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- Nov 29, 2012
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Well, my solution will be making the boss worth of the drop if that is the case but thanks for the feedback. 
As I see you will release it soon, I'm excited to try it out.After these works were done
22 MB
Thank you though there are still bugs but I wish you'll still like it
Was it colorful text? If not, what it is?Discovered some things that RPG requires
No no no. You know how hard the drop rate is and you lengthen the respawn time??Mining Stones Respawn time increased from 60 secs to 300 secs.
Edited Hero Attributes Text tooltip with more proper colors but I have a problem in it on the Armor part. I want to remove there its text but leaving it blank wont do anything and using |r wont also for it will still leave a gap/space on the part of the armor tooltip which both looks ugly. If anyone knows of way on COMPLETELY removing then a very thanks to you and +4 REP of course!
BTW, I will make this as my return in project after of being addicted to Gaia's Ret. ORPG. Discovered some things that RPG requires (and this is not an attempt of copying the famous RPG though. I want to be original but at some point there will be maybe some identical things in this game but that cant be avoided for it is a part of an RPG). Now, I have made some little changes but quite many:
Was it colorful text? If not, what it is?
APproject said:Was it colorful text? If not, what it is?
Wrathion said:No no no. You know how hard the drop rate is and you lengthen the respawn time??![]()
Wrathion said:Ofcourse.. some things are identical. In Gaia's, the map was way too big so you couldn't figure out things in the minimap. I hope it's not the case here..
I also protest against the free skill points per level. One? Are you serious? I mean everyone almost dies in the Magical Forest. How about two? Four was far too many, but I think two is better.
Wrathion said:That should be answered from a player's perspective; the uniqueness of the game and the feeling of playing it. Many RPGs have imported custom trees and tiles, but they somehow look too stuffed and otherworldly.
Wrathion said:The terrain. Even an empty space is art, so you should always leave some here and there. Some custom cliffs would enhance your game feeling at times, while at times it does not in certain situations.
Wrathion said:Synergy and balance. This is very important, as it is the game's core. For example; DotA. Some heroes were balanced, and some were not. Is it truly like that? No, actually. All of them are balanced, only in some situations do some appear to work best.
Wrathion said:The heroes should have something unique in them too. The skills, how well they work out with each other. How they make the hero a fearsome, formidable opponent on the battlefield. How they help to crowd control and drive enemies back.
Wrathion said:Items/Rewards/Relics. Is it worth fighting for? Is it worth the dangerous trek across the mountain? Will it help fight against stronger foes? (But you should also give relics a good price in the shop, so when the player finds something 'better' he can sell it and free an inventory space)
Wrathion said:Quests. So they give rewards.. How will the rewards help? Is the reward, as said above, worth fighting for? Will it give the hero even more powerful blows, or armor near impregnable? Will it make the hero progress through the game faster, or will it make the game slower due to fake 'perks'? (< Some things that the player thinks is good and abuses it, thus ruining his game or what unsevere damage it causes to his gameplay)
Wrathion said:Uniqueness. What does the game offer? How is it different from other RPGs? Why is it that fun? Some models not present anywhere else.. Never seen before in any map. A style of cinematics that's splendid. How natural the feeling is.
Wrathion said:If you make repeated quests, you should make sure it's really worth it because I once encountered a game in which you can't match creeps of the same level, you need someone 5 levels lower to be able to farm efficiently. The result? Endless hours of slaying things that give little to no EXP.
Wrathion said:I voted on the poll, I hope I'm not wrong. A DC.
Hera_ said:I'm hanging between Useful and Recommended right now but I know my vote will change when you finish so this is merely a pre-judging of your map![]()