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[Trigger] what's wrong with this spell?

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chrisist

C

chrisist

Hi i'm new in triggering and i was trying to make my own spell.
when i cast spell target get's damage but the dummy unit (pit lord) doesn't show
can anyone temm me what's wrong with it?

here's my trigger: (sry it's german:cry:)
  • Test
    • Ereignisse
      • Einheit - A unit Startet den Effekt einer Fähigkeit
    • Bedingungen
      • (Ability being cast) Gleich test
    • Aktionen
      • Set test_Caster = (Triggering unit)
      • Set test_Target = (Target unit of ability being cast)
      • Set test_Location = (Position of test_Target)
      • Set test_Location2 = (Random point in (Region centered at test_Location with size (70.00, 70.00)))
      • Set test_Owner = (Owner of test_Caster)
      • Set test_Level = (Level of (Ability being cast) for test_Caster)
      • Set test_Damage = 50.00
      • -------- ------------------------------------------------------------------------------------------------- --------
      • -------- Pause Caster --------
      • -------- ------------------------------------------------------------------------------------------------- --------
      • Einheit - Pause ein test_Caster
      • Einheit - Make test_Caster Unverwundbar
      • -------- ------------------------------------------------------------------------------------------------- --------
      • -------- ------------------------------------------------------------------------------------------------- --------
      • Einheit - Create 1 test Dummy for test_Owner at test_Location2 facing test_Location
      • Einheit - Add test (Stun) to (Last created unit)
      • Einheit - Set level of test (Stun) for (Last created unit) to test_Level
      • Einheit - Add test (Inferno) to (Last created unit)
      • Einheit - Set level of test (Inferno) for (Last created unit) to test_Level
      • -------- ------------------------------------------------------------------------------------------------- --------
      • -------- Pause Target --------
      • -------- ------------------------------------------------------------------------------------------------- --------
      • Einheit - Pause ein test_Target
      • Einheit - Set test_Target movement speed to 0.00
      • -------- ------------------------------------------------------------------------------------------------- --------
      • -------- ------------------------------------------------------------------------------------------------- --------
      • Einheit - Make test_Caster face test_Target over 0.00 seconds
      • Einheit - Order (Last created unit) to Orc-Tauren-Häuptling - 'Kriegsdonner'
      • Animation - Play (Last created unit)'s attack slam - 1 animation
      • Einheit - Cause (Last created unit) to damage circular area after 1.00 seconds of radius 300.00 at test_Location, dealing test_Damage damage of attack type Normal and damage type Normal
      • Animation - Play (Last created unit)'s attack slam - 2 animation
      • Einheit - Cause (Last created unit) to damage circular area after 1.00 seconds of radius 300.00 at test_Location, dealing test_Damage damage of attack type Normal and damage type Normal
      • Animation - Play (Last created unit)'s attack animation
      • Animation - Play (Last created unit)'s attack slam - 1 animation
      • Einheit - Cause (Last created unit) to damage circular area after 0.00 seconds of radius 500.00 at test_Location, dealing test_Damage damage of attack type Normal and damage type Normal
      • Animation - Play (Last created unit)'s attack slam - 2 animation
      • Einheit - Cause (Last created unit) to damage circular area after 0.00 seconds of radius 500.00 at test_Location, dealing test_Damage damage of attack type Normal and damage type Normal
      • Einheit - Order (Last created unit) to Orc-Tauren-Häuptling - 'Kriegsdonner'
      • Einheit - Order (Last created unit) to Untoten-Schreckenslord - 'Inferno' test_Location
      • Animation - Play (Last created unit)'s death animation
      • Animation - Play (Last created unit)'s dissipate animation
      • Einheit - Remove (Last created unit) from the game
      • -------- ------------------------------------------------------------------------------------------------- --------
      • -------- Reset Caster & Target --------
      • -------- ------------------------------------------------------------------------------------------------- --------
      • Einheit - Pause aus test_Caster
      • Einheit - Make test_Caster Verwundbar
      • Einheit - Pause aus test_Target
      • Einheit - Set test_Target movement speed to (Default movement speed of test_Target)
      • -------- ------------------------------------------------------------------------------------------------- --------
      • -------- Clearing leaks --------
      • -------- ------------------------------------------------------------------------------------------------- --------
      • Custom script: call RemoveLocation(udg_test_Location)
      • Custom script: call RemoveLocation(udg_test_Location2)
 
You know you've been using the World Editor too long when you can read German because of it. You'll really need to post your map, there are a lot of things that can factor into a dummy unit not working.
 
but the unit doesn't even appear at the target location
(i uploaded map)
 
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