chrisist
C
chrisist
Hi i'm new in triggering and i was trying to make my own spell.
when i cast spell target get's damage but the dummy unit (pit lord) doesn't show
can anyone temm me what's wrong with it?
here's my trigger: (sry it's german
)
when i cast spell target get's damage but the dummy unit (pit lord) doesn't show
can anyone temm me what's wrong with it?
here's my trigger: (sry it's german
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Test
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Ereignisse
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Einheit - A unit Startet den Effekt einer Fähigkeit
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Bedingungen
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(Ability being cast) Gleich test
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Aktionen
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Set test_Caster = (Triggering unit)
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Set test_Target = (Target unit of ability being cast)
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Set test_Location = (Position of test_Target)
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Set test_Location2 = (Random point in (Region centered at test_Location with size (70.00, 70.00)))
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Set test_Owner = (Owner of test_Caster)
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Set test_Level = (Level of (Ability being cast) for test_Caster)
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Set test_Damage = 50.00
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-------- ------------------------------------------------------------------------------------------------- --------
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-------- Pause Caster --------
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-------- ------------------------------------------------------------------------------------------------- --------
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Einheit - Pause ein test_Caster
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Einheit - Make test_Caster Unverwundbar
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-------- ------------------------------------------------------------------------------------------------- --------
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-------- ------------------------------------------------------------------------------------------------- --------
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Einheit - Create 1 test Dummy for test_Owner at test_Location2 facing test_Location
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Einheit - Add test (Stun) to (Last created unit)
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Einheit - Set level of test (Stun) for (Last created unit) to test_Level
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Einheit - Add test (Inferno) to (Last created unit)
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Einheit - Set level of test (Inferno) for (Last created unit) to test_Level
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-------- ------------------------------------------------------------------------------------------------- --------
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-------- Pause Target --------
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-------- ------------------------------------------------------------------------------------------------- --------
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Einheit - Pause ein test_Target
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Einheit - Set test_Target movement speed to 0.00
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-------- ------------------------------------------------------------------------------------------------- --------
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-------- ------------------------------------------------------------------------------------------------- --------
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Einheit - Make test_Caster face test_Target over 0.00 seconds
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Einheit - Order (Last created unit) to Orc-Tauren-Häuptling - 'Kriegsdonner'
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Animation - Play (Last created unit)'s attack slam - 1 animation
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Einheit - Cause (Last created unit) to damage circular area after 1.00 seconds of radius 300.00 at test_Location, dealing test_Damage damage of attack type Normal and damage type Normal
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Animation - Play (Last created unit)'s attack slam - 2 animation
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Einheit - Cause (Last created unit) to damage circular area after 1.00 seconds of radius 300.00 at test_Location, dealing test_Damage damage of attack type Normal and damage type Normal
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Animation - Play (Last created unit)'s attack animation
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Animation - Play (Last created unit)'s attack slam - 1 animation
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Einheit - Cause (Last created unit) to damage circular area after 0.00 seconds of radius 500.00 at test_Location, dealing test_Damage damage of attack type Normal and damage type Normal
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Animation - Play (Last created unit)'s attack slam - 2 animation
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Einheit - Cause (Last created unit) to damage circular area after 0.00 seconds of radius 500.00 at test_Location, dealing test_Damage damage of attack type Normal and damage type Normal
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Einheit - Order (Last created unit) to Orc-Tauren-Häuptling - 'Kriegsdonner'
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Einheit - Order (Last created unit) to Untoten-Schreckenslord - 'Inferno' test_Location
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Animation - Play (Last created unit)'s death animation
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Animation - Play (Last created unit)'s dissipate animation
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Einheit - Remove (Last created unit) from the game
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-------- ------------------------------------------------------------------------------------------------- --------
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-------- Reset Caster & Target --------
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-------- ------------------------------------------------------------------------------------------------- --------
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Einheit - Pause aus test_Caster
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Einheit - Make test_Caster Verwundbar
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Einheit - Pause aus test_Target
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Einheit - Set test_Target movement speed to (Default movement speed of test_Target)
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-------- ------------------------------------------------------------------------------------------------- --------
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-------- Clearing leaks --------
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-------- ------------------------------------------------------------------------------------------------- --------
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Custom script: call RemoveLocation(udg_test_Location)
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Custom script: call RemoveLocation(udg_test_Location2)
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