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GUI Duel Challenge

Discussion in 'Challenge Archive' started by Daffa the Mage, Jun 18, 2017.

  1. Daffa the Mage

    Daffa the Mage

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    The Hive Workshop

    GUI Duel Challenge

    Challenge Arena Rules:

    • Challenge results must be bug-free.
    • Copy and paste techniques are not permitted.
    • No exports from other games are acceptable.


    Challenge Theme:

    Subject:
    Triggering

    Theme:
    Elemental

    Challenger:
    @Daffa the Mage

    Opponent(s):
    @Rheiko

    Challenge Duration:
    14 Days


    Proposed Reputation Award:
    7 Points


    Challenge judging:
    Coding Is the skill bug- and leak-free? Does it support multiple instances? Is there a good documentation and are there enough configurable variables to fit the needs of different user? Does it cause performance issues upon effect? Is the code fitting for a decent spell submission, or is it too simple? /20
    Concept Is it unique? How creatively was the idea executed and is it fitting the contest theme? /10
    Visuals How does the whole spell procedure look? Is it overloaded with special effects? How explanatory is the tooltip/description of its functionality? /10


    FinalScore = (30*PollVotes/POLL_VOTES_TOTAL) + (70*JudgeScore/JUDGE_SCORE_TOTAL)

    Other challenge conditions:

    Details :
    • GUI only
    • No system permitted (such as Unit Indexers and DDS)
    • Follows Spells Submission Rules
    • Only 1 spell (no sub spell allowed)
    START : JUNE 19th, 23:21 GMT+8
    DEADLINE : JULY 3rd, 2017 23:21 GMT+8
    DEADLINE : JULY 10th, 2017 23:21 GMT+8

     
    Last edited: Jun 30, 2017
  2. Daffa the Mage

    Daffa the Mage

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    @Rheiko
    If you have any opinion regarding the set, just say it before you accept the challenge so I can correct them accordingly :)
     
  3. Rheiko

    Rheiko

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    two reps? :(

    just kidding. :xxd:
    I accept your challenge. ~ ;)
     
  4. Rufus

    Rufus

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    Hurray! A challenge!
    Seems a bit vague so far, though. Are you making a spell set or a single one? Elemental is a very broad subject.
    And 2 reputation? Live a little! I propose at least 10! But that is up to you of course. :)

    I'll try to fetch a judge for this!
     
  5. Rheiko

    Rheiko

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    It's a single spell, right @Daffa the Mage ?

    Sounds like a good idea :xxd: more if possible-
     
  6. Daffa the Mage

    Daffa the Mage

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    I was thinking of upping it to 5 or 7 at least, dependant if @Rheiko wants to or not though :p

    A single spell. I will specify that in the description.
     
  7. Rheiko

    Rheiko

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    7 is good enough :D
     
  8. Daffa the Mage

    Daffa the Mage

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    @Rheiko
    Kay, 7 then :)

    @Rufus
    Anything else I need to add before it's all set?
     
  9. Rufus

    Rufus

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    Do that, and when you are done, Rheiko can accept, and then we are live. :)
     
  10. Rheiko

    Rheiko

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    I hereby to accept Daffa's challenge. ~
     
  11. Rufus

    Rufus

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    "Participants are to create one creative and fancy spell, with efficent triggering, on the theme "Elemental"."
    Is that fitting for the contest? If so, the game is on! :)
     
  12. Rheiko

    Rheiko

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    Yep. it's on. Let's get started. :xxd:
     
  13. Daffa the Mage

    Daffa the Mage

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    Should suffice.
    Let's get this started! :)
     
  14. Heinvers

    Heinvers

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    Rare seeing challenges taking off these days. Good luck guys :]
     
  15. Rufus

    Rufus

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    14 days on the clock. :)
     
  16. Daffa the Mage

    Daffa the Mage

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    Thanks! Now it's on. Time to get working then.
     
  17. KILLCIDE

    KILLCIDE

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    No systems allowed? This is going to be awesome. Post some WIPs, fools!
     
  18. Daffa the Mage

    Daffa the Mage

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    I'll get my WIP in 4 days or so. Last day of fasting and in next two days are Idul Fitr days.

    @KILLCIDE
    Else I would use Unit Indexer and be done with it. And no, that ain't great for me.

    @Rheiko
    How about your WIP?

    EDIT :

    WIP 1
    • Unleash a powerful heaven bolt into a position. The bolt ignites all nearby souls, dealing damage proportional to health remaining up to 20/40/60% of unit's max health. Afterwards, any allied unit struck will be healed by 10 hit point per second and enemy unit will lose 10/20/30 hit and mana point per second for 20 seconds. The user is immune to initial damage from Judgement effect, but benefits from it's healing.
     
    Last edited: Jun 24, 2017
  19. KILLCIDE

    KILLCIDE

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    If you know how to use hashtables, it shouldn't be that bad! I only use unit indexers to catch when units enter and leave the map.
     
  20. Daffa the Mage

    Daffa the Mage

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    Ehm, 256 limit :p