- Joined
- Dec 19, 2015
- Messages
- 692
All right, so here's what I've come up with.
#1 "A hero and his sidekick"
A fighter with his loyal companion who is at his side at every battle providing whatever help he give his master.
#2 "MOBA-like partnerships"
Creating two heroes that has each others backs while in battle, making a perfect duo to stand against an enemy.
#3 "Opposition"
Two heroes who's powers/skills counter each other.
#4 "A MOBA hero"
We all know of skins that can be found in most MOBAs, each skin giving the hero a small advantage like +stats and a change in design of the hero and his/her skill effects. In this choice participants must create a hero with variations that has small gifts for the hero. It can be +stats or an advantage while on the battlefield, of course you have to change the hero's appearance, skill designs, and title.
You can make as many variations as you can handle. Use whatever skin or model that looks similar to your base hero, to get as much change she will need to fit their alternate forms.
#5 "Master of the land"
A single hero that lords over an entire map. Getting quite the advantage as long as they are on their home base while also having their own strengths/capabilities/powers/skills. Homefield advantage where they have maximum use of their surroundings to raise the intensity of their power.
#6 "Chosen Ones"
Creating a champion of a certain god inheriting some of or most of the traits of their superior while having their own unique difference. It can be champions of the gods we know of today like Zeus and his lot. Or create your own god like Blizzard created a goddess; Elune.
#1 "A hero and his sidekick"
A fighter with his loyal companion who is at his side at every battle providing whatever help he give his master.
#2 "MOBA-like partnerships"
Creating two heroes that has each others backs while in battle, making a perfect duo to stand against an enemy.
#3 "Opposition"
Two heroes who's powers/skills counter each other.
#4 "A MOBA hero"
We all know of skins that can be found in most MOBAs, each skin giving the hero a small advantage like +stats and a change in design of the hero and his/her skill effects. In this choice participants must create a hero with variations that has small gifts for the hero. It can be +stats or an advantage while on the battlefield, of course you have to change the hero's appearance, skill designs, and title.
You can make as many variations as you can handle. Use whatever skin or model that looks similar to your base hero, to get as much change she will need to fit their alternate forms.
#5 "Master of the land"
A single hero that lords over an entire map. Getting quite the advantage as long as they are on their home base while also having their own strengths/capabilities/powers/skills. Homefield advantage where they have maximum use of their surroundings to raise the intensity of their power.
#6 "Chosen Ones"
Creating a champion of a certain god inheriting some of or most of the traits of their superior while having their own unique difference. It can be champions of the gods we know of today like Zeus and his lot. Or create your own god like Blizzard created a goddess; Elune.
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