• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

[Legacy] Modders Idea Factory

Status
Not open for further replies.
Level 19
Joined
Apr 10, 2010
Messages
2,789
@Paillan
I dont get your code...
Plus, its messy as Messi.


@BloodElf
Little Map Info/Name: Dark and cursed world, the demons have taken the control of the world, but some courageous humans, dwarves, elves and other races fight for the light, to free the world.
Map Theme: Fantasy
Map Kind: RPG
Additional Info: None
Restrictions: None

What kind of request is this?
Also, ive updated those request formats!

@Kanadaj
Also,

joy


Now were even on wrong names. It sonofjay not joy :p

EDIT
I remember now. Lore.
Update your request format BloodElf.

EDIT2
If anyone can make a fitting request format for Map Lore, Questline and Quest, I would generously give rep!

Also, theres a problem with the main post. Cant fix it. If anyone can, help would be appreciated! (Check the code by quoting it).
 
Last edited:
Level 15
Joined
Oct 18, 2008
Messages
1,591
What problem DJ? Can't see any :D And yea, I wrote it the wrong way *-* Seems like I can't type correctly when I'm tired -.-

EDIT: Ah, I see...

DJ, you entered a pair of td tags for no reason xD It's right before the
tag...
Also, what about inserting my sign into the first post? :D Oh, just see that it says "Idea", not "Ideas" xD Got to change that when I get home ^^

Paillan: your code is hard to see like that -.-



- [r]

Model:
Lore:

Battle Stats:
atack:
Armor:
AGI:
INT:
STR:
Speed:

Abilities:








Ultimate:




Technical difficulties:
-
-

Advantages/Specialties:
-
-



[CENTER]
[B][size="4"] - [/size][/B][r]

[B][COLOR="RoyalBlue"]Model:[/COLOR][/B]
[B][COLOR="RoyalBlue"]Lore:[/COLOR][/B]

[COLOR="Lime"][B]Battle Stats:[/B][/COLOR]
atack:
Armor:
AGI:
INT:
STR:
[COLOR="Lime"][B]Speed: [/B][/COLOR]

[SIZE="4"][B]Abilities:[/B][/SIZE]

[SIZE="3"][B][/B][/SIZE]

[SIZE="3"][B][B][/B][/SIZE]

[SIZE="3"][B][/B][/SIZE]


[SIZE="3"][B]Ultimate:[/B][/SIZE]

[SIZE="3"][B][/B][/SIZE]


[COLOR="Orange"][B]Technical difficulties:[/B][/COLOR]
-
-

[COLOR="Orange"][B]Advantages/Specialties:[/B][/COLOR]
-
-
[/CENTER]
 
Level 15
Joined
Oct 18, 2008
Messages
1,591
New Hero Answer format for general requests (suggestion):

Hero Name - Attribute
Abilities:


icons_11594_btn.jpg

Spell Name - Type of Target
Description
Range: #
Cooldown: # seconds
Notes: Notes come here about the ability if required, else remove it!

icons_11594_btn.jpg

Spell Name - Type of Target
Description
Range: #
Cooldown: # seconds
Notes: Notes come here about the ability if required, else remove it!

icons_11594_btn.jpg

Spell Name - Type of Target
Description
Range: #
Cooldown: # seconds
Notes: Notes come here about the ability if required, else remove it!

icons_11594_btn.jpg

Ultimate:
Spell Name - Type of Target
Description
Range: #
Cooldown: # seconds
Notes: Notes come here about the ability if required, else remove it!
[FONT="Century Gothic"][TABLE][tr][TD][CENTER][B][size="4"][FONT="Century Gothic"]Hero Name - Attribute[/size][/FONT][/B][/CENTER][/TD][/tr][tr][td]
[FONT="Century Gothic"][SIZE="4"][B][CENTER]Abilities:[/B][/SIZE]

[IMG]http://www.hiveworkshop.com/forums/resource_images/12/icons_11594_btn.jpg[/IMG]
[SIZE="3"][B]Spell Name - Type of Target[/B][/SIZE]
Description
[COLOR="Yellow"]Range: [/COLOR][COLOR="White"]#[/COLOR]
[COLOR="PaleTurquoise"]Cooldown: [/COLOR][COLOR="White"]# seconds[/COLOR]
[I][COLOR="Silver"]Notes: [/COLOR][COLOR="White"]Notes come here about the ability if required, else remove it![/COLOR][/I]

[IMG]http://www.hiveworkshop.com/forums/resource_images/12/icons_11594_btn.jpg[/IMG]
[SIZE="3"][B]Spell Name - Type of Target[/B][/SIZE]
Description
[COLOR="Yellow"]Range: [/COLOR][COLOR="White"]#[/COLOR]
[COLOR="PaleTurquoise"]Cooldown: [/COLOR][COLOR="White"]# seconds[/COLOR]
[I][COLOR="Silver"]Notes: [/COLOR][COLOR="White"]Notes come here about the ability if required, else remove it![/COLOR][/I]

[IMG]http://www.hiveworkshop.com/forums/resource_images/12/icons_11594_btn.jpg[/IMG]
[SIZE="3"][B]Spell Name - Type of Target[/B][/SIZE]
Description
[COLOR="Yellow"]Range: [/COLOR][COLOR="White"]#[/COLOR]
[COLOR="PaleTurquoise"]Cooldown: [/COLOR][COLOR="White"]# seconds[/COLOR]
[I][COLOR="Silver"]Notes: [/COLOR][COLOR="White"]Notes come here about the ability if required, else remove it![/COLOR][/I]

[IMG]http://www.hiveworkshop.com/forums/resource_images/12/icons_11594_btn.jpg[/IMG]
[SIZE="3"][B][COLOR="orange"]Ultimate:[/COLOR][/B][/SIZE]
[SIZE="3"][B]Spell Name - Type of Target[/B][/SIZE]
Description
[COLOR="Yellow"]Range: [/COLOR][COLOR="White"]#[/COLOR]
[COLOR="PaleTurquoise"]Cooldown: [/COLOR][COLOR="White"]# seconds[/COLOR]
[I][COLOR="Silver"]Notes: [/COLOR][COLOR="White"]Notes come here about the ability if required, else remove it![/COLOR][/I]
[/FONT][/CENTER]
[/td][/tr]
[/TABLE][/FONT]
 
Level 19
Joined
Apr 10, 2010
Messages
2,789
@kanadaj
Talking about the Map Lore format...
I just need a new one for it.
Anywho, thats appreciated and now our new format :D
Also thanks for the error fix :D I feel dumb because I intentionally placed it...
Cookie for you, and I dont get what you mean by this "sign".
Also, its still not fixed after your suggestion.

EDIT
Tell me what you guys think of the new Map Lore format!
Ill use it for BloodElf's request.




World of Ekkar ORPG

RPG

Lore:
Darkness, corruption, death. These are the words to describe this wretched world. The planet of Ekkar, a world where death is demotic, a curse runs in the very veins of the earth. A curse said to have been brought by mankind's pure greed. Greed for money, greed for power, greed for knowledge and greed for magic. Where shadows slowly corrupt the lands by the will of the gods, any person living in the world expects death to knock on their doorway.

Still, a small group of travelers, are eager to find the root of this curse. A root which is said to be concealed at the deepest dungeon at the darkest caverns. A root which contains the core of this said curse and the only way on how to end it. These small group of travelers who are grouped at the quaint, little town of X (Town name), which is the only known safe haven atop of an unforgiving mountain. Little do these travelers know that this pursuit of knowledge would lead to the horrible truth of their past and the curse of this land.

Take the role of a party of travelers in their journey of life and death, sorrow and happiness and darkness and light. Join an epic journey where death himself is your enemy.
[tr]

EDIT2
If anyone can think of a new, catchier thread name, please tell!
 
Last edited:
Level 19
Joined
Apr 10, 2010
Messages
2,789
@kanadaj
You should watch south park :D
I learned it there, plus english is not my native language :p

Source of all Evil - I know this is a joke.
House of Muses:
images


It would be better if it had a catchy acronym. Also, ending with IW or IF would be better, since it would be Idea Workshop/Factory.

Also, Ultimate sounds meh.

@BloodElf
Thanks!
 
Level 15
Joined
Oct 18, 2008
Messages
1,591
Everlasting Neat DJ's Idea Factory? :D

EDIT:
Item NameLevel 1Level 2Level 3Level 4Level 5


Holy Armor of Suffering
Armor

"The armor of the holy paladin Tryan, who is said to purify a whole country of paganism by himself."

Armor+4
STR+3
AGI+3
Armor+5
STR+4
AGI+4
Armor+7
Attack Damage+3
STR+6
AGI+6
Sadism: After dealing damage the wearer gets healed by 20% of it over 5 seconds. Does not stack, new buff overrides old one.
Armor+10
Attack Damage+5
STR+8
AGI+8
Sadism: After dealing damage the wearer gets healed by 25% of it over 5 seconds. Does not stack, new buff overrides old one.
Armor+14
Attack Damage+10
STR+10
AGI+10
Sadism: After dealing damage the wearer gets healed by 35% of it over 5 seconds. Does not stack, new buff overrides old one.
Masohism: For each 5% of life missing, the wearer gains +1 attack damage.
[/td] [/td]
Item NameLevel 1Level 2Level 3Level 4Level 5


Robe of Immolation
Armor

"This robe was made by the strongest fire mages for the strongest of them, Damien. He then fought alone against the demonic lord of greed, and won by sacrificing his own life force. The cape was then lost... until now."

Armor+1
INT+3
Armor+2
Max Mana+50
Int+4
Armor+3
Max Mana+100
INT+6
Fire Damage+8
Armor+5
Max Mana+200
INT+8
Fire Damage+12
Heat Aura: Deals 20 damage to units within 600 range every second.
Armor+7
Max Mana+400
INT+12
Fire Damage+16
Heat Aura: Deals 40 damage to units within 700 range every second.
[/td] [/td]
 
Last edited:
Level 19
Joined
Apr 10, 2010
Messages
2,789
@BloodElf
Here:

This will be constantly updated.

Item InfoItem Ability


Lesser Enchanting Stone
510 Gold
Consumable
Common

"A stone with runic powers
that are said to give its breaker's
weapon Enchanting magic."


When used, for 45 seconds, the consumers weapons
are filled with runic powers that may give the
unit 6 bonus damage of either cold, fire, thunder,
water or terra damage.

Item InfoItem Ability


Bob's Trustworthy Club
355 Gold
Permanent
Common

"A wooden club. Made by our
reliable ogre friend Bob the Smith.
Use it to crush your enemies -
Ogre Style!"


Gives holder +9 Attack Damage and
+3 STR. It also has a 12% chance to deal 20%
more damage per attack.

Item InfoItem Ability


Frostfire Gauntlets
1900 Gold
Castable Permanent
Rare

"Harness the powers of Frost
and Fire at your very own hands.
Bring a slow yet painful death with
your Frost Gauntlets or burn your
foes to ashes with the Fire Gauntlets."



Active Effect Cast:
When casted, the holder gets +15 Fire Damage to his
weapon and passive Immolation. The Immolation burns
7 hp every 2 seconds on units within a range of 200.
It also has a 33% chance to burn the enemy units armor,
making it reduced by 30% for 8 seconds. It also drains
enemy units mana after 5 straight, sucessful hits are dealt.
Drains 5 mana for every 2 seconds.

Fire Gauntlets is in effect until casted again.

Passive Effect Cast:
If Frostfire Gauntlets is not casted, the holder gains
+15 Frost damage to his weapon and a 25% chance
to deal slow, which reduces the enemies movement
speed and attack speed up to 35%. It also can have
15% chance to freeze an enemy unit, stunning it
for 15 seconds.

Frost Gauntlets is in effect until casted.

Each gauntlet drains 5 mana per 2 seconds. The effect
wares off when the mana reaches 0.
Gives +7 Armor and +15% resistance to Frost/Fire damage,
depending on the item on effect.

Item InfoItem Ability


Worldeater
4730 Gold
Permanent
Legendary

"A sword made for the devil himself. A
single swipe can shake the earth. A single
strike can be used to rule the world. Utter
blackness fills this blade, making every mortal
bow in its mere prescence. Mortal worlds are
eaten by this blade."


Gives +45 bonus attack damage and
+20 fire damage. It also burns the hit enemy
units hp by 3 per second and its mana by 5 per
second. If the holder kills the enemy within 5
seconds, he gets a Demonic Charge on this
item.

When stacked up to 5 - 10, Demonic Charges
can:
- Kill an enemy unit by the cost of a single
charge. (Does not work on level 30 or above
units)
- Kill an enemy unit with the cost of 3 charges.
(Works on any non-boss unit).
- Deal Flame Strike x points afar. Costs 3 charges.
- Create a loose field which drains the mana of
all units nearby, draining 7 mana every 1.5 seconds.
Costs 5 charges.
- Set the whole area a flame, dealing 30 damage per
second. Costs 7 charges.
- Summon the devil himself, which lasts for 5 minutes.
Costs 15 charges and making your hp 2.
(Note: These effects are random and occur every
13th attack.)
 
Last edited:
Level 19
Joined
Apr 10, 2010
Messages
2,789
I'm thinking about making a custom damage system to use with elemental damages and things like that... I have to install WC3 for this -.-'
Well theres a system in xgm.ru on an elemental damage system in vJass.
Maybe you could use it to ease your development. If you want it, ill PM it to you.

yup, forgget it i will end the request.

You will not do BloodElf's request? Please do it... Im busy with my projects + learning stuff.

@sonofjay
Please tell us how many items you need.
 
Level 19
Joined
Apr 10, 2010
Messages
2,789
Heres what I got:

Item InfoItem Ability


Hero-In
825 Gold
Consumable
Rare

"Yeah. Hero-In. You know you
likes it. It makes Dylan get high and
strong. Good. Yeah. Hero-In."


When used, the holder would be extremely faster,
doubling his attack and movement speed. It also
makes him do .2 more damage. However, it saps 5
hp and 7 mana every 1.5 seconds. Lasts 25 seconds.

This is for BloodElf:

Item InfoItem Ability


Butchers Assistant
440 Gold
Permanent
Common

"A common knife found at you common
meatshop. Can deal better damage to
the flesh of wild animals."


Gives the holder +7 attack damage. It also
Makes his attacks 20% stronger when battling a
creep. Also gives +3 STR bonus.
 
Last edited:
Level 12
Joined
Dec 20, 2011
Messages
885
Heres what I got:

Item InfoItem Ability


Hero-In
825 Gold
Consumable
Rare

"Yeah. Hero-In. You know you
likes it. It makes Dylan get high and
strong. Good. Yeah. Hero-In."


When used, the holder would be extremely faster,
doubling his attack and movement speed. It also
makes him do .2 more damage. However, it saps 5
hp and 7 mana every 1.5 seconds. Lasts 25 seconds.

Isn't it supposed to be heroin?
 
Level 19
Joined
Apr 10, 2010
Messages
2,789
I know its spelling. I wanted it to not the the real heroin.
You could say its a name revision to fit his map :p. Its "Hero-Inside".

More for BloodElf:

Item InfoItem Ability


Coldstick
215 Gold
Permanent
Common

"A stick thats cold. Or maybe a
cold thats a stick. Well is certainly
cold, but not like a stick."


Gives the holder +7 attack damage and deal
+3 Water damage. It can also have a 7% chance
to slow the target unit by 5% of its movement
speed and attack speed.

Item InfoItem Ability


Lesser Thunderbane
760 Gold
Permanent
Rare

"A blade only held by the apprentices
of the God of Thunder. A single slash
can shock the attacker by up to 500
volts."


Gives the holder +27 attack damage and
+18 Shock Damage. The holder also gets a
5% to do Bash.

Item InfoItem Ability


Thunderbane
1295 Gold
Permanent
Very Rare

"A greater version of the Thunderbane.
Only carried by the head priests at
the Thunder Gods temple. A single
swipe can summon thunder bolts at
will."


Gives the holder +33 attack damage and
+24 Shock Damage. The holder also gets a
12% to do Bash and a 7% to cast Chain
Lightning at the battling unit.

Item InfoItem Ability


Thunderforger
3145 Gold
Permanent
Legendary

"A hammer used by the God of Thunder
himself. It can forge lightning bolts at
a single slam and can cause violent
storms at a single blow. A weapon
only spoken on legends."


Gives the holder +51 attack damage and
+35 Shock Damage. The holder also gets a
20% to do Bash and a 12% to cast Chain
Lightning at the battling unit. It can also
cast a violent storm, letting thunderbolts
go down within a radius of 500. Has a
6% chance of activation.

Item InfoItem Ability


Amulet of the Follower
2165 Gold
Permanent
Very Rare

"These brand of amulets are the rarest
of its kind. Once equipped, a Spirit would
aid the character in his burdens and
troubles."


Equipping the item would summon
a Spirit to aid the holder. The
spirit has:
- 400 HP
- 55 - 82 Attack Damage
- Regular Armor

The Spirit may not move, has no
collision and clings at the upper left
side of the holder. The Spirit can cast
Tornado/Rain of Fire/Blizzard/Chain
Lighting/Crushing Wave when a higher
level creature battles the caster. The
Spirit may be killed. When dead, it is
respawned 35 seconds after the last spell
casted. If the holder casts a spell, the timer
is restarted.

The Spirit and the holder shares their
mana count. The Spirit has Tornado,
Rain of Fire, Chain Lightning, Crushing
Wave and Blizzard.


Item InfoItem Ability


Bard's Coat
795 Gold
Permanent
Rare

"A coat worn by your traditional Bards.
Carrying it somehow increases your skills
on speech, negotiation and other vocal
abilities. Maybe thats why they are so
good at their field."


Gives the holder +1 Armor. It also gives
+9 Speech and can decrease the prices of
items sold by vendors by 15% and increase
the prices of the items they sell by 7%. Also
increases the the holders negotiation by 12.

Now, only sonofjays request is in progress. Its up to him to tell us when to stop.

EDIT
Check the Quest/Questline formats! They are new and replaced.
 
Last edited:
Level 15
Joined
Oct 18, 2008
Messages
1,591
Item Files:

Item InfoItem Ability


Celestial Armor of the Fallen
Very High
Permanent
Legendary

"The armor which was originally given to the fallen angels. Unlike their original armor, this one can be wore by anyone."

Holy Retribution (Active): Deals X damage to the attackers and marks them with Mark of Wrath, which causes the wearer's next hit on them to heal the wearer for Y% of his max life.
Max life +450
Life regeneration/s +10
Armor +15
Item InfoItem Ability


Runefang
High
Permanent
Legendary

"The blade which makes massacring a whole town all alone look like child's play."

Aura of Fear(Passive): Every surrounding enemy lose X% attack damage attack speed and defense.
Rune charge(Passive): Every attack and melee range spell causes the blade to gain a charge. When having X charges, the next attack deals Y damage and steals 50% of the dealt damage.
Attack damage +30
Attack speed +40%
Life steal 10%
Item InfoItem Ability


Devil Shield
High
Permanent
Very Rare

"The first step in a battle is not dying. Then comes all the other."

Stone Skin(Passive, Basic Ability): Reduces incoming damage by 15
Armor +10
Max life +300
 
Level 19
Joined
Apr 10, 2010
Messages
2,789
Ok, now Ill be making a poll.
What should be our new thread name?
1. Modders Idea Factory - 2 Votes (Sonofjay and Vladadamm)
2. Modding Idea Factory - 0 Votes
3. Ultimate Idea Factory - 1 Vote (kanadaj)
4. Idea Workshop - 0 Votes
5. Drunken Factory - 1 Vote (Hexcellion)
6. Your Suggestion!

Vote by posting here or VM/PMing me.
Everybody, vote!
 
Last edited:
Status
Not open for further replies.
Top