1.93e
Added several capturable buildings
Added mentor ability to generals
Added arbitrary zoom cmd
1.93c
Altered the way the economy system works to use abilities.
Added experience system.
Slowed repair of pristine citadel and emerald glade.
Made mana generator produce 14,000 mana instead of 12,000
1.93a
Rebuilt ally/unally system
Fixed tower limits
Fixed several bugs
Added a new fort
1.92i
Fixed a major bug in demon income
Made it so cannon towers don't use wood
Fixed a bug where fear the reaper worked on allies.
1.92g
Altered terrain (tell me if its better or worse!)
Raised price of towers
Added cannon tower
Made towers require technology
Made high level towers use 1 food
Fixed a bug where Emerald Palace and Prestine citadel could not revive heros.
Made it so demons gain curruption when players leave or are defeated. (they gain more if they kill the player themselves)
Fixed a bug where altars could be removed when a player left.
Fixed a bug where demon players where removed when they left.
Made it so curruption is doubled when a demon player leaves.
Reduced price of some demon units and upgrades.
Made some of Cult lords abilities stronger.
1.92e
Fixed several bugs
Debuffed demon slayers somewhat
Fixed Emerald Glade and Pristine Citadel
1.92c
Added pristine citadels and Emerald Glades
Changed a few tooltips to better reflect gameplay
Made alters give food instead or requiring it
Removed a glitch where some demons had holy type armor
Debuffed Rad auras damage from 20 dps to 10 dps
1.92a
Added alters for demons
Fixed some broken tooltips
Added alters command
Added start cinemtic for demons
1.91e
Fixed a bug where player 1 could get unlimited homunculi
Fixed a bug where Broodmothers cost 15,000 instead of 150,000
Increased armor of Red dragons, giant worms and broodmothers
Reduced Tower limit from 20 to 15
Debuffed all towers (Significantly debuffed Lightning conduct)
Made sanctified guard towers properly register in towerlimit
Increased price of Clockwerk legionnaire from 800 to 1200
Decreased price of demon slayer from 1000 to 800
Added a 90% spell resistance to leaders.
1.91c
Nerfed many demon units and raised prices and build times.
Nerfed wraith lord
Significantly raised price of demon tech upgrades
Fixed devouring lifeform ability
Reduced Broodmothers cost from 200,000 to 150,000
Buffed Broodmother and Giant Worms Attack
Added Deadly Venom ability to Broodmothers
Fixed Breath of Magma’s tooltip
Fixed demonic disease spread
Reduced merchant bonus
Reduced barbarian penalty
1.91a
Removed holy armor type from a bunch of things which shouldn’t have had it.
Removed possession from creeps who had it.
Added vitality drain ability to succubus and changed their stats to fit
Added new load screen
Added Homunculus hero to Artificial Magic tier 3
Added Warp Guard to Artificial Magic tier 3
Added Brood Mother to Wild Magic tier 3
Added Wraith Lord hero to demons
Increased AOE of probes remote viewing ability from 600 to 900
1.90g
Removed book of the dead
Fixed Sway of the Temptress so that It cannot target buildings or very high level units.
Fixed several Typos.
Altered start cinematic for readability
Changed some UI constants to make game functionality more obvious.
Made it so units are removed when a player is executed.
Added Succubus to demons
Added Dark Agent to demons
Added Cultist Ballista to demons
1.90e
Fixed Gate system
Added timer for income system
Fixed a bug where human players started with 5 food (economy points) used.
Updated Start Cinematic
Altered several UI constants to make economy points system more obvious.
1.90c
Added first of three new demon heros Succubus Queen
Fixed a bug where Light Blue recived no income
Income Time changed from 120 to 80 to increase game speed.
Increased Megapod price.
1.90a
Changed how demon economy works
Changed demon start location
Changed demon heros
Added more demon units
Altered balance between humans and demons
Rebalanced many demon units
Added Probes
Added Rangers
Fixed a few small bugs
New economy system for demons
1.88c
More bugfixes
Added an attack to citadels.
1.87
Many bugfixes
Income system standardized somewhat.
1.88e
Fixed prices of Steel golem and Worm
Added abilities to Sythmage and Druid
Misc bugfixes
1.88c
Fixed more bugs
Added an attack to Ancient Citadels and Imperial Palace
Added Mana Generators
1.88
Many bug fixes
Lots of balancing
New economy buildings
Switched Holy Crusader out for General
1.87
Several bug fixes
1.86
Landmines for combat engineers
New econ system fixed.
Added the start of T6 (more to come latter)
Fixed many bugs.
1.85f
Emergency bugfix.
1.85
Added camera command.
Added in second agent tier.
Added combat enginers
Complex new economy system
Removed rally army ability.
Removed outdated random events.
1.84
Debuffed barbarian bonus from 100% Attack speed to 80%
Rebalanced terrain.
Fixed several bugs
1.83
Rebalancing
Bug fixes
Added spaces in cinematic
Added tavern and assassin
1.82
Debuffed Araj's ability
Added ransoms
Limited towers
Removed lag from fire towers.
Buffed Bosses
1.81
More Bug fixes
Tower Limit
Optional Unit Limit
Brief tutorial Cinematic
minor balances
1.80
bug fixes
1.79
Expanded and debuged empire powers
Strengthened demonic fotresses defense
Debuffed Greater demons
1.78
Fixed varius bugs
Rebalanced income
Debuffed demons slightly
1.77b
fixed small but critical bug
1.77
Added in 4 Culture Types.
Fixed income somewhat (Shold help lag).
1.76
Various Bug fixes and balances (Lots of minor and major so I don't want to list)
1.75
Buffed bombs helth making them easyer to build
Fixed rename
Terrain changes to blight area by kaged viper
Added in -open and -close
Debuffed divine damage
Removed Demon lords spell imunity
Made Demon lord invuln untell rescued to avoid exploit
Fixed exploit wich gave you infinent gold
Made is so demons can't but human bases
Fixed midnight even so that It will activate every midnight not just the first
1.74
Added in several new chat commands
Added specal bomb builders to barracks
Fixed several gliches in triggers
Prevented demon towers from stacking
Changed demon terrain slighly
1.73
Alowed human players to take other human players they defeat as vassals or simply to execute them.
1.72
Fixed bug where metorite always hit the same spt
Fixed bug where the repair item could not be picked up
Limited forts to one per player
1.71
redid forts terrain and changed tile for demon base
1.70
added new demon slayer units
fixed some bugs with demon units
added some slight balances
removed unused upgrades from units (like defend)
1.69
Repaired minimap image (it no longer messes up ingame minimap)
Added Puppet masters, Devouers, Megapods, and nightmares for demons
Balanced demons somewhat
Added walls for humans
Buffed Slayers
Gave Holy Crusaders Holy type attack
Removed several upgrads that wernt in use
1.68
1.68
Added minimap image (ty to Triptick)
Added imps
1.67
Added Demonic mortal and holy armor/damage types
Added demon slayers
Added holy towers
1.66
Added Floating text for bomb timers + fixed some bugs with bombs
1.65
Added bombs!
Added bomb defusers
Fixed leaks in the metorite trigger
1.64
Debuffed magic towers again (and limited it to 5 per player)
Fixed a leak
balanced units slighly
fixed several bugs
1.63
Fixed zombie triggers (Again)
debuffed human income
debuffed magic towers
incresed price for greater demons
fixed bug where you could use any item to repair a fort
1.62
Locked Player settings
1.61
Debuffed Devine Sheild
Changed the icons/descriptions for lumber and gold to be more game related
fixed a bug with the zombie triggers
1.60
Massivly decresed income
Balanced several units (towers arnt insane anymore)
Caped demon income at 10
Removed several abiltys that arnt part of the game
Changed barracks's and units to have more relistic names
Fixed several tooltips
Fixed several broken abiltys
1.51
Removed several icons for upgrades that do not exist
Fixed several tooltips
1.5
Massive leak reduction (shold help with lag)
Some Terrain Modifications
1.41
Demon income system redone
Fixed glich where version 1.4 would apear as 1.3
Demonic soldier now has a cost
Demonic cultist now costs much more
1.4
Ally/unally system fixed
Cd on rally army raised
Demons Buffed
Removed things that arnt part of the game(defend reserch ect)
Fixed Forces so there names would apear in the lobby
Removed the cost for Archmage
added this changelog
1.3
added Archmage and the Arcane tier
fixed a few of the ghosly Archmages abiltys
several bugfixes