Why not making third advanced classes.. making new hero is really hard as it seems, lets make paladin from cleric, defender from squire, marshmellow from thief, meleer from ranger, fireballer from magician...

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Ehm an experienced soldier of might and magic, seeks power, as we managed to see in many rpgs. The character may go for both fighting and spellcasting. This little hero will do the same and will give us an option to play a most variated character. Stay behind and back-up the team or go front and protect the line or strike down the heads which tries to catch ur squishy brethren.
I am not sure about basic skills but have some ideas about advanced ones..
For melee range fighter one:
A skill which will give +threat when he attacks to a mob who attacks to his brethren. Doesnt work on bosses.
A skill which will add +20 armor to him. Activatable.. But disables 4th advanced skill.
A skill which will create a barrier, sucks enemies to itself with 200 ms in 500 range. (10 mana)
A skill which will heal allies with 200 range as the damage the hero takes for 4 seconds. (12 mana, creates high thread, cd:60)
For melee range caster one:
A skill which will give -threat when he attacks to a mob who attacks to his brethren. Does not work on bosses.
A skill which will add +40 shadow dmg to the hero for 5 hits and heals the target ally as half amount of the damage he deals with each strike. (8 mana, cd:18)
A skill which will create a barrier, pushes enemies away with 200 ms in 500 range. (10 mana)
A skill which will send ray of blood in a cone, deals 1xstrength damage, blinds targets, they miss with 20% chance for 8 seconds. (9 mana, cd:20)
I dont know about hero but these skills will fill the need in current teams.
Well i also made some basic skills but to think about all of them was kinda hard..
With 1k gold, you buy a skill which will damage both targets around you and yourself for 2x strength. (cd:20)
As you kill outside bosses they will drop a scroll for a skill which will increase the hero's crit chance by 50% for 7 seconds. (10 mana)
As you kill dungeon bosses they will drop a scroll for a skill which will deal 6xstrength to single target as stunning the hero for 2 seconds.
As you start the game with this hero you will have 2 skills. First is a regular attack with magicked sword but has 300 range, deals 1xAP+1xagility damage to target. (10 mana, cd:15)
Second is a regular attack with sword, deals 1xstr and creates low threat. (cd:15)
As you go to shop you can buy 3 skills. First one gives +%25 magic resistance when used to team for 10 seconds. (15 mana, cd:40)
Second one gives %8 dmg reduction after damage-armor calculation.
Third one does 1.5xAP damage to target and thrusts a piece of dagger into target's body, damages the amount of 0.2xstrength each second as long as target takes physical damage for 10 seconds. (cd:45)
If you liked the hero, then keep reading. If you didnt, the story and thoughts of mine about hero wont matter.
Well Z wants us to make logical heroes. Like the ones existing or a warlock, dwarven fighter, alchemist. So everyone stucked about the history of heroes. First of all Gaia's Retaliation orpg is based on gameplay. Didnt you enjoy the game with each click? These skills are made with thinking only how he will take a place in the team and i didnt name them cuz as the reader sees the names he doesnt embrace the hero nor the skills.
But i know the hero should fit the lore here.. Ofcourse i didnt ignore the history of the hero. Well you can call this hero adventurer maybe but first advanced one is witcher and second one is warlock. I could give these names to them at the start but you wouldnt like him if i had done. Change the 'adventurer' name if it sounds stupid but well i couldnt find a better one..
And other little things about hero..
Mail, str based, uses amulets as misc. swords, two handed swords.
Witcher, str based, uses amulets as misc. swords, two handed swords.
Warlock, agi based, uses rings as misc. swords.
Amulets are filled with protection runes(mostly gives evasion+armor+resistance). Rings are filled with power runes(mostly gives strength+agility).
I hope i balanced hero very well.
So here is our new hero. But again if you can find a regular nice name for basic class i would appreciate it.