*ZING*
I'm getting right on this tomorrow 'w'
Edit :
To be honest, I would really like to take a whack at one of
YOUR suggestions!
Without further adieu :
Mountaineer
...well, cyan looks terrible...
....
Mountaineer
*fixed*
Background :
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Ankhmaron is not just the last safe haven, but it's also the only place you can find a decent bar nowadays. Enter the
Mountaineer , a sturdy dwarf adept at tasting the most varied of brews with little recoil, giving him the "warmth" and courage to climb up the highest peaks of Ankhmaron's mountains.
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General summary of
Mountaineer's skills / rolls in Gaia :
- Unlike the Squire class, he'll probably be more of a damage dealer / support than a tank.
- Dispite the above, he will have slower attack speed.
- He will most likely use custom (therefore, new) items that define him and his role.
- His starting misc item will be "(Beer) Mug" - allowing him to lower his defence in favor of providing bonus damage (maybe even strength) for a period of time.
* Note , he needs to use "Drunkard" (one of his two primary skills) whilst holding his misc item (Mug) in order for the effects to take place. I figure the mechanics are relatively the same with Berseker requiring a double-handed weapon in oder to cast ...you know where I'm going with this, hope it's possible.
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Technical details :
- Wears mail armor (and similar accessories ; i.e. : gauntlets, helmets, etc.)
- Main weapon(s) : I'd love to see some Axes, Hammers, Bludgeons, Morningstars, etc. on this baby. Would be awesome
- He may split into "Viking" or "Mountain King". I'll discuss them when the time comes.
- Oh and I didn't think I'd have to state the obvious but his default model should be a dwarf. A bearded , hammer-in-the-face type dwarf.
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Basic overview on starting stats, items and skills :
Stats :
- Primary attribute : Strength
- 80-100 base HP (whatever goes for balance)
- 30 base Mp (He doesn't really rely on mana until class-changes)
- Damage 6-8
- Strength : 5 ; Agility : 4 ; Intelligence : 2
Items :
- Old Bludgeaon / Morningstar / Hammer and so on (probably +2 , +3 damage with a 5% attack speed penalty if needed)
- (Beer) Mug : grants +1 damage, -5% attack speed
Skills :
- Drunkard : The user takes a "sip" out of the ol' Mug and gets ready for battle, providing him with X%damage + similar amount* extra stregth (*optional) at the cost of "X" armor (cannot go bellow 0 armor). Duration : 5-7 seconds. Cool-down : 15 seconds.
- Headbut : Fueled by anger (or alcohol), the user rams the target, hitting it with his head, stunning them for 1.5 seconds and dealing X damage. If under the effect of "Drunkard" , the stun last twice as long, but the user is stunned for 1.5 seconds as well. Cool-down : 16-18 seconds.
* The damage , stun duration and bonuses are to be discussed. This is just a general idea of the
Mountaineer's abilities / concept.
Unlike my last suggestion, I hope this one makes more sense in the world of Gaia. If not, I really,
really need to think a little more about simplicity (as I hope I didn't overdo it with the skills, I just hope the general idea was formed on what this guy's all about)
Hope you enjoyed reading...somewhat...
¬ Kl3sk