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[ICON Request] "Edge of Madness" and "Zin'ishi Frenzy"

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Level 6
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Oct 26, 2007
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Hello.

LINK TO MAP AT EARLIER STAGE: http://www.hiveworkshop.com/forums/f452/ashenvale-orc-base-52770/
I added more terrain: a goblin outpost "Timbergrind", a furbolg village, etc. If u want screens of those, too, for proof ask for them.

I need icons for 2 abilities of my hero, the Troll Ravager. He uses the forest troll berserker model. The theme of this hero is basically to fuck you up by wild and aggressive attacks; hence "ravager".

First ability: [Natural Ability] Zin'ishi Frenzy
*Each successive attack of the Troll Ravager increases his attack speed by 4% until after 10 seconds after last successive attack. The hero says some taunt ("Say hello to my little friend"; "You want axe?") after every 10 increments to attacks speed.)
**("Zin" is Troll for "war").
***Passive ability; I do not need active/autocast borders; only PASBTN and DISPASBTN.

Second ability: Edge of Madness
*Passively increases the Troll Ravagers attack speed by X%. Whenever he kills a unit, he gains a significant Y% increase to attack speed and a significant Z% increase to movement speed for P seconds. The hero says random crazy-sounding things and does freaky motions when not doing anything. Shouts something freaky when he kills a unit.
**This ability is also passive - when learned. It is a hero skill so I'll need PASBTN/DISPASBTNs as well as BTN/DISBTNs.

Notes:
Greenish-core, red-glow theme pls. Edge of Madness can incorporate some other colors (since it is MADNESS) for as long as they are not made dominant; pls. keep icons blizzard-like and matching with the others in the set. Thanks.

Here is a picture of how I have the command card of this hero layed-out:
 

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Level 6
Joined
Oct 26, 2007
Messages
211
thx cavman
Could anyone please edit BTNEyeOfTheMurloc to make it fit-in more with the other icons and to make the eye less reptilian?

- for Edge of Madness
 
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