Alright I can explain most of the stuff you have listed there...
1.Description: I never really had a reason to add a informational description because i've never really posted my maps on any website and expected players to know what the map is because if they had it, they more than likely played it. But yes i'll update with more descriptions.
2a. Map Description: (Same as #1)
2b. Creator: If you need proof I can always log onto my account on warcraft 3, and vice versa HiveWorkShop, but the reason why I use multiple accounts is because I prefer not to be "noticed". Meaning.. While I play my maps, I play under a different name so people don't get the wrong idea when I start winning, plus it reduces bragging when I start losing.
3. Emptyness: The corner there is suppose to be the ocean, which is considered to be an island you are on.
4. Intro: Making a skip option for the cinematic can be done easily, with Red choosing weather or not to skip for everyone.
5. Startup: Didn't know you could have a pre-set fade filter in Map Initialization, will fix.
6. Doodads: They are perfect for hiding yourself though, thats the reason for size variety. Though I kinda do agree with it being ugly. No reason to change though as it provides a small advantage for both sides.
7. Houses: You are correct, there are 2 houses there for every player on your team. There is a main house, and a advanced house. The items you seen for player 2 was shop items and not the upgrades or trainable units. I havent a clue how to stop you from seeing that. But when you select a house that doesn't belong to you, I have it set to select your house so you can get your stuff as needed. All houses are the same.
8. Catagory: Sorry, as I said, I never really post maps on websites so I did not know which catagory would fit this map.
9. Hot-keys: Will be added.
10. Names: As I said in #2b, I prefer to remain as annonymous as possible in warcraft 3.
I understand the rules of uploading maps, which is why I have no deleted the map and was asking for help. But I did not however see the 3 buttons up top.
The minimap size was originally 128x128, I have made it 256x256, and yet the picture is still fuzzy...
With all that done and said, I hope my first impression isn't bad