- Joined
- May 20, 2009
- Messages
- 822
Basically, I want this AoE spell to do damage every second for 10 seconds. But this is the best I can think of:
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Ripfield Level 1
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Events
- Unit - A unit Begins channeling an ability
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Conditions
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And - All (Conditions) are true
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Conditions
- (Unit-type of (Triggering unit)) Equal to Ranger
- (Owner of (Triggering unit)) Equal to Player 1 (Red)
- (Ability being cast) Equal to Ripfield
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Conditions
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And - All (Conditions) are true
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Actions
- Set RipfieldAoE = (Region((Target point of ability being cast), (Target point of ability being cast)))
- Set RipFieldCasterP1 = (Casting unit)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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And - All (Conditions) are true
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Conditions
- (Level of Ripfield for (Triggering unit)) Equal to 1
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Conditions
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And - All (Conditions) are true
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Then - Actions
- Unit - Cause RipFieldCasterP1 to damage circular area after 0.00 seconds of radius 300.00 at (Center of RipfieldAoE), dealing 8.00 damage of attack type Spells and damage type Magic
- Wait 1.00 game-time seconds
- Unit - Cause RipFieldCasterP1 to damage circular area after 0.00 seconds of radius 300.00 at (Center of RipfieldAoE), dealing 8.00 damage of attack type Spells and damage type Magic
- Wait 1.00 game-time seconds
- Unit - Cause RipFieldCasterP1 to damage circular area after 0.00 seconds of radius 300.00 at (Center of RipfieldAoE), dealing 8.00 damage of attack type Spells and damage type Magic
- Wait 1.00 game-time seconds
- Unit - Cause RipFieldCasterP1 to damage circular area after 0.00 seconds of radius 300.00 at (Center of RipfieldAoE), dealing 8.00 damage of attack type Spells and damage type Magic
- Wait 1.00 game-time seconds
- Unit - Cause RipFieldCasterP1 to damage circular area after 0.00 seconds of radius 300.00 at (Center of RipfieldAoE), dealing 8.00 damage of attack type Spells and damage type Magic
- Wait 1.00 game-time seconds
- Unit - Cause RipFieldCasterP1 to damage circular area after 0.00 seconds of radius 300.00 at (Center of RipfieldAoE), dealing 8.00 damage of attack type Spells and damage type Magic
- Wait 1.00 game-time seconds
- Unit - Cause RipFieldCasterP1 to damage circular area after 0.00 seconds of radius 300.00 at (Center of RipfieldAoE), dealing 8.00 damage of attack type Spells and damage type Magic
- Wait 1.00 game-time seconds
- Unit - Cause RipFieldCasterP1 to damage circular area after 0.00 seconds of radius 300.00 at (Center of RipfieldAoE), dealing 8.00 damage of attack type Spells and damage type Magic
- Wait 1.00 game-time seconds
- Unit - Cause RipFieldCasterP1 to damage circular area after 0.00 seconds of radius 300.00 at (Center of RipfieldAoE), dealing 8.00 damage of attack type Spells and damage type Magic
- Wait 1.00 game-time seconds
- Unit - Cause RipFieldCasterP1 to damage circular area after 0.00 seconds of radius 300.00 at (Center of RipfieldAoE), dealing 8.00 damage of attack type Spells and damage type Magic
- Wait 1.00 game-time seconds
- Unit - Cause RipFieldCasterP1 to damage circular area after 0.00 seconds of radius 300.00 at (Center of RipfieldAoE), dealing 8.00 damage of attack type Spells and damage type Magic
- Custom script: call RemoveRect(udg_RipfieldAoE)
- Else - Actions
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If - Conditions
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Events
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