CzarDragon
C
CzarDragon
So I have about all of the damaging spells on my map as trigger based damage and I get to this flamestrike one and it's really bothering me I've tried a few things now, I've tried making one based off the silence spell as well.
Here's the trigger:
Here's the trigger:
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Events
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Unit - A unit begins casting an ability
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Conditions
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Ability Comparison - (Ability being cast) equal to Flame Strike (BM Custom)
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Actions
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If (All Conditions are True) then do (Then Actions) Else do (Else Actions)
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If - Conditions
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(Level of Flame Strike (BM Custom) for (Casting unit) Equal to 1
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Then - Actions
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Unit - Cause (Casting unit) to damage circular area after 0.00 seconds of radius 150.00 at (Target point of ability being cast), dealing (15 + ((Real((Intelligence of (Casting unit) (Include bonuses)))) x 0.20)) damage of attack type Spells and damage type Normal
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Wait 0.33 seconds
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Unit - Cause (Casting unit) to damage circular area after 0.00 seconds of radius 150.00 at (Target point of ability being cast), dealing (15 + ((Real((Intelligence of (Casting unit) (Include bonuses)))) x 0.20)) damage of attack type Spells and damage type Normal
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Wait 0.33 seconds
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Unit - Cause (Casting unit) to damage circular area after 0.00 seconds of radius 150.00 at (Target point of ability being cast), dealing (15 + ((Real((Intelligence of (Casting unit) (Include bonuses)))) x 0.20)) damage of attack type Spells and damage type Normal
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Wait 0.33 seconds
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Unit - Cause (Casting unit) to damage circular area after 0.00 seconds of radius 150.00 at (Target point of ability being cast), dealing (15 + ((Real((Intelligence of (Casting unit) (Include bonuses)))) x 0.20)) damage of attack type Spells and damage type Normal
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Wait 0.33 seconds
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Unit - Cause (Casting unit) to damage circular area after 0.00 seconds of radius 150.00 at (Target point of ability being cast), dealing (15 + ((Real((Intelligence of (Casting unit) (Include bonuses)))) x 0.20)) damage of attack type Spells and damage type Normal
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Wait 0.33 seconds
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Unit - Cause (Casting unit) to damage circular area after 0.00 seconds of radius 150.00 at (Target point of ability being cast), dealing (15 + ((Real((Intelligence of (Casting unit) (Include bonuses)))) x 0.20)) damage of attack type Spells and damage type Normal
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Wait 0.33 seconds
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Unit - Cause (Casting unit) to damage circular area after 0.00 seconds of radius 150.00 at (Target point of ability being cast), dealing (15 + ((Real((Intelligence of (Casting unit) (Include bonuses)))) x 0.20)) damage of attack type Spells and damage type Normal
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Wait 0.33 seconds
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Unit - Cause (Casting unit) to damage circular area after 0.00 seconds of radius 150.00 at (Target point of ability being cast), dealing (15 + ((Real((Intelligence of (Casting unit) (Include bonuses)))) x 0.20)) damage of attack type Spells and damage type Normal
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Wait 0.33 seconds
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Unit - Cause (Casting unit) to damage circular area after 0.00 seconds of radius 150.00 at (Target point of ability being cast), dealing (15 + ((Real((Intelligence of (Casting unit) (Include bonuses)))) x 0.20)) damage of attack type Spells and damage type Normal
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Wait 0.33 seconds
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Unit - Cause (Casting unit) to damage circular area after 0.00 seconds of radius 150.00 at (Target point of ability being cast), dealing (5 + ((Real((Intelligence of (Casting unit) (Include bonuses)))) x 0.10)) damage of attack type Spells and damage type Normal
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Wait 1.00 seconds
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Unit - Cause (Casting unit) to damage circular area after 0.00 seconds of radius 150.00 at (Target point of ability being cast), dealing (5 + ((Real((Intelligence of (Casting unit) (Include bonuses)))) x 0.10)) damage of attack type Spells and damage type Normal
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Wait 1.00 seconds
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Unit - Cause (Casting unit) to damage circular area after 0.00 seconds of radius 150.00 at (Target point of ability being cast), dealing (5 + ((Real((Intelligence of (Casting unit) (Include bonuses)))) x 0.10)) damage of attack type Spells and damage type Normal
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Wait 1.00 seconds
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Unit - Cause (Casting unit) to damage circular area after 0.00 seconds of radius 150.00 at (Target point of ability being cast), dealing (5 + ((Real((Intelligence of (Casting unit) (Include bonuses)))) x 0.10)) damage of attack type Spells and damage type Normal
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Wait 1.00 seconds
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Unit - Cause (Casting unit) to damage circular area after 0.00 seconds of radius 150.00 at (Target point of ability being cast), dealing (5 + ((Real((Intelligence of (Casting unit) (Include bonuses)))) x 0.10)) damage of attack type Spells and damage type Normal
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Wait 1.00 seconds
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Unit - Cause (Casting unit) to damage circular area after 0.00 seconds of radius 150.00 at (Target point of ability being cast), dealing (5 + ((Real((Intelligence of (Casting unit) (Include bonuses)))) x 0.10)) damage of attack type Spells and damage type Normal
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Wait 1.00 seconds
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Unit - Cause (Casting unit) to damage circular area after 0.00 seconds of radius 150.00 at (Target point of ability being cast), dealing (5 + ((Real((Intelligence of (Casting unit) (Include bonuses)))) x 0.10)) damage of attack type Spells and damage type Normal
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Else - Actions
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