Hi i have trigger:
i know it leaks but did i have to remove these leaks like this:
Or like this:
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InitializeFloatingTexts
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Events
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Conditions
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Actions
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Floating Text - Create floating text that reads Go Outside above Krąg Mocy (duĹĽy) 0173 <gen> with Z offset 10.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
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Floating Text - Create floating text that reads Trainers lair at temp_point with Z offset 100.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
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Floating Text - Create floating text that reads Go back at temp_point with Z offset 100.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
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Floating Text - Create floating text that reads Go to shops at temp_point with Z offset 100.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
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i know it leaks but did i have to remove these leaks like this:
-
InitializeFloatingTexts
-
Events
-
Conditions
-
Actions
-
Floating Text - Create floating text that reads Go Outside above Krąg Mocy (duĹĽy) 0173 <gen> with Z offset 10.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
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Set temp_point = (Center of Text <gen>)
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Floating Text - Create floating text that reads Trainers lair at temp_point with Z offset 100.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
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Set temp_point = (Center of Text2 <gen>)
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Floating Text - Create floating text that reads Go back at temp_point with Z offset 100.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
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Set temp_point = (Center of Text3 <gen>)
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Floating Text - Create floating text that reads Go to shops at temp_point with Z offset 100.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
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Custom script: call RemoveLocation(udg_temp_point)
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Or like this:
-
InitializeFloatingTexts
-
Events
-
Conditions
-
Actions
-
Floating Text - Create floating text that reads Go Outside above Krąg Mocy (duĹĽy) 0173 <gen> with Z offset 10.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
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Set temp_point = (Center of Text <gen>)
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Floating Text - Create floating text that reads Trainers lair at temp_point with Z offset 100.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
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Custom script: call RemoveLocation(udg_temp_point)
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Set temp_point = (Center of Text2 <gen>)
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Floating Text - Create floating text that reads Go back at temp_point with Z offset 100.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
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Custom script: call RemoveLocation(udg_temp_point)
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Set temp_point = (Center of Text3 <gen>)
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Floating Text - Create floating text that reads Go to shops at temp_point with Z offset 100.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
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Custom script: call RemoveLocation(udg_temp_point)
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