- Joined
- May 13, 2013
- Messages
- 282
wait a moment, is that double-post?
immortal, mean you can die so of course is both body and soul
Losam : Clan Lunatic's Cheiftain
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Hero Model: Rexxar's Model Hero Icon:Rexxar's Icon Hero Range: Melee (125) Hero Lore: Losam was a warrior abandoned by own clan during the third war. Exiled in the archipelago of time Losam began hearing voices that were actually menbers other clan: Group Lunatic. After the madness of Losam corrupt the mind, he became the Chieftain Tribe. Furthermore, Losam is master of rage and melee combat, their skills incite madness and cause psychological problems in opponents. Damage Base:75 - 83 Attack Cooldown:1,8 Defense Base:7 Attributes Strength- 25 Intelligence- 14 Agility (main attribute)- 19 The spells will be my responsibility (i will make). Movement Speed Base: 276 |
how is progress going here? haven't posted any new comments for a while ;o
Agreed.
mybe :\Trying to get 1000 posts?
umm, is the project going well?
I just cant wait xD
Omnix : Retera's Shadow
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Hero Model: "UberGrandmaster18.mdx" in the attached map (134 KB approx)![]() Hero Icon: In attached map, with disabled ![]() Other Models Stuff: Hero Range: 128 (Melee) Hero Projectile: Hero Lore: Retera, the Chaos Space Traveler, was a being of immense power. Not so much is known about the lightsabre-wielding "Retera's Shadow," seen at unexpected times in strange corners of the galaxy. Was it a form a Retera himself -- a stealthy shadow-form used to travel unnoticed -- or was it something more? Some say that "Retera's Shadow" is a galactic assassin, bent upon destroying Retera himself. Rumors travel, but the only certainty is that despite his assassin-style tactics this Hero's energy swords wield vast power. Hero Sound Set: Crypt Lord Damage Base: 28-34 (stats in map) Attack Cooldown: 1.9 (stats in map) Defense Base: 6 (stats in map) Attributes Strength-14 (stats in map) Intelligence-16 (stats in map) Agility-26 (main) (stats in map) Movement Speed Base: 270 (stats in map) Spells: First SkillSecond SkillThird SkillFourth Skill---Shadow Grasp---
Afflicts a target enemy unit with a grasp of shadow that deals a constant damage per second for 30 seconds. If the afflicted unit dies while under the effect of Shadow Grasp, a Child of Darkness will spawn from its corpse. Level 1 - 5 damage per second Level 2 - 10 damage per second Level 3 - 15 damage per second Level 4 - 20 damage per second ---Shadowdance---
Distracts the enemy and dodges attacks by temporarily encasing Retera's Shadow in the realm of the ethereal. As he returns, Retera's Shadow's spirit makes a quick dodge to his left, if possible. Also provides Retera's Shadow with the ability to Feign Shadowdance, which is a mimic move in which there is no side dodge at the end. Level 1 - 10 second cooldown, 55 mana. Level 2 - 10 second cooldown, 12 mana. Level 3 - 8 second cooldown, 10 mana. Level 4 - 4 second cooldown, 8 mana. ---Whirlwind---
Causes a whirlwind of destructive force around Retera's Shadow, rendering him immune to magic and dealing damage every second to nearby enemy land units. Level 1 - 15 damage per second Level 2 - 30 damage per second Level 3 - 45 damage per second Level 4 - 60 damage per second ---Cloak (Ultimate)---
Makes a unit invisible. If the unit attacks, uses an ability or casts a spell, it will become visible. Level 1 - Lasts 120 seconds, 50 mana cost. Level 2 - Lasts 150 seconds, 45 mana cost. Level 3 - Lasts 180 seconds, 40 mana cost. |
Storm Knight The Legendary Demi-God
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Hero Model: levigeorge1617 Hero Icon: (Use the Revenant Icon) Other Models Stuff: Tint 155 155 155 Hero Range:125 Hero Projectile: None (not Ranged) (If your hero is ranged) Hero Lore: The Legendary Warrior. Storm Knight is a fearsome warrior carrying the powers of the Storm. He uses both magic, swordsmenship, and shamanic powers to destroy his enemies. Hero Sound Set: Shaman Damage Base:19-35 Attack Cooldown: 1.8 Defense Base: 2 Attributes Strength- 20 *PRIMARY* Intelligence- 25 Agility-23 Movement Speed Base: 250 Spells: * (4 spells : 3 normal with 4 levels and 1 ulti with 3 levels) (Add Manacost, Cooldown, if applicable) First SkillSecond SkillThird SkillFourth Skill Thunder Call- Calls down lightning to strike his enemies, surrounding him with energies that slow and damage his enemies. Deals 30/50/60 damage per second. Decreases speed of all around him by 50% (including attack speed) of all in melee. (Decreases Storm Knights speed by 25%) Lasts 10 seconds
Cooldown 60/50/40 Manacost 80/90/120 The Sword Master- Increases damage by 10%/15%/20%/25% of himself. In Addition any nearby Allies have an increased damage by 5%/10%/15%/20% Does not stack with any other auras that give damage %. Sword Master Aura
Arcane Fire Wave - Throws down a powerful wave of force that travels down in a straight line. Deals 90/100/120/150 Damage. Stuns for 2/3/4/5 seconds Consumes 100/150/200/250 Mana.
Sons of the Storm - Calls down 1/2/3/4 Sons of the Storm for 60/70/80/120 Seconds. The StormKnight serves the Great StormWarriors The Guardian of Nature, he is able to envoke ancient rites that can call upon the great StormWarriors warriors. The Son's of the Storm are Fearless Warriors that do not bend knee but say to their God. Summoned at the Cost of 100/110/120/150 Health.
Son of the Storm -STATS of Son’s of the Storm Health 600 (Heavy) Armor 5 (Hero) Damage 32-45 Attack Speed 1.9 Cleave (WC3 Regular Ability) |
[CENTER][TABLE][tr][TD][CENTER][COLOR="Seagreen"](Insert username/hero name here) : (Insert hero name here)[/COLOR][/CENTER][/TD][/tr][tr][TD]
[COLOR="Palegreen"]Hero Model:[/COLOR] *(Can be an import as long as it does not exceed 200kb)
[COLOR="Palegreen"]Hero Icon:[/COLOR](If you have an imported model but without an icon, I will use either an ingame icon or a screenshot icon)
[COLOR="Palegreen"]Other Models Stuff:[/COLOR] (Would you like to attach sumthing to it? or tint it?)
[COLOR="Palegreen"]Hero Range:[/COLOR] *(Example : 125 (Melee) or 700(Range))
[COLOR="Palegreen"]Hero Projectile:[/COLOR] (If your hero is ranged)
[COLOR="Palegreen"]Hero Lore:[/COLOR] * (Any number of characters as long as it's not a sentence nor a novel.)
[COLOR="Palegreen"]Hero Sound Set:[/COLOR]
[COLOR="Palegreen"]Damage Base:[/COLOR]
[COLOR="Palegreen"]Attack Cooldown:[/COLOR]
[COLOR="Palegreen"]Defense Base:[/COLOR]
[COLOR="Palegreen"]Attributes[/COLOR] (All three must not be below 10 or over 25 and indicate it's main attribute)
Strength-
Intelligence-
Agility-
[COLOR="Palegreen"]Movement Speed Base:[/COLOR] (250 - 310)
[COLOR="Palegreen"]Spells:[/COLOR] * (4 spells : 3 normal with 4 levels and 1 ulti with 3 levels) (Add Manacost, Cooldown, if applicable)
[CENTER][tabs]
[tab][tabheader][COLOR="SeaGreen"]First Skill[/COLOR][/tabheader]---Insert spell 1 here---[/tab]
[tab][tabheader][COLOR="SeaGreen"]Second Skill[/COLOR][/tabheader]---Insert spell 2 here---[/tab]
[tab][tabheader][COLOR="SeaGreen"]Third Skill[/COLOR][/tabheader]---Insert spell 3 here---[/tab]
[tab][tabheader][COLOR="SeaGreen"]Fourth Skill[/COLOR][/tabheader]---Insert spell 4 here---[/tab]
[/tabs][/CENTER][/TD][/tr][/TABLE][/CENTER]
(Moon Leaf)
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Interface Icon : Shimmerweed Item Classification : Permanent/Charged Acquirable Through : Shops Item Gold Cost : 500 Item Lore : Item Ability Type : Active Item Ability Description(s) : For every 90 damage this unit takes, the item will gain one charge for up to 20 charges. When the item is used, it will heal you for 30 HP per charge. *all charges are used instantly* Item Rarity : Common Item Range Requirement : Both |
(Sense of Magic)
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Interface Icon : Scepter of Healing Item Classification : Permanent Acquirable Through : Shops Item Gold Cost : 950 Item Lore : Item Ability Type : Passive Item Ability Description(s) : Whenever a unit within 600 range casts a spell, this unit will gain manna equal to 50% of the integegence of the caster. If the caster is an ally, it will take 20% less magic damage and vice versa for enemies. Lasts 3 seconds. Item Rarity : Common Item Range Requirement : Both |
(Golden key)
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Interface Icon : Sun Key Item Classification : Permanent Acquirable Through : Shops Item Gold Cost : 600 Item Lore : Item Ability Type : Passive Item Ability Description(s) : Whenever this unit earns a bounty, it will get 30% - 60% bounes gold Item Rarity : Common Item Range Requirement : Both |
Hero Model: *(Can be an import as long as it does NOT exceed 200kb)
To the guy who posted above me.
Yay for quoting myself again!
Hero Model: *(Can be an import as long as it does NOT exceed 200kb)
To the guy who posted above me.
Yay for quoting myself again!
I didn't see that, but its a bs rule. You killed my hero and my creativity.
Yes, its your fault.
I'll maybe make another.
lol, you ask hera to create your hero and this is how you thank him? lolI didn't see that, but its a bs rule. You killed my hero and my creativity.
Yes, its your fault.
I'll maybe make another.
agreeA bs rule? I think that is a legitimate rule for the fact that he has to keep the space under 8mb, and when everyone is asking for imported models it's hard to keep it low. I even changed mine to the normal death knight to reduce some space for him.
So don't call it a BS rule. If you think that don't post
A bs rule? I think that is a legitimate rule for the fact that he has to keep the space under 8mb, and when everyone is asking for imported models it's hard to keep it low. I even changed mine to the normal death knight to reduce some space for him.
So don't call it a BS rule. If you think that don't post
lol, you ask hera to create your hero and this is how you thank him? lol
i can't say anything anymore
And this is how you fail to have a hero added, also, you're probably not going over the 200kb limit no matter what you say.I see your point of view. It still is a bs rule, because we all want cooler models but can't have it unless its under 200kb.
Catch a drift, how is the dev's fault for killing my creativity. Obviously a joke. I guess not-so obvious.
Not all of us have the same humor then, in this I apologize.
Without me (and all of you) there would be no map. Why would I spare the dev and not push him to upload more cool stuff for me? Like I said, without my and your ideas there would be no map.
Its better to stretch the dev than to simply agree and crawl under your stone and thank the "all powerful dev" for allowing you to make a hero, which is exactly your behavior. Pitiful are you, in my eyes (not a joke, you suck imo)
And this is how you fail to have a hero added, also, you're probably not going over the 200kb limit no matter what you say.
you don't like me, but i didn't say i don't like you..Or my language choice towards DivineLight above. You don't like me, I don't like DivineLight. So what?
Question is their any predictions as to when this map will be released? (Like in months or something not days)
(Insert username/hero name here) : Ivan da Assassin the Last Assassin
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Hero Model: Something that look like an assassin Hero Range: )115 (Melee Hero Lore: Ivan Da Assassin, as the name he is an assassin. He is the youngest one who reach Master Level. Fast assassination, ranged assassination, blending, and stalking, all mastered by him. But when the great attack of Templar, all of his family is killed. And so he is being the last assassin. That insident causing him to lost all his skills, because he is shocked. And so, being the last assassin, he try to learn all of it by being a spy ir bounty hunter or be a merchaneries. One day, he is ordered to kill a mage. That he realized that the target is an assassin too, but with mage skills. He is named Merlin. And so he learn many spell, and make his skill to be perfect. But he is not safe forever. After a few months, the templar found them an ambushing them. And Merlin sacrifice himself to protect him. And so his journey to destroy templar begin Hero Sound Set: Spell Breaker Damage Base: )null (I didnt know, his main attribute is Agility Attack Cooldown: null (should be fast) Defense Base: )/COLOR]null (should be low Attributes Strength- 14 Intelligence- 19 Agility- 24 Movement Speed Base: )null (should be fast Spells: First SkillSecond SkillThird SkillFourth SkillPoison Knife
Throw a knife, poisoning and slowing target. Level 1 damage 90 , slow 30% Level 2 damage 180 , slow 30% Level 3 damage 270, slow 35% Level 4 damage 360, sliw 40% Quick Look
Attacking unit one by one in an area 1: cause 50+normal damage, max target 3 2. Cause 50+n.danage, max 5 3: cause 100+n.damage, max 5 4: cause 200+n.danage, max 7 Flash Counter
Counter attack any damage(melee or range) with ultra speed, leaving some blur effect 5%, 10, 15, 20 Damage equal to damage taken divided by 4, 3, 2, 1 Assassination
Kill a unit instantly. If target is heroes, kill it when below 15%, 20%, 30%, or damage it by ... (I dont know how much is the heroes HP) |
Alright, sorry if I started some kind of argument but the 200kb is there because of the 8 mb limit as a user has already mentioned. So sorry again about starting the argument.
you don't like me, but i didn't say i don't like you..
so can we keep this thread clean.. no flaming allowed
Lactor Keys the Private Swordman
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Hero Model: Footman or Swordman Hero Icon: In Game Footman or Sworman Other Models Stuff: Hmmm.. No I guess Hero Range: 100 (Melee) Hero Projectile: Melee Hero Lore: Lactor Keys is a newly Swordman. He has a talent to be a Swordman. He is a private but he like to protect his captain and nobody know it. The captain always said "I'm the one that killed that monster", and the truth is, Lactor is the one. Hero Sound Set: Footman Damage Base: Depending the other heroes, normal I guess Attack Cooldown: Depending the other, Fast Defense Base: Depending the other, if other is 0 then mine is 2 Attributes (All three must not be below 10 or over 25 and indicate it's main attribute) Strength- 23 Intelligence- 15 Agility-17 Movement Speed Base: 280 Spells: * (4 spells : 3 normal with 4 levels and 1 ulti with 3 levels) (Add Manacost, Cooldown, if applicable) ---Grill Bash------Hack and Slash------Like a Captain------Last Rage---Running to an enemy, attack it with his shiled, cause massive knockback
Level 1: 90 damage, stun 0.9 s Level 2: 180 damage, stun 1.2 s Level 3: 270 damage, stun 1.5 s Level 4: 360 damage, stun 1.8 s Slashing enemy rapidly (depending the level), with shield bash on final attack, knocking back then slash through the enemy. The damage equal to normal damage
Level 1 : 3 slash, 1 knockback Level 2 : 4 slash, 1 knockback Level 3 : 5 slash, 1 knockback, 1 slash through Level 4 : 5 slash, 1 knock back, 2 slash trhough (after the first, slash through to first position Boosting allies HP regen and damage
Level 1 Hp Regen +1, damage +25%, duration 10 s Level 2 Hp Regen +2, damage +50%, duration 12 s Level 3 Hp Regen +3, damage +75%, duration 14 s Level 4 Hp Regen +4, damage +15%, duration 16 s Can be actived when HP below 10%, giving massive armor that make him like invurable, increase move speed to maximum, and increase attack speed and damage, only for 5 seconds, then he will die
Level 1 Attack speed +100%, damage +100% Level 2 Attack speed +200%, damage +200% Level 3 Attack speed +300%, damage +300% |