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Hive's Simple Edit Resources Thread

Level 20
Joined
Oct 16, 2021
Messages
226
Hi everyone, I wanted to make another request! I'm not sure if this is possible since this is a ported model from Heroes of the Storm, but I hope it might be done! This is the model in question: Sindragosa

There are two things the model needs: first, the model is not easy to click on ingame (its selection space seems very small), and second, would it be possible to give it a death animation like the usual one flying units have? It doesn't need to include any sort of special new animation, just the model getting smaller and disappearing.
The first one is ez. Just download Retera's and recalculate extents. The other one is hard, but somebody may simply inject death animation and effect of standard dragons. I have no such skills.
 
Level 22
Joined
Dec 6, 2022
Messages
464
Edited a simple dragon model.
Now this dragon is without a rider:
 

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Level 8
Joined
Nov 21, 2013
Messages
133
Not sure if someone has done this already, but been using Ujimasa Hojo's optimized undead buildings for my maps, but one issue with them is that the Ziggurat optimized model is missing part of its birth animation, while the Sacrificial Pit optimized model is using the incorrect custom birth animation that he made for the Drakkari Troll buildings.

Not sure how to do anything with birth animations so was wondering if anybody could fix them up?
 

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I was wondering if someone could combine theses two models High Illusionist and Ethereal Phoenix. I would like to have the Illusionist to morph into the Phoenix. I want use Metamorphosis as ability. I've tried use the sperate models but the phoenix stays in egg form regardless of what I do.

I can remove the egg animations if you don't need them :)
That would be great. Thank you.
 
Last edited:
Level 22
Joined
Dec 6, 2022
Messages
464
I was wondering if someone could combine theses two models High Illusionist and Ethereal Phoenix. I would like to have the Illusionist to morph into the Phoenix. I want use Metamorphosis as ability. I've tried use the sperate models but the phoenix stays in egg form regardless of what I do.
I can remove the egg animations if you don't need them :)
Edit:
Done:)
 

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Level 36
Joined
Sep 18, 2007
Messages
1,795
hello can some one pleases help my I want to use johnwar BE sorceress Model with 67chrome BE sorceress skin so i need help to edit the model enough that the skin can by used optimally on the model
So, what do you want exactly? You want that model to have skin attached instead of the original skin right? I can do it for you if this is it.
 
Level 3
Joined
Oct 25, 2014
Messages
15
orc alpha barracks hut.png


Hi,

I was wondering if someone could make an edit that I think is simple: I would like the central structure in Ujimasa Hojo's Orc Alpha Barracks structure to be isolated from the surrounding pillars and structures (and ideally also without the flag). If the central "hut" is made stand-alone, it'd be an excellent hut for orcs that isn't a burrow or a farm.

If someone had the time, I'd greatly appreciate it.
 
Level 12
Joined
Feb 13, 2012
Messages
420
hii can some one pleass do a human verstion of johanwar sorceress model

and also that it looks some thing like that with purpel glow in the eyes pleass ?

1719058171110.png



 
Level 6
Joined
Aug 7, 2022
Messages
74
Hello everyone I have a request. Please make an archer's armor from the link, like Stormwind Footman from Ilya.


FootArcher


 

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Level 12
Joined
Feb 13, 2012
Messages
420
hello for this model can some one pleass remove the fire effects from the attack animation and for the spell animaion effects pleass make it purpel insted of blue pleass ?


 

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Level 31
Joined
Aug 3, 2021
Messages
198
hello for this model can some one pleass remove the fire effects from the attack animation and for the spell animaion effects pleass make it purpel insted of blue pleass ?


Hello everyone I have a request. Please make an archer's armor from the link, like Stormwind Footman from Ilya.


FootArcher


QQ截图20240314224956.jpg
QQ截图20240626195713.jpg
done.
 

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Level 8
Joined
Sep 8, 2017
Messages
92
Hey, I'm using this very nice model of a Cannoneer Team in my map and I'd like to also have another unit only using the cannon model without the 2 operating men.

It would mean:
  • properly removing all parts of the 2 men
  • then only keeping the Spell Alternate animation for attacks and spells (the other ones become irrelevant without the 2 men)
  • making sure the cannon model is working flawlessy without the 2 men (paying attention to the Death, Walk, Portrait, etc animations)

Let me know if someone is interested in doing it, I would really appreciate that! :)
Thanks!

Cannoneer Team Kul-Tiras HD TC

 

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Level 8
Joined
Sep 8, 2017
Messages
92
Hi, I have a Beacon Tower in my map for players to call for reinforcements and I used to simply add a flame above the Human Scout Tower.
However I'd like to improve it and make it look like more of a real big lit beacon.

I got a pretty nice model combination with what I believe is the classic human scout tower and the Orc Ogrimmar Big Fire on Hive.
But I think the fire burning is still a bit too "shy"...
It would be really nice if someone could improve it please :)
I believe the fire model linked below could work nice for example. Feel free to improve/change this Beacon Tower model in any way!

Fire

OrcOgrimmarBigFire(BoneFire)
 

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Level 8
Joined
Sep 8, 2017
Messages
92
Hey, I'm using this very nice model of a Cannoneer Team in my map and I'd like to also have another unit only using the cannon model without the 2 operating men.

It would mean:
  • properly removing all parts of the 2 men
  • then only keeping the Spell Alternate animation for attacks and spells (the other ones become irrelevant without the 2 men)
  • making sure the cannon model is working flawlessy without the 2 men (paying attention to the Death, Walk, Portrait, etc animations)

Let me know if someone is interested in doing it, I would really appreciate that! :)
Thanks!

Cannoneer Team Kul-Tiras HD TC


I finally had it done
Here it is if anyone is interested
 

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  • CannonFix.mdx
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Level 8
Joined
Sep 8, 2017
Messages
92
Hi, I have a Beacon Tower in my map for players to call for reinforcements and I used to simply add a flame above the Human Scout Tower.
However I'd like to improve it and make it look like more of a real big lit beacon.

I got a pretty nice model combination with what I believe is the classic human scout tower and the Orc Ogrimmar Big Fire on Hive.
But I think the fire burning is still a bit too "shy"...
It would be really nice if someone could improve it please :)
I believe the fire model linked below could work nice for example. Feel free to improve/change this Beacon Tower model in any way!

Fire

OrcOgrimmarBigFire(BoneFire)
It does not fit very well yet, but it's progressing
Model scale is 3.00 to fit with the particle emitters
 

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hii can some one pleass do a human verstion of johanwar sorceress model

and also that it looks some thing like that with purpel glow in the eyes pleass ?

View attachment 476518


This model will look like this, I wonder if you are satisfied?If you are satisfied, I will upload it.
 

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its really useful just mabey remove the elf ears ?
After removing the ears, it was found that the model looked very ugly. If retained and wrapped in the texture of the headwear, it becomes a part of the headwear, which looks great.This is the final modification.
 

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Hello Fellow Hivers. I was wondering if some one could convert some models into hero versions. I'm currently working on the next update of my Custom Race: The Eternal Dynasty 2.0.

Because I cannot recall how I designed the mechanics, I'm restarting from the ground up. This update will change units models, replace and add units, and switch the Tomb King lore to Egyptian mythology. So I figure I'd ask for some edits.

Requested Models:
Requested Edits:
  • Dissipate Animation
  • Hero Glow
  • Hero Name and Level tooltip (the one that floats above head)

Misc Edit:
  • The Sky Temple Boss attack 2 causes the arm to grow large during the animation. If someone could fix that, that would be wonderful.

WIP Image:
1720966972124.jpeg
 

LGR

LGR

Level 3
Joined
Jan 15, 2018
Messages
9
After removing the ears, it was found that the model looked very ugly. If retained and wrapped in the texture of the headwear, it becomes a part of the headwear, which looks great.This is the final modification.
Could you make a version using 67chrome blood elf sorceress skin? :grin:
 

LGR

LGR

Level 3
Joined
Jan 15, 2018
Messages
9
Here are some edited Johnwar's elven archer models using 67chrome's skins
 

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Could you make a version using 67chrome blood elf sorceress skin? :grin:
Done. The skin is from 67chrome and the model is from Johanwar.
 

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Level 12
Joined
Feb 13, 2012
Messages
420
Done. The skin is from 67chrome and the model is from Johanwar.
looks great can you pleases do the same with high elf version of the model with this skin pleases ?
 

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