vJASS or GUI - True
MUI - True


Name: [3] Inner Fire
Target Type: On/Off Target
Levels: 4
Spell Type: Hero

Description: Upon activation, caster consumes health instead of mana for her abilities manacost (2/3/4/5 hp per manacost). She cannot be healed by spells or items when this mode is active. Additionally, activating this increases the attack damage of Sephira depending on (15* cost ratio). Cost ratio is stated already, (2/3/4/5 hp per manacost)

Extra: - No range.
- http://www.hiveworkshop.com/forums/icons-541/btnfireerupt-57596/ will be used as icon.
- 4 / 3 / 3 / 2 seconds cooldown.
- 0 manacost

vJASS or GUI - True
MUI - True


Name: [4] Inferno Hate
Target Type: No target
Levels: 3
Spell Type: Hero

Description: Caster channels for 3 seconds, dragging any nearby enemy unit within 600 range to her at 250 movement speed and slowing them after they reach her by 80% while constantly depleting 3/6/9 percent of her current mana every second. After, she releases it all out in the form of an outward explosion of flames at 600 AoE, dealing damage depending on the number of (mana consumed* 1.5) and the distance of the enemy unit (further enemies take less damage). Enemy units affected are knocked back out of the 600 AoE and caster is stunned after for 2/2.5/3 seconds.

Extra: - 600 AoE for channel and explosion.
- http://www.hiveworkshop.com/forums/icons-541/btnsupernova-85146/ will be used as icon.
- 80 / 65 / 50 seconds cooldown.
- 200 / 250 / 300 manacost

vJASS or GUI - True
MUI - True


Name: [5] Burning Vengeance (Hidden Passive)
Target Type: Passive
Levels: 10
Spell Type: Hero

Description: Increases the STR stat of chosen hero by a percentage of her total INT stat. Increases the percentage by 7 % every 2 levels starting from level 1 to level 19 maxing out at 70% bonus.

Extra: - http://www.hiveworkshop.com/forums/icons-541/btnevil-188798/?prev=c=121&t=14&r=20&d=list&page=8 will be used as icon.
- 0 seconds cooldown.
- 0 manacost

vJASS or GUI - True
MUI - True

Notes: Burning Vengeance shows up as a buff called "Burning Vengeance" when the hero is chosen though tavern (like dota). Bonuses work like this: If the INT is 10 and the STR is 4, it gets say 20% of the INT stat, which is 2, and adds it to the STR, making it 6.

PS: If possible, i'd like you to add sound effects, eiother by the sorceress's command voice or fiery effects when she cast spells.
 
Level 16
Joined
Jul 31, 2012
Messages
2,217
i just have 2 things to say (3 in fact)
delete the second post to not double post
plz divinelight, let me do this, i don't think you can do them all perfectly and MUI, with all my respect

Now, bunnyang; 2 questions: Burning vengeance at level 1, what is the % ?
and for outcast, one problem detected, we can not know when the target will have a positive buff BUT, i think i can do it by looping a trigger that removes positive buffs from the target

All other things are make-able, they need time thought
 
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