Deleted member 177737
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Deleted member 177737
Hey, it's been a while since I've been active on here. Over the past few months I've been learning Java as to take my Wc3 map making to a new level where I would be able to create my own games without limitations.
So-far, after a lot of full code re-writes, I've managed to create a little program that loads a map of 10,000x10,000 pixels which is 100,000,000 40x40 pixel-tiles large when in-game, allows you to walk around the map with no lag, has perfect collision detection and has selective map rendering so that it only renders the area around the player.
There isn't too much to show other than these two pictures and a small demo where you can walk around an empty map of 1,000,000 tiles.
The main reason why I've decided to create a topic about the program here was to have a few people open up the program, walk around and then tell me about any bugs, lag, slow loading, etc... that they encountered.
The .jar has been attached below if you would like to try out the program.
So-far, after a lot of full code re-writes, I've managed to create a little program that loads a map of 10,000x10,000 pixels which is 100,000,000 40x40 pixel-tiles large when in-game, allows you to walk around the map with no lag, has perfect collision detection and has selective map rendering so that it only renders the area around the player.
There isn't too much to show other than these two pictures and a small demo where you can walk around an empty map of 1,000,000 tiles.
The main reason why I've decided to create a topic about the program here was to have a few people open up the program, walk around and then tell me about any bugs, lag, slow loading, etc... that they encountered.
The .jar has been attached below if you would like to try out the program.
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