- Joined
- May 11, 2008
- Messages
- 1,198
I know you could do something like this with spellbook, but as far as I know while doing this you can click on the spellbook ability and it pulls up a menu of your passives...I'd rather it appear as a true passive and clicking on it would do nothing.
So, for example, combine the evasion ability with the endurance aura ability.
Or, perhaps, combine the trueshot aura and vampiric aura abilities, something like that. Should I just trigger Evasion or Endurance Aura Manually? If so it might be a bit complicated. Suggestions?
I figure it must be easier to try to trigger the evasion but I'm not sure how to do that.
i think what i would do is curse units that come within range of the unit...but the endurance aura is just supposed to work for the hero only, it's not gonna be an aura, really. i don't want the speed ability which combines endurance and evasion to be aoe. i want it for the hero only. if i curse units then they'll miss on other targets too.
shouldn't i just make a spellbook unusable and yet let passives in it work? and level it up when i level up a dummy ability? and the dummy ability would be displayed instead of the spellbook...if that's possible i can probably figure it out but i'm not sure...just thought i'd check before i try it.
edit: i just realized that my heroes are only going to have 5 abilities each so it won't matter if one ability every once in a while takes up another slot in the command buttons...so if no one can figure it out, i guess i might not need it, at least for this hero, anyway. which reminds me...how do you make an attribute bonus ability that doesn't show the icon like the shadow fiend from dota? that could be useful for if i need two extra slots instead of one.
So, for example, combine the evasion ability with the endurance aura ability.
Or, perhaps, combine the trueshot aura and vampiric aura abilities, something like that. Should I just trigger Evasion or Endurance Aura Manually? If so it might be a bit complicated. Suggestions?
I figure it must be easier to try to trigger the evasion but I'm not sure how to do that.
i think what i would do is curse units that come within range of the unit...but the endurance aura is just supposed to work for the hero only, it's not gonna be an aura, really. i don't want the speed ability which combines endurance and evasion to be aoe. i want it for the hero only. if i curse units then they'll miss on other targets too.
shouldn't i just make a spellbook unusable and yet let passives in it work? and level it up when i level up a dummy ability? and the dummy ability would be displayed instead of the spellbook...if that's possible i can probably figure it out but i'm not sure...just thought i'd check before i try it.
edit: i just realized that my heroes are only going to have 5 abilities each so it won't matter if one ability every once in a while takes up another slot in the command buttons...so if no one can figure it out, i guess i might not need it, at least for this hero, anyway. which reminds me...how do you make an attribute bonus ability that doesn't show the icon like the shadow fiend from dota? that could be useful for if i need two extra slots instead of one.
Last edited: