- Joined
- Jul 21, 2010
- Messages
- 918
Cheers I'll rep you when I can.
Update:
Lordkoon - Thunder Clap uploaded!
?
@Lordkoon: When testing, you must manually save first and then test it:
1. Press CTRL + S.
2. Press CTRL + F9
@Radamantus: I only make vJASS spells. Please read the first post properly.
ooh sorry,ok you can make it with jass ^^@Lordkoon: When testing, you must manually save first and then test it:
1. Press CTRL + S.
2. Press CTRL + F9
@Radamantus: I only make vJASS spells. Please read the first post properly.
bean
i got a question
is possible to make an artillery system similar to that, with jass or with this http://www.hiveworkshop.com/forums/spells-569/gui-bullet-arc-missile-system-v1-02-a-157856/
ooh sorry,ok you can make it with jass ^^
Similar to what?
Cool.
~Accepted
private constant string EFFECT_1 = ""
private constant string EFFECT_2 = ""
Update:
Lordkoon - Magical Net uploaded!
Zyne - Three Blade Beam uploaded!
Why Cant I Download it?Update:
Radamantus - Lightning Grapple uploaded! Thanks to xBlackRose for completing it!
(0,0) | (1,0) | (2,0) | (3,0) |
(0,1) | (1,1) | Here(2,1) | (3,1) |
(0,2) | (1,2) | (2,2) | (3,2) |
OH Thank You
Oh by the way i tested the spell and you misunderstood one thing,it knockbacks the pulled unit instead of the units in the targeted point(enemies) which also knockbacks the caster,this means the caster does not actually reach the point,instead it reaches the point 400 units away from the targeted point.
Anyways i like it. + rep to Mr.Bean YAY
(i laughed cause my spell needs 5 systems to work AHAHAAHA,Genius!)
Lightning Grapple
----------------------------------------------------------------------------------
Charges towards a targeted point,with 1/2/3 allied heroes.Allied heroes will gain 10/20/30% AS and MS for 5 seconds after charging.After the Caster reaches the point,all units within 300 AoE will be knockbacked for 400 distance at 2 seconds and will take 300/400/500.Max Cast Range is 1000/1500/2000.
After the Caster reaches the point,all units within 300 AoE will be knockbacked for 400 distance at 2 seconds and will take 300/400/500
IsTargetValid
function.Spell Steal
Copies a recently casted spell to a targeted unit,which also copies the level of the ability.This copied spell last for only 3/4/5 minutes and warns the caster every minute for how many minutes is the ability on the caster.If the caster casted the spell steal again and has a copied spell.The older copied spell will be removed.
Notes:
-A missile from the targeted unit will move towards the caster
-the icon of the spell copied will be placed in:
(0,0) (1,0) (2,0) (3,0)
(0,1) (1,1) Here(2,1) (3,1)
(0,2) (1,2) (2,2) (3,2)
-i requested this spell because noone can ever make it except eul who made this spell three times different.
Radamantus said:-DRAM Lightning be connected from targeted point to Lifted units.
Dram Lightning from lifted units to second target point(ability)Update:
Radamantus - Lightning Grapple v2 uploaded! Thanks to xBlackRose for fixing it.
@xBlackRose: Haha, nicely put! Thanks for fixing his request
@Radamantus: Which spell do you want? For spell steal, the best I can do is give the caster the copied ability which will have the same hotkey and icon position as the original copied ability. If you want stolen spells to have the hotkey F, you will need to copy all the active abilities in the Object Editor and change them accordingly (like xBlackRose mentioned).
Must I do Mass Control instead? It sounds much more viable. Just one question; what do you mean by this:
EDIT:
@Radamantus: Here is a preview of Realm of Souls with cool effects that I found:
![]()
What do you think?
Also, with Soul Reap, does it trigger whenever you kill an enemy or when an enemy near you dies?
Radamantus said:By the way the extra ability last for 10 seconds.