- Joined
- Apr 30, 2007
- Messages
- 62
heres my trigger
(ps its german Pause=Break ein=on aus=off)
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Knock Down
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Ereignisse
- Einheit - A unit Beginnt, eine Fähigkeit zu wirken
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Bedingungen
- (Ability being cast) Gleich Knock Down gladiator
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Aktionen
- Set A_Random = 0
- Set A_Random = (Random integer number between 1 and 2)
- Einheit - Pause ein (Casting unit)
- Animation - Play (Casting unit)'s attack animation
- Wait 0.60 seconds
- Einheit - Pause aus (Casting unit)
- If (A_Random Gleich 1) then do (Einheit - Cause (Casting unit) to damage (Target unit of ability being cast), dealing (Real((((Kraft of (Casting unit) (Einschließen bonuses)) x 4) + (0 x 0)))) damage of attack type Zaubersprüche and damage type Normal) else do (Do nothing)
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Ereignisse
(ps its german Pause=Break ein=on aus=off)