I want to have a standard model, to change the sound of death and birth. Model fished. I found objects in event-War3ModelEditor program where those sounds are. The Node Manager can not figure out how to add the desired sounds to customize what is necessary. It must somehow in the model itself to import a sound? You can, of course, in the game to play when you have to, but this is an extra code, and I want to avoid it.
P.S. modify the existing sounds of the standard model does not want. I want to make a new model, which looks like a standard, but other sounds. I attach the model and sounds that I wish to add.
P.S.S. Sorry for my bad english.
P.S. modify the existing sounds of the standard model does not want. I want to make a new model, which looks like a standard, but other sounds. I attach the model and sounds that I wish to add.
P.S.S. Sorry for my bad english.