- Joined
- Mar 13, 2009
- Messages
- 1,411
Am I the only person who thinks...it might be a twinge bit cruel to tell someone you love them RIGHT before dying?
You're not the only one.

Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Am I the only person who thinks...it might be a twinge bit cruel to tell someone you love them RIGHT before dying?

Am I the only person who thinks...it might be a twinge bit cruel to tell someone you love them RIGHT before dying?
People in here got REALLY DEAD SERIOUS PROBLEMS!
Can't you just be a little more serious?
Oooooo.... im sure she will die happy, because she likes you too!
Like: "Hey honey, i love you!" and she replies: "Ooh i love you too im so ha..." and then you say "Sorry, no talking, more fucking. Gonna get laid the first time in my life before i die. Wich i do in approxmately 7 minutes."
Die in 10 min

Events


Unit - A unit are going to Die in 10 minutes

Conditions

Actions


Unit - Create 300 Hot Female for (Dying unit) at (Position of (Dying unit)) facing (Angle from (Position of (Dying unit)) to (Position of (300 Last created units))) degrees


Unit - Order (300 Last created units) to Unload All At (Position of (Dying unit))


Wait 598.00 seconds


Hero - Create Ankh of Reincarnation and give it to (Dying unit)
Am I the only person who thinks...it might be a twinge bit cruel to tell someone you love them RIGHT before dying?
Yes. It isn't cruel- it's actually rather tragic and dramatic. Especially if the person you're telling it to feels the same way. Then you and her can spend the rest of the 10 minutes in eachother's arms. Awesome.Am I the only person who thinks...it might be a twinge bit cruel to tell someone you love them RIGHT before dying?
+1
+ rep appreciated : )))
Die in 10 min
Events
Unit - A unit are going to Die in 10 minutes
Conditions
Actions
Unit - Create 300 Hot Female for (Dying unit) at (Position of (Dying unit)) facing (Angle from (Position of (Dying unit)) to (Position of (300 Last created units))) degrees
Unit - Order (300 Last created units) to Unload All At (Position of (Dying unit))
Wait 598.00 seconds
Hero - Create Ankh of Reincarnation and give it to (Dying unit)
plz gief credz if u use it...!
Die in 10 min

Events


Unit - A unit are going to Die in 10 minutes

Conditions

Actions


Unit - Create 300 Hot naked Female for (goink thue dhie unit) at (Position of (going to die unit)) facing (Angle from (Position of (going to die unit)) to (Position of (300 Last created units))) degrees


Unit - Order (300 Last created units) to *** (Position of (Dying unit))


Wait 598.00 seconds


Hero - Create Ankh of Deathness and give it to (going to die unit) for die
you wronk (wrong)
Die in 10 min
Events
Unit - A unit are going to Die in 10 minutes
Conditions
Actions
Unit - Create 300 Hot naked Female for (goink thue dhie unit) at (Position of (going to die unit)) facing (Angle from (Position of (going to die unit)) to (Position of (600 Last created units))) degrees
Unit - Order (300 Last created units) to *** (Position of (Dying unit))
Wait 598.00 seconds
Hero - Create Ankh of Deathness and give it to (going to die unit) for die
Die in 10 min

Events


Unit - A unit are going to Die in 10 minutes

Conditions

Actions


Unit - Create 600 Super Hot naked bikini models Female for (goink thue dhie unit) at (Position of (going to die unit)) facing (Angle from (Position of (going to die unit)) to (Position of (300 Last created units))) degrees


Unit - Order (1st 300 Last created units) to striptease (Position of (Dying unit))


Unit - Order (2nd 300 Last created units) to *** (Position of (Dying unit))


Wait 598.00 seconds


Hero - Create Ankh of Reincarnation and give it to (going to Die unit)
Events

Unit - A unit Becomes revivable
Actions

Custom script: call GroupTargetOrderBJ( GetLastCreatedGroup(), "GroupTargetOrderBJ", GetRevivingUnit() )
Die in 10 min

Events


Unit - A unit are going to Die in 10 minutes

Conditions

Actions


Set Variable-Sucks=postion going to die unit


Unit - Create 300 Hot naked Female for (sucks) at (sucks)) facing (Angle from (sucks)) to (Position of (300 Last created units))) degrees


Unit - Order (300 Last created units) to *** (Position of (sucks))


Wait 598.00 seconds


Hero - Create Ankh of Deathness and give it to (sucks) for die


Hero - call RemoveLocation(udg_sucks)


Unit - u all r sucks
globals
constant integer Dying unit = 'BLst'
constant string dying unit = "Abilities\\Spells\\NightElf\\Blink\\BlinkCaster.mdl"
constant string dying unit = "Abilities\\Spells\\NightElf\\Blink\\BlinkTarget.mdl"
constant string dying unit = "origin"
constant string Animation = "dying unite"
endglobals
function Blink_Strike_Actions takes nothing returns nothing
local unit Sucks = GetTriggerUnit()
local real X_Of_sucks = GetUnitX(Caster)
local real Y_Of_sucks = GetUnitY(Caster)
call DestroyEffect(AddSpecialEffect(Dying_unit,X_Of_sucks,Y_Of_sucks))
call SetUnitCondition(Dying or uncounsisous)
call DestroyEffect(AddSpecialEffectTarget(Dying_sfx_target,sucks,dying unite))
call SetUnitAnimation(Caster,Animation)
call spawnunithotfemale(hotfemale,Axxx)
endif
set sucks = null
set dying = null
endfunction
//***********************************************************************************************
constant function AntiLeakFilter takes nothing returns boolean
return true
endfunction
function InitTrig_dying_unit takes nothing returns nothing
local trigger t = CreateTrigger( )
local filterfunc f = Filter(function AntiLeakFilter)
local integer i = 0
loop
call TriggerRegisterPlayerUnitEvent(t,Player(i),EVENT_PLAYER_UNIT_SPELL_EFFECT,f)
set i = i + 1
exitwhen i == 15
endloop
call TriggerAddAction( t, functionDying_unit_Actions )
call DestroyFilter(f)
set f = null
set t = null
endfunction
Events

Unit - Guy has 10 minutes left to live
Conditions
Actions

Unit - Kill guy to get it over with