- Joined
- Jan 6, 2010
- Messages
- 118
On the tutorials I've read, they always say I should use
call RemoveLocation (udg_Temp_Point). But is that necessary, if I always use that variable anyway? I mean, when I set Temp_Point to somewhere else, won't it overwrite the memory allocation using it, instead of piling up?
call RemoveLocation (udg_Temp_Point). But is that necessary, if I always use that variable anyway? I mean, when I set Temp_Point to somewhere else, won't it overwrite the memory allocation using it, instead of piling up?