- Joined
- Aug 23, 2011
- Messages
- 651
No comment. 5/5
(13 ratings)
lol blame blizzard for the concept:Weird as always not protecting the vital parts but gladiator-ish nonetheless. O yeah, and no portrait, I guess.
4.5/5.
Wow great Model dude
anyway how did u connect those vertex using MDLVIS without using other Tools ex. MS3D
This model doesn't interest me much at all, but it's great & well-made. What really excites me is that awexome Youtube video showing step-by-step of you creating it! Fantastic stuff; seeing workflows is so cool to me, and important for learning how to do it myself.
Specifically, I'm quite interested in how exactly you accomplished it. I mean, I always thought you just had to select a whole geoset & do your best to adjust the polies on the texture... Understandably, my rewraps are garbage. So what are you doing, and how?
Actually sometimes you cannot make a triangle out of vertices because the vertices are not connected properly. You need to select the vertices that cannot be wield and chose option "connect" and then "wield". Then it works.this works when you select 3 vertices (it doesn't matter whether the're free or not but must be 3 vertices, in some parts there's a lot of vertices which seem like one
Actually sometimes you cannot make a triangle out of vertices because the vertices are not connected properly. You need to select the vertices that cannot be wield and chose option "connect" and then "wield". Then it works.
Actually, it's collapse option, not connect, my mistake. First connect, then wield vertice and it should work.Woah, you guys are blowing my mind here, since I could never get this to work. Hold on while I try this out & get back to you.