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QUESTION?
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Events
- Unit - A unit Is attacked
- Conditions
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Actions
- Unit - Move (Attacked unit) instantly to (Position of (Attacking unit))
- Custom script: call RemoveLocation((GetUnitLoc(GetAttacker())))
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Events
like temp_loc or temp_point, then removing them Manually with:
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Actions
- Custom script: call RemoveLocation(udg_temp_point) or call RemoveLocation(udg_temp_loc)