- Joined
- Nov 26, 2006
- Messages
- 11,136
395 is about 1/3 of a second. You sure that's right?
And then I have to animate it (gulp)...
But that's the best part!
My animations are complete.
Including several stand variations, a victory (letting shots off into the air), a front-foot stomp, a head-butt, stand channel...
Just got to add in the special effects, attachment points, perhaps a portrait animation or two, and I'm done.
With this entry, at any rate. Mwuhahaha.
And you still have a little less than a month to go.
That was fast.
I'm gonna be honest here, your model is a little too low poly.I know RDZ industries is series of mechs that look like that, boxy and the like, but still you could put more detail into it.
What I mean is, now that you're done, just improve on the model until youget something even better.
What you call 'something better' would serve no purpose than to put curves where none are necessary. Not to mention betraying the entire design philosophy.
You also have to consider mdl editors and how some include no custom texture at all, because they want to use in-game textures and sort've have to.
You must make the model for this competition. Which means that you cannot use old works.
Here's me thinking people would make something new for the contest. Yet, it just seems a platform for RDZ to make what he always makes and win a trophy since no one else will bother to finish.