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Nice nice love it hard though, well I guess it was part becuase I played on my own all on my own no-one else did not even use cheats.
Hard game run throw frag run run frag run frag run frag shoot, death.
Nice +rep for this awsome game.
Terrain and stuff
+gameplay
+terrain is good
+No mana cost
+filesize not too big so can be played on battlenet
and only 1 -!
-A bit hard for singleplayer.
np for the feedback.
And yeah Greedisgood will really work good
Sweet, bro
Great gameplay, current terrain is awesome, high replayability...
Suggestions: make a warm-up wave, like you landed further away from the base, and it's already infested with few Swarms, and the four Marines from the intro cinematic are dead, so you have to kill the Swarms. Also, add the text explaining abilities during the first level. I had to restart a few times just to get the hang of it.
Terrain broadening. Do some desert terrain. I really liked the wrecked airplane. Also, you could try to make a main building with more floors.
Btw, it still lags a little for me, but oh well, I hve a BC Wooden computer, so nevermind xD
Well i tried to play it, but all i got was the start cine- Then a huge pan outwards slowing down my lappy to like 3fps, then finding out that none of the units were player controlled and i could not select anything. Then i kept getting loads of panning when i tried to look around the map o.o?
Did you forget to turn the 4 marines into player controlled units?
well i tried to play it, but all i got was the start cine- then a huge pan outwards slowing down my lappy to like 3fps, then finding out that none of the units were player controlled and i could not select anything. Then i kept getting loads of panning when i tried to look around the map o.o?
Did you forget to turn the 4 marines into player controlled units?
Oh i missed that part- Maybe add to F9 or make it repeat more than once xD
Well here goes 2nd attempt!!
Why you make so many posts there is an edit button tsk tsk. I lag cause im on lappyEverything lags on this which has 5 doodads. Maps like AZzy wars etc all epic lag to 0.1fps T_T
I think the main lag was both the camera view and the 99999 carpet bombs. A zoom option would be nice ;D
reached better performance stability,
after hearing anove lag due to minimum spec,
i decided to focus on performance.
reduced special terrain objects, they gabe me extra 5 fps overall.
grenade bounces on walls, etc, will now not be as stable as before.
reduced polycount for peoples using minimum performance pcs
removed some doodads & tiny details
implemented low sight (doodads will now be invisible after 1600 range to improve stability)
gained around 5 fps from implementing low sight.
overall fpsmgain on low spec = 10 fps.
added new terrains,
this "E" version will be uploaded in around 2 days or 3.
this E version only includes graphical stability, and no gameplay changes.
I remember that Rifleman hero model taking up to 1MB? Personally I wouldn't use it if it takes that much.
I'd also reconsider using levels as high as those shown in the screenshot. Lower level cap but harder to get new levels is usually the best option.
Cheers.
it seems this update will be more than graphical update,
tons of awesome ideas n inspirations came into mind after playing with griveous on paranoia,
its an awesome map! xD
the map upload will be delayed for sometimes, until the system is ready,
ive also gotten some help to improve wc3 lighting system.
so it will be quite long! ;D
provly another 2 days.
Awesome. I really like the idea about night DNC lighting. I do have something in mind, which includes a hell lot of light plays (still quote different from zombie survival, though), and it is interesting to keep track on similar projects. Especially if they are so well-made.
+Rep, and will continue to do so for every major update on your map.
Known Bugs :
-Reincarnation Item gave you Blind Effects (I am thinking of removing these items from the game, due to bugs, any suggestions on how to fix?)
-Sometimes Zombie can berserk (Run at Max Speed) through Fire Slows. (I am fixing this, wait for next version.)
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Join us on Garena! Group ID 132665
looks promising..i'll look up to it...
Okay bro i'm testing this one for you.
EDIT:
So I checked it out and I want to start this review telling you that the environment that you was able to make is outstanding, the feel of being in a abandoned village in the middle of a desert is a perfect fit for a zombie survival map. The buildings and everything seems to be well placed and its really nice to camp on some places. Though the real reason why I fell in-love on this map is that somehow you perfect the balance of camping and wandering on a zombie survival map. I never found a map that actually able to do that even on some stand alone games. Gameplay mechanics is also easy to understand and really fun and seeing zombies becoming stronger if they ate dead zombies is kinda creepy but challenging. Also getting supplies and help from HQ command is quite a great idea and seems give a good impression for your map. One of the most fun part of the map is the reloading as you have to time yourself on when to reload and spamming the R is quite fun XD. Overall this is one hell of a amazing map.
