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Juxtapose v1.0

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
AGAIN i edited someone elseses spell

i did not have permissionn though
This spell was made by HBKph
-But again i like to edit other people's spells

Before:
Has waits
Illusions deal no damage
Illusions themselves cannot duplicate
No desriptions
10 Levels
30% chance on all levels(i think)
Illusions last for 60 seconds

Now:
No waits
Illusions deal 15% damage and take 250% damage
Illusions can duplicate
Descriptions
4 Levels
Illusions last for 17 seconds.

Notes:
You can edit illusion damage and taken and how long they lasts( Go to abilities-items-wand of illusion edit

IMPORTANT 60% Credits go to HBKph 40% to me

I added adittional stuff :D

PROBLEMS:
Theres only 1 level to it ( lvl 1 3% at all levels)( i tried my best but didnt work for some reason)
Some times illusions splitt too fast
still creates item item has locust and and 0.1 scaling and none.mdl model

You can configure:
damage dealt and taken by illusions
how long they last
percentage

AGAIN:
no levels

  • [HIDDEN=Triggers:
  • Juxtapose
    • Events
      • Unit - A unit Is attacked
    • Conditions
      • ((Attacking unit) is A Hero) Equal to True
      • ((Attacking unit) has buff Juxtapose ) Equal to True
    • Actions
      • Set J_Hero = (Attacking unit)
      • Set J_Hero_Loc = (Position of J_Hero)
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Level of Juxtapose for J_Hero) Equal to 1
          • (Random integer number between 1 and 100) Greater than 97
        • Then - Actions
          • Unit - Create 1 J_Dummy for (Owner of J_Hero) at J_Hero_Loc facing Default building facing degrees
          • Set J_Dummy = (Last created unit)
          • Unit - Add a 0.50 second Generic expiration timer to J_Dummy
          • Hero - Create Juxtapose and give it to J_Dummy
          • Hero - Order J_Dummy to use (Last created item) on J_Hero
        • Else - Actions
[/HIDDEN]


Keywords:
illusion,damamge,blah,stuff,edit,
Contents

Juxtapose (Map)

Reviews
15:27, 19th Mar 2011 Bribe: Not your resource.
Level 10
Joined
Apr 25, 2009
Messages
296
  • Juxtapose
    • Events
      • Unit - A unit Is attacked
    • Conditions
      • ((Attacking unit) is A Hero) Equal to True
      • ((Attacking unit) has buff Juxtapose ) Equal to True
    • Actions
      • Set J_Hero = (Attacking unit)
      • Set J_Hero_Loc = (Position of J_Hero)
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Level of Juxtapose for J_Hero) Equal to 1
          • (Random integer number between 1 and 100) Greater than 97
        • Then - Actions
          • Unit - Create 1 J_Dummy for (Owner of J_Hero) at J_Hero_Loc facing Default building facing degrees
          • Set J_Dummy = (Last created unit)
          • Unit - Add a 0.50 second Generic expiration timer to J_Dummy
          • Hero - Create Juxtapose and give it to J_Dummy
          • Hero - Order J_Dummy to use (Last created item) on J_Hero
        • Else - Actions
  • Juxtapose Illusion Split
    • Events
      • Unit - A unit Is attacked
    • Conditions
      • ((Attacking unit) is A ground unit) Equal to True
      • ((Attacking unit) has buff Juxtapose ) Equal to True
    • Actions
      • Set J_Hero = (Attacking unit)
      • Set J_Hero_Loc = (Position of J_Hero)
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Level of Juxtapose for J_Hero) Equal to 1
          • (Random integer number between 1 and 100) Greater than 97
        • Then - Actions
          • Unit - Create 1 J_Dummy for (Owner of J_Hero) at J_Hero_Loc facing Default building facing degrees
          • Set J_Dummy = (Last created unit)
          • Unit - Add a 3.00 second Generic expiration timer to J_Dummy
          • Hero - Create Juxtapose and give it to J_Dummy
          • Hero - Order J_Dummy to use (Last created item) on J_Hero
        • Else - Actions
 
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