Mandalora, the Fortune Witch - INT (Support)
Suggested Model(s): http://www.hiveworkshop.com/forums/...-50022/?prev=search=female&r=20&d=list&page=3
Description: A hero that use chances and lucks to disrupting enemies or supporting allies. She's weak if she don't have other heroes on the same line.
Battle Stats: Attack : 22-35
Armor : 1
Agility : 14 + 1.75
Inteligence : 24 + 2
Strength : 13 + 1.15
Speed: Attack Speed : Medium
Movement Speed : Medium
Fortune Future - Unit Target
Move a target unit into Future Dimension for x seconds. Upon coming back, it will get a random negative buff ( if it was enemy ) or random positive buff ( if it was ally) . buff last for x second.
Negative buffs :
1. Hex ( 10 % chance. Chance increase by 2% for each of this skill level )
Turn the unit into random critter.
2. Curse ( 15 % chance. Chance decrease by 2% for each of this skill level )
Have x % chance that the unit miss on attack. Also decrease armor by x.
3. Time Bang ( 5 % chance. Chance Increase by 5% for each of this skill level )
Deal x damage to the unit and decrease movement and attack speed by x.
4. Minor head-ache ( 15% chance. Chance decrease by 3% for each of this skill level )
Decrease unit movement and attack speed by x%. Also has a x% chance that the unit miss on attack.
Positive buffs :
1. Encouragement (12% chance. Chance increase by 3% for each of this skill level )
The unit has x% chance to do x time damage than the original attack. Also increase attack speed by x%
2. Twin ( 17% chance. Chance decrease by 3% for each of this skill level )
Create the exact copy of the unit. The unit then has Solidarity buff, which increase health regen by x,armor by x and spell reduction by x. If the copy die, the solidarity buff is changed into anger, which increase attack speed by x and movement speed by x, but take x % more damage then the original.
3. Feeling Lucky (4% chance. Chance increase by 4% for each of this skill level )
Have a big chance to evade an attack, greatly decrease magic damage and medium chance to deal x times normal damage.
4. Angel Protection ( 5% chance. Chance increase by 3% for each of this skill level )
the unit is protected by an angel, which make the unit invulnerable by x. the angel can do area healing. It heal x to all nearby allies unit.
Fireball of confusion - No Target
When activated, Mandalora throw fireballs to nearby enemy unit that deal x damage and has x % chance that the enemy unit attack it own ally.
Element Surprise - No target
When activated, Mandalora has a x% chance to make Mandalora attack do random element effect.
A.) Dark : the attacked unit has a dark buff. This buff will not be removef until the unit is killed. If the unit is killed, a random abyss creature will spawn and follow the Fortune Witch. Abyss creature is immobile and can't be targeted as an attack target. It last x second.
1. Abyss Screamer : this unit has scream of nightmare ability, which terrifies nearby enemy units and decrease their damage and armor. Has an attack type of magic.
2. Abyss Elemental : this unit has Multi attack, mean that it can attack 4 unit in the same time. Has an attack type of chaos.
3. Abyss Shrouder : this unit has shrouding darkness, which make nearby allies and Mandalora to become invisible when they near Abyss Shrouder. They become visible if attacking or casting spell, but become invisible again if they stop attacking or casting spell. this unit has an attack type of normal.
B.) Light : heal nearby allies by x %.
C.) Wind :make the attacked unit caught in a whirlwind for x second.
D.) Earth : make the attacked unit stun nearby of its allies and himself and deal x damage to it allies.
E.) Fire : Make the unit caught in ignite buff. A unit die while still has ignite buff will explode and deal x damage to nearby of it allies unit and deal x damage per second to them.
F.) Water : knocbak the attacked unit by x range.
Link of Attributes - Unit Target
Create a chain of attribute with target ally hero. She get armor and damage bonus equal to how much damage and armor her linked ally has, And Vice Versa. If the target hero is 900 units far from her, the chain will broken
Technical difficulties:
- Too much random effect that make the most good one rarely to come out.
- She need a lot of mana and other hero so she can survive better.
Advantages/Specialties:
- Disrupts enemy "heavily"
- Her ulti could help her and her ally to kill hard heroes.