• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

How to make victory statistic system?

Status
Not open for further replies.
Level 11
Joined
Jul 17, 2013
Messages
544
I want to add a system to my map that tracks how many times each player has won the game. The number should increase by 1 at the end of each game and should be connected to the player's nickname. This information should be saved and loaded at the start of each game. I know I need to use a save/load system, but I'm not sure which one to use for Reforged. I've tried looking at example code, but it hasn't been very helpful. Can you provide a simple example of how to do this? The save/load system I saw uses array indexes based on player slots, so I assume it will be saved per player's color.
 
Last edited:
Status
Not open for further replies.
Top