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How to... add shockwaves, make fog permanent?

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May 26, 2005
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i am currently modeling on a nuclear bomb special effect, but as this is my first model i have some problems finishing it ( www.mariusb.kilu.de/Nuclear2.jpg )

- How do you make a unit be rendered all the time, and not only when you can directly see it (if a fog-spreading unit isnt rendered the fog also disappears, e.g. smoke grenade)

- How can you add particle emitters to a model, which dont always face the camera? i know, theres an option in war3 model editor to lock them on XY, and this also works in the program, but warcraft doesnt show anything then

- How do you make a model with a long animation time (15 seconds) be playable with AddSpecialEffect()? (my model always hides after about 5 seconds) note, that this one isnt so important, i can still use dummy units to show the effect
 
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