- Joined
- Nov 14, 2007
- Messages
- 155
For those who need a hero respawn trigger:
Variables used:
Hero_Respawn_Timer = Timer
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Variables used:
Hero_Respawn_Timer = Timer
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Hero Respawn
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Events
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Unit - A unit owned by (Player) Dies
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Conditions
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((Dying unit) is A Hero) Equal to True
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Actions
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Set Hero_Respawn_Timer = (Last started timer)
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Countdown Timer - Start Hero_Respawn_Timer as a One-shot timer that will expire in (You can set this as integer by real conversion) seconds
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Countdown Timer - Create a timer window for Hero_Respawn_Timer with title (Title for Respawn)
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Wait (((Real((Level of (Dying unit)))) x 2.00) + 5.00) seconds
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Hero - Instantly revive (Dying unit) at (Region), Hide revival graphics
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Camera - Pan camera for (Owner of (Dying unit)) to (Region) over 0.00 seconds
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Countdown Timer - Destroy (Last created timer window)
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