[Spell] How can I make an extremely simple autosave system?

Level 12
Joined
Jun 11, 2018
Messages
177
In my map, I use TriggerHappy's save/load system to save Heroes. It works fine. I am looking to add yet another save/load system that literally only should save Player Upgrades and nothing else.


I want the system to do a save-event when a Player recieves an Upgrade. Likewise, the system should do a load-event at the game start.
No text on screen, no commands. Typing -save or -load can not affect this system. As minimal as possible.

I would imagine it being a simple thing, but I don't know where to begin with this. :sad:
 
Level 10
Joined
Jan 26, 2019
Messages
90
I would imagine it being a simple thing, but I don't know where to begin with this. :sad:
No, it's not a simple thing if you don't understand how save/load system works.
The system from TriggerHappy is made quite complicated and most people have very little chance of successfully doing what you want.

But you didn’t specify whether you want a system where you need to enter codes into the chat or an “automatic” one.
 
Level 12
Joined
Jun 11, 2018
Messages
177
No, it's not a simple thing if you don't understand how save/load system works.
The system from TriggerHappy is made quite complicated and most people have very little chance of successfully doing what you want.

But you didn’t specify whether you want a system where you need to enter codes into the chat or an “automatic” one
Yes I did specify that.
 
Level 10
Joined
Jan 26, 2019
Messages
90
So, I dont know how works save/load systems without code, but I understand enough about systems with code, theoretically, they work the same, only the method of entering data into the game is different.
I don't think you will find a ready-made suitable system or that anyone will make one for you.
Perhaps the easiest option is to add new data that you need to your current hero save system.

If you want to make your own system, I can explain how, but in any case it will require a lot of effort (especially a lot of work with strings), or you can wait, maybe “uncle” will help you.
 
Top