- Joined
- Nov 14, 2007
- Messages
- 155
For those who need a hero respawn trigger:
Variables used:
Hero_Respawn_Timer = Timer
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Variables used:
Hero_Respawn_Timer = Timer
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Hero Respawn
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Events
- Unit - A unit owned by (Player) Dies
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Conditions
- ((Dying unit) is A Hero) Equal to True
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Actions
- Set Hero_Respawn_Timer = (Last started timer)
- Countdown Timer - Start Hero_Respawn_Timer as a One-shot timer that will expire in (You can set this as integer by real conversion) seconds
- Countdown Timer - Create a timer window for Hero_Respawn_Timer with title (Title for Respawn)
- Wait (((Real((Level of (Dying unit)))) x 2.00) + 5.00) seconds
- Hero - Instantly revive (Dying unit) at (Region), Hide revival graphics
- Camera - Pan camera for (Owner of (Dying unit)) to (Region) over 0.00 seconds
- Countdown Timer - Destroy (Last created timer window)
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Events
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