- Joined
- Sep 19, 2012
- Messages
- 204
Hey guys...
me again, stuck with a triggered ability ^^
im currently trying to make a passive that can be activated to change its effect.
I made 2 dummy abilities and 2 passives. Everytime you activate the dummy the dummys and passives get switched...at least i thought it would be so easy...doesnt work at all XD
any ideas how to improve this?
me again, stuck with a triggered ability ^^
im currently trying to make a passive that can be activated to change its effect.
I made 2 dummy abilities and 2 passives. Everytime you activate the dummy the dummys and passives get switched...at least i thought it would be so easy...doesnt work at all XD
-
Crit evasion swap
-

Events
-


Unit - A unit Begins casting an ability
-
-

Conditions
-

Actions
-


If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-



If - Conditions
-




(Ability being cast) Equal to Critical Strike [W]
-
-



Then - Actions
-




Player - Disable Critical Strike [W] for (Owner of (Casting unit))
-




Unit - Add Evasion [W] to (Casting unit)
-




Unit - Set level of Evasion [W] for (Casting unit) to (Level of Critical Strike [W] for (Casting unit))
-




Unit - Remove Critical Strike (effect) from (Casting unit)
-




Unit - Add Evasion (effect) to (Casting unit)
-




Unit - Set level of Evasion (effect) for (Casting unit) to (Level of Critical Strike [W] for (Casting unit))
-
-



Else - Actions
-




If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-





If - Conditions
-






(Ability being cast) Equal to Evasion [W]
-
-





Then - Actions
-






Player - Enable Critical Strike [W] for (Owner of (Casting unit))
-






Unit - Remove Evasion [W] from (Casting unit)
-






Unit - Add Critical Strike (effect) to (Casting unit)
-






Unit - Set level of Critical Strike (effect) for (Casting unit) to (Level of Critical Strike [W] for (Casting unit))
-






Unit - Remove Evasion (effect) from (Casting unit)
-
-





Else - Actions
-
-
-
-
-
any ideas how to improve this?






