1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still haven't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. Weave light to take you to your highest hopes - the 6th Special Effect Contest is here!
    Dismiss Notice
  5. Lead your forces to battle in the 15th Techtree Contest. The call is yours, commander!
    Dismiss Notice
  6. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Barracks (Orc, ALPHA) and Derivatives

Submitted by Ujimasa Hojo
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
Ujimasa Hojo Presents

Barracks (Orc, ALPHA) and Derivatives
Edited by Ujimasa Hojo

Barracks (Orc, ALPHA) Info:
  • Fixed the geoset animations.
  • Fixed texture wrapping in some areas. Removed some of the redundant meshes.
Resource Info


Model Version 2.00

  • Uploaded.




Barracks (Darkspear, from Orc, ALPHA) Info:
  • Created a Bamboo version of the Barracks (Orc, ALPHA).
Resource Info


Model Version 1.00

  • Uploaded.


Model Version 1.01

  • Reworked some of the texture wrappings.




Video Preview






Barracks (Forest Troll, from Orc, ALPHA) Info:
Resource Info


Model Version 1.02

  • Reworked some of the texture wrappings.


Model Version 1.04

  • Fixed geoset animations on some meshes.




Summoning Circle (Iron Horde) Info:
  • Created a Summoning Circle for the Iron Horde, using an altered version of the Barracks (Orc, ALPHA).
Resource Info


Model Version 1.00

  • Uploaded.


Model Version 1.01

  • Uploaded.




Summoning Circle (Undead) Info:
  • Created an Undead version.
Resource Info


Model Version 1.00

  • Uploaded.






Keywords:
Warlords of Draenor

Author's Notes and Trivia:
  • Optimized models have built-in portrait animations, fixed bugs (if there were any), additional animation (if applicable). These can be used to serve as a template for alternative skins if you want to keep the original skin and model.
  • Check out Ujimasa Hojo's Maps and Resources Discussions, and Tutorials. Please reply in these threads instead.
  • Check out the map and the model previews at my Youtube, BitChute, DailyMotion, DTube, FruitLab, or Brighteon Channels as well and hopefully subscribe.
  • Follow me on Twitter, Minds, or Steemit.
  • While I do these stuff as a hobby, I suppose it wouldn't hurt to accept donations from our more fortunate Hivers I suppose :p.
    • My PayPal is here.
    • My Patreon is here.
    • My SubscribeStar is here.
    • My Bitcoin wallet address is at 36ngyoNso9kvvugEa4YjZA1qkbSRZXpN6k
    • My Ethereum wallet address is at 0xff8baa64e79eede8e38117234cd1f1d8584946ab
Previews
Contents

Barracks (Darkspear, from Orc, ALPHA) (Model)

Barracks (Forest Troll, from Orc, ALPHA) (Model)

Summoning Circle (Iron Horde) (Model)

Barracks (Bamboo, from Orc, ALPHA) Button (Icon)

Barracks (Forest Troll, from Orc, ALPHA) Button (Icon)

Summoning Circle (Iron Horde) Button (Icon)

Barracks (Orc, ALPHA) (Model)

Summoning Circle (Undead) (Model)

Reviews
Moderator
[img] [img] Misha [img] 4th Aug 2013 Moderator's Review: make it look less like a rewrapped ziggurat change smade, resource approved
  1. [​IMG] [​IMG] Misha [​IMG] 4th Aug 2013
    Moderator's Review:

    make it look less like a rewrapped ziggurat

    change smade, resource approved
     
  2. Wazzz

    Wazzz

    Joined:
    Feb 5, 2009
    Messages:
    3,009
    Resources:
    7
    Maps:
    6
    Tutorials:
    1
    Resources:
    7
    a hovering variety of the spirit tower using the uproot ability? i really really like this idea, fantastically innovative, simultaneously simplistic, yet elegant.
     
  3. infrenus

    infrenus

    Joined:
    May 6, 2007
    Messages:
    641
    Resources:
    14
    Models:
    13
    Skins:
    1
    Resources:
    14
    I was using your highborne structures for somethign and was thinking "What one I use for a hover building thing?" but well, lucky me.

    4/5

    The execution is pretty nice, and is also different enough from the spirit tower and well, the spirit tower cant float.

    The flat surface on the bottom is intentional? as it seens a little awrkward right now. It could use a bottom layer, or some random stones hanging.
     
  4. Legal_Ease

    Legal_Ease

    Joined:
    Feb 8, 2013
    Messages:
    1,454
    Resources:
    28
    Icons:
    11
    Packs:
    1
    Skins:
    2
    Maps:
    10
    Template:
    1
    Tutorials:
    3
    Resources:
    28
    Could be used by Naga too. Looks pretty nice. 4/5. I would like to see a screenie of the build animation.
     
  5. Sakurinha

    Sakurinha

    Joined:
    Jan 5, 2005
    Messages:
    26
    Resources:
    0
    Resources:
    0
    a w e s o m e !
     
  6. Rafidobry001

    Rafidobry001

    Joined:
    Feb 2, 2017
    Messages:
    1
    Resources:
    0
    Resources:
    0
    Nice but do you can make Fel Orc Barracks ???
     
  7. Moises08x

    Moises08x

    Joined:
    Jun 30, 2016
    Messages:
    558
    Resources:
    1
    Icons:
    1
    Resources:
    1
  8. Kyrbi0

    Kyrbi0

    Joined:
    Jul 29, 2008
    Messages:
    8,106
    Resources:
    1
    Models:
    1
    Resources:
    1
    Hey @Ujimasa Hojo , love the Forest Troll version.

    One question: why is it only the Iron Horde version has the cool SFX (both the rising sparkles & the pillar-glares)? I'd love to see that recreated on the other two (especially the Troll one).
     
  9. Ujimasa Hojo

    Ujimasa Hojo

    Joined:
    Jan 20, 2008
    Messages:
    1,081
    Resources:
    66
    Models:
    59
    Packs:
    1
    Maps:
    6
    Resources:
    66
    Because I was forced to find other Work particles for the Iron Horde version :p
     
  10. Kyrbi0

    Kyrbi0

    Joined:
    Jul 29, 2008
    Messages:
    8,106
    Resources:
    1
    Models:
    1
    Resources:
    1
    "Other"? AFAICanTell the others have no work anim SFX...
     
  11. Ujimasa Hojo

    Ujimasa Hojo

    Joined:
    Jan 20, 2008
    Messages:
    1,081
    Resources:
    66
    Models:
    59
    Packs:
    1
    Maps:
    6
    Resources:
    66
    Yellow glow at the door.
     
  12. Kyrbi0

    Kyrbi0

    Joined:
    Jul 29, 2008
    Messages:
    8,106
    Resources:
    1
    Models:
    1
    Resources:
    1
    Huh!

    So I know how to copy/paste SFX... But can you tell me how to copy/paste that cool shiny bit on the outside stones?
     
  13. Ujimasa Hojo

    Ujimasa Hojo

    Joined:
    Jan 20, 2008
    Messages:
    1,081
    Resources:
    66
    Models:
    59
    Packs:
    1
    Maps:
    6
    Resources:
    66
    Those shiny things are actually meshes.
     
  14. Kyrbi0

    Kyrbi0

    Joined:
    Jul 29, 2008
    Messages:
    8,106
    Resources:
    1
    Models:
    1
    Resources:
    1
    Urgh, meshes... Animated too, I bet? That's not as simple as I was hoping...
     
  15. jj84

    jj84

    Joined:
    Sep 7, 2018
    Messages:
    263
    Resources:
    0
    Resources:
    0
    Cool.
     
  16. darkravenbest

    darkravenbest

    Joined:
    Aug 5, 2014
    Messages:
    75
    Resources:
    0
    Resources:
    0
    I think fel version will look good.
     
  17. Ujimasa Hojo

    Ujimasa Hojo

    Joined:
    Jan 20, 2008
    Messages:
    1,081
    Resources:
    66
    Models:
    59
    Packs:
    1
    Maps:
    6
    Resources:
    66
    Please put all replies in my Resources Discussions instead.
     
  18. master Gul'dan

    master Gul'dan

    Joined:
    Dec 11, 2017
    Messages:
    276
    Resources:
    2
    Maps:
    2
    Resources:
    2
  19. ₩OLF

    ₩OLF

    Joined:
    Dec 21, 2018
    Messages:
    27
    Resources:
    0
    Resources:
    0
    Hi Ujimasa. Thats cool (and useful model). Ok, i please if you have time and motivation make an one simple model. 4 Tier Great hall and derivatives. Please, i need that to my map. I will give you credits. Make sure you read this.