• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

[Trigger] what's wrong with this spell?

Status
Not open for further replies.
Level 2
Joined
Mar 7, 2010
Messages
4
Hi i'm new in triggering and i was trying to make my own spell.
when i cast spell target get's damage but the dummy unit (pit lord) doesn't show
can anyone temm me what's wrong with it?

here's my trigger: (sry it's german:cry:)
  • Test
    • Ereignisse
      • Einheit - A unit Startet den Effekt einer Fähigkeit
    • Bedingungen
      • (Ability being cast) Gleich test
    • Aktionen
      • Set test_Caster = (Triggering unit)
      • Set test_Target = (Target unit of ability being cast)
      • Set test_Location = (Position of test_Target)
      • Set test_Location2 = (Random point in (Region centered at test_Location with size (70.00, 70.00)))
      • Set test_Owner = (Owner of test_Caster)
      • Set test_Level = (Level of (Ability being cast) for test_Caster)
      • Set test_Damage = 50.00
      • -------- ------------------------------------------------------------------------------------------------- --------
      • -------- Pause Caster --------
      • -------- ------------------------------------------------------------------------------------------------- --------
      • Einheit - Pause ein test_Caster
      • Einheit - Make test_Caster Unverwundbar
      • -------- ------------------------------------------------------------------------------------------------- --------
      • -------- ------------------------------------------------------------------------------------------------- --------
      • Einheit - Create 1 test Dummy for test_Owner at test_Location2 facing test_Location
      • Einheit - Add test (Stun) to (Last created unit)
      • Einheit - Set level of test (Stun) for (Last created unit) to test_Level
      • Einheit - Add test (Inferno) to (Last created unit)
      • Einheit - Set level of test (Inferno) for (Last created unit) to test_Level
      • -------- ------------------------------------------------------------------------------------------------- --------
      • -------- Pause Target --------
      • -------- ------------------------------------------------------------------------------------------------- --------
      • Einheit - Pause ein test_Target
      • Einheit - Set test_Target movement speed to 0.00
      • -------- ------------------------------------------------------------------------------------------------- --------
      • -------- ------------------------------------------------------------------------------------------------- --------
      • Einheit - Make test_Caster face test_Target over 0.00 seconds
      • Einheit - Order (Last created unit) to Orc-Tauren-Häuptling - 'Kriegsdonner'
      • Animation - Play (Last created unit)'s attack slam - 1 animation
      • Einheit - Cause (Last created unit) to damage circular area after 1.00 seconds of radius 300.00 at test_Location, dealing test_Damage damage of attack type Normal and damage type Normal
      • Animation - Play (Last created unit)'s attack slam - 2 animation
      • Einheit - Cause (Last created unit) to damage circular area after 1.00 seconds of radius 300.00 at test_Location, dealing test_Damage damage of attack type Normal and damage type Normal
      • Animation - Play (Last created unit)'s attack animation
      • Animation - Play (Last created unit)'s attack slam - 1 animation
      • Einheit - Cause (Last created unit) to damage circular area after 0.00 seconds of radius 500.00 at test_Location, dealing test_Damage damage of attack type Normal and damage type Normal
      • Animation - Play (Last created unit)'s attack slam - 2 animation
      • Einheit - Cause (Last created unit) to damage circular area after 0.00 seconds of radius 500.00 at test_Location, dealing test_Damage damage of attack type Normal and damage type Normal
      • Einheit - Order (Last created unit) to Orc-Tauren-Häuptling - 'Kriegsdonner'
      • Einheit - Order (Last created unit) to Untoten-Schreckenslord - 'Inferno' test_Location
      • Animation - Play (Last created unit)'s death animation
      • Animation - Play (Last created unit)'s dissipate animation
      • Einheit - Remove (Last created unit) from the game
      • -------- ------------------------------------------------------------------------------------------------- --------
      • -------- Reset Caster & Target --------
      • -------- ------------------------------------------------------------------------------------------------- --------
      • Einheit - Pause aus test_Caster
      • Einheit - Make test_Caster Verwundbar
      • Einheit - Pause aus test_Target
      • Einheit - Set test_Target movement speed to (Default movement speed of test_Target)
      • -------- ------------------------------------------------------------------------------------------------- --------
      • -------- Clearing leaks --------
      • -------- ------------------------------------------------------------------------------------------------- --------
      • Custom script: call RemoveLocation(udg_test_Location)
      • Custom script: call RemoveLocation(udg_test_Location2)
 
Level 18
Joined
Jan 21, 2006
Messages
2,552
You know you've been using the World Editor too long when you can read German because of it. You'll really need to post your map, there are a lot of things that can factor into a dummy unit not working.
 
Status
Not open for further replies.
Top